Player Matchup

Hachiman
Hachiman
Devilstraus
Hachiman
Level 146
God Stats
3W - 6L
1,839 SR
Queue Stats
372W - 408L
1,487 Elo+
Solo
Odin
Odin
FunJail
Odin
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
180W - 195L
1,418 Elo+
Solo
Nox
Nox
Moczi
Nox
Level 68
God Stats
1W - 6L
1,309 SR
Queue Stats
346W - 330L
1,540 Elo+
Solo
Anhur
Anhur
TechnichaL
Anhur
Level 125
God Stats
1W - 2L
1,463 SR
Queue Stats
88W - 98L
1,486 Elo+
Solo
Raijin
Raijin
ogtraplady
Raijin
Level 109
God Stats
2W - 6L
1,169 SR
Queue Stats
97W - 97L
1,422 Elo+
Solo
Team Averages
Level 111
1,456 SR
1,471 Elo+

VS

Team Averages
Level 116
1,458 SR
1,440 Elo+
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Methamphetameme
Anubis
Level 88
God Stats
31W - 14L
1,532 SR
Queue Stats
741W - 749L
1,423 Elo+
Solo
Cerberus
Cerberus
Rabbit x Chaser
Cerberus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,247 Elo+
Solo
Artemis
Artemis
fabiostation
Artemis
Level 101
God Stats
2W - 4L
1,258 SR
Queue Stats
78W - 82L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devilstraus
Hachiman
14
3 / 6 / 3
8,041
804
9,049
8,801
2,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
FunJail
Odin
12
0 / 5 / 7
7,074
707
3,837
13,658
7,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
Moczi
Nox
15
2 / 4 / 2
7,819
782
5,437
8,361
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
0 / 4 / 4
6,558
656
3,503
6,408
1,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
ogtraplady
Raijin
15
4 / 3 / 4
8,423
842
11,087
7,789
2,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 2 / 11
9,231
923
10,875
6,589
3,173
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
15
4 / 2 / 15
9,159
916
7,770
13,335
15,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 2 / 9
8,269
827
8,751
7,962
4,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
14
3 / 2 / 16
8,476
848
6,170
12,707
14,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
fabiostation
Artemis
15
5 / 1 / 12
8,713
871
8,145
8,487
3,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
9
Kills
22
22
Deaths
9
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
11
5.25
W
Hercules
 
Hercules
4
2
15
5.75
L
Hachiman
Devilstraus
Hachiman
3
6
3
0.75
L
Odin
FunJail
Odin
0
5
7
0.7
W
5
2
9
4.75
L
Nox
Moczi
Nox
2
4
2
0.75
W
Cerberus
3
2
16
5.5
L
Anhur
0
4
4
0.5
W
Artemis
fabiostation
Artemis
5
1
12
11
L
Raijin
ogtraplady
Raijin
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
41,711
45,017
Taken
49,080
17,080
Mitigated
41,102
9,801
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,875
281
2,282
1,074
6,589
3,173
1,629
1,027
5,562
26,852
0
W
Hercules
 
Hercules
7,770
1,046
1,709
4,985
13,335
15,069
206
3,768
9,567
5,175
10,043
L
Hachiman
Devilstraus
Hachiman
9,049
4,894
927
664
8,801
2,780
59
3,868
4,933
0
18,384
L
Odin
FunJail
Odin
3,837
352
1,202
3,694
13,658
7,116
0
10,291
3,367
0
10,025
W
8,751
129
1,504
2,076
7,962
4,486
1,248
3,788
4,174
14,923
0
L
Nox
Moczi
Nox
5,437
171
787
920
8,361
3,001
0
4,769
3,592
15,244
0
W
Cerberus
6,170
459
0
1,594
12,707
14,606
576
4,339
8,368
10,434
0
L
Anhur
3,503
1,037
156
943
6,408
1,496
0
4,508
1,900
0
7,442
W
Artemis
fabiostation
Artemis
8,145
2,043
708
2,128
8,487
3,768
1,225
3,602
4,885
0
22,986
L
Raijin
ogtraplady
Raijin
11,087
782
0
508
7,789
2,687
0
3,967
3,822
24,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
43,848
91
Minions Killed
99
0
Camps Cleared
0
853,121
Distance Traveled
936,992
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,231
923
30
3
0
178,274
0
W
Hercules
9,159
916
15
2
0
209,692
2
L
Hachiman
8,041
804
14
1
0
161,170
0
L
Odin
7,074
707
21
2
0
200,148
1
W
Anubis
8,269
827
12
1
0
166,153
0
L
Nox
7,819
782
16
2
0
188,263
0
W
Cerberus
8,476
848
14
1
0
207,709
2
L
Anhur
6,558
656
8
1
0
118,576
1
W
Artemis
8,713
871
28
3
0
175,164
0
L
Raijin
8,423
842
32
3
0
184,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role