Player Matchup

Zeus
Zeus
Gangrene360
Zeus
Level 146
God Stats
36W - 34L
1,603 SR
Queue Stats
1,378W - 1,479L
1,597 Elo+
Solo
Ganesha
Ganesha
birdstheword94
Ganesha
Level 146
God Stats
2W - 6L
1,451 SR
Queue Stats
418W - 436L
1,610 Elo+
Solo
Artemis
Artemis
jebujebu
Artemis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 396L
1,600 Elo+
Solo
Hercules
Hercules
lRickSanchezl
Hercules
Level 121
God Stats
10W - 12L
1,465 SR
Queue Stats
246W - 243L
1,577 Elo+
Solo
Set
Set
spartacosk7
Set
Level 120
God Stats
8W - 16L
1,440 SR
Queue Stats
411W - 402L
1,585 Elo+
Solo
Team Averages
Level 136
1,492 SR
1,594 Elo+

VS

Team Averages
Level 113
1,593 SR
1,580 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
HolyStar2
Ullr
Level 107
God Stats
13W - 4L
1,801 SR
Queue Stats
387W - 252L
1,666 Elo+
Party 1
Cerberus
Cerberus
Homicid3
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 272L
1,617 Elo+
Party 1
Achilles
Achilles
PRODIGYZ YT
Achilles
Level 107
God Stats
35W - 19L
1,666 SR
Queue Stats
479W - 323L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,185
919
13,325
4,424
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 5
8,574
857
6,717
10,876
12,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
jebujebu
Artemis
15
1 / 3 / 2
8,670
867
7,334
10,480
3,616
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
lRickSanchezl
Hercules
15
0 / 4 / 3
8,589
859
8,856
14,909
8,929
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 3
8,914
891
11,551
12,985
5,993
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

219

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
7 / 0 / 8
11,091
1,109
18,918
4,573
1,625
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
16
2 / 1 / 10
9,104
910
4,190
11,402
10,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
2 / 2 / 13
9,904
990
10,517
7,560
2,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Homicid3
Cerberus
16
4 / 1 / 10
10,577
1,058
9,990
19,409
19,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
PRODIGYZ YT
Achilles
16
3 / 1 / 8
9,434
943
5,457
7,789
8,896
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
5
Kills
18
18
Deaths
5
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
0
8
11
W
Aphrodite
 
Aphrodite
2
1
10
7
L
2
2
2
1.5
W
Ullr
2
2
13
4.25
W
Cerberus
Homicid3
Cerberus
4
1
10
9
W
Achilles
PRODIGYZ YT
Achilles
3
1
8
7
L
0
2
5
1.25
L
Artemis
jebujebu
Artemis
1
3
2
0.67
L
Hercules
lRickSanchezl
Hercules
0
4
3
0.38
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,783
Damage
49,072
53,674
Taken
50,733
32,677
Mitigated
43,055
3,018
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,918
709
91
263
4,573
1,625
0
1,675
2,898
35,953
0
W
Aphrodite
 
Aphrodite
4,190
745
1,218
1,717
11,402
10,224
0
4,538
6,864
7,148
0
L
13,325
778
0
110
4,424
1,507
0
3,197
1,227
36,122
0
W
Ullr
10,517
6,426
0
86
7,560
2,717
0
2,611
4,949
0
41,972
W
Cerberus
Homicid3
Cerberus
9,990
1,002
0
920
19,409
19,593
0
8,486
10,923
22,162
0
W
Achilles
PRODIGYZ YT
Achilles
5,457
1,542
0
544
7,789
8,896
0
2,732
5,057
0
11,948
L
6,717
562
0
170
10,876
12,632
0
5,313
5,473
21,555
0
L
Artemis
jebujebu
Artemis
7,334
3,274
0
280
10,480
3,616
0
7,598
2,882
0
19,200
L
Hercules
lRickSanchezl
Hercules
8,856
1,570
0
1,954
14,909
8,929
0
9,329
5,476
0
17,788
L
11,551
4,145
0
504
12,985
5,993
0
7,467
5,518
0
22,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,932
Gold Earned
50,110
148
Minions Killed
184
7
Camps Cleared
7
971,500
Distance Traveled
998,407
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,091
1,109
54
5
0
224,516
0
W
Aphrodite
9,104
910
9
1
1
202,689
0
L
Zeus
9,185
919
58
6
3
182,631
1
W
Ullr
9,904
990
79
8
3
179,412
0
W
Cerberus
10,577
1,058
33
3
0
202,874
0
W
Achilles
9,434
943
9
1
3
188,916
0
L
Ganesha
8,574
857
0
0
0
197,272
0
L
Artemis
8,670
867
40
4
2
177,017
0
L
Hercules
8,589
859
25
3
1
206,978
1
L
Set
8,914
891
25
3
1
207,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role