Player Matchup

Sol
Sol
Batmanismyalias
Sol
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 79L
1,378 Elo+
Party 2
Bastet
Bastet
BreakingBadger1
Bastet
Level 29
God Stats
6W - 2L
1,512 SR
Queue Stats
246W - 247L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NecroMau5er
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,495 Elo+
Party 2
Hercules
Hercules
TheLifestealGod
Hercules
Level 27
God Stats
1W - 4L
1,752 SR
Queue Stats
148W - 141L
1,581 Elo+
Solo
Fafnir
Fafnir
mau5tarp
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,463 Elo+
Party 2
Team Averages
Level 27
1,553 SR
1,485 Elo+

VS

Team Averages
Level 25
1,587 SR
1,598 Elo+
Persephone
Persephone
BigOlChimichanga
Persephone
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
29W - 13L
1,725 Elo+
Solo
Artemis
Artemis
Cintaar
Artemis
Level 4
God Stats
5W - 2L
1,692 SR
Queue Stats
124W - 88L
1,656 Elo+
Party 1
Bellona
Bellona
PR0DIJYGAM3
Bellona
Level 28
God Stats
26W - 14L
1,512 SR
Queue Stats
90W - 71L
1,488 Elo+
Solo
Serqet
Serqet
SamChispas
Serqet
Level 18
God Stats
3W - 3L
1,412 SR
Queue Stats
36W - 22L
1,707 Elo+
Solo
Sol
Sol
WiLDCaRD 4HiRE
Sol
Level 67
God Stats
6W - 16L
1,570 SR
Queue Stats
210W - 211L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
8,276
394
3,370
13,592
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 6 / 3
9,721
463
5,375
11,949
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
NecroMau5er
Ah Muzen Cab
15
1 / 3 / 1
9,288
442
7,297
14,316
4,779
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
19
5 / 6 / 0
12,374
589
13,496
23,601
16,954
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
mau5tarp
Fafnir
13
1 / 2 / 1
9,972
475
4,136
11,251
9,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigOlChimichanga
Persephone
20
12 / 3 / 5
14,119
672
17,193
15,638
5,834
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Cintaar
Artemis
18
1 / 3 / 1
10,906
519
6,732
14,286
5,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
PR0DIJYGAM3
Bellona
18
3 / 3 / 6
12,046
574
12,684
15,851
16,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
SamChispas
Serqet
19
9 / 2 / 7
12,629
601
13,290
14,084
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 1
9,263
441
3,671
11,988
4,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
26
26
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Persephone
BigOlChimichanga
Persephone
12
3
5
4.83
L
2
6
3
0.58
W
Artemis
Cintaar
Artemis
1
3
1
0.5
L
Ah Muzen Cab
NecroMau5er
Ah Muzen Cab
1
3
1
0.5
W
Bellona
PR0DIJYGAM3
Bellona
3
3
6
2
W
Serqet
SamChispas
Serqet
9
2
7
6.25
L
Hercules
5
6
0
0.83
W
1
1
1
1.5
L
Fafnir
mau5tarp
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
53,570
74,709
Taken
71,847
38,739
Mitigated
37,936
18,513
Healing
22,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,370
908
0
3,146
13,592
3,828
486
7,135
6,457
27,986
0
W
Persephone
BigOlChimichanga
Persephone
17,193
348
0
3,588
15,638
5,834
177
2,499
12,950
104,356
0
L
5,375
2,165
0
250
11,949
3,592
0
3,144
8,043
0
46,851
W
Artemis
Cintaar
Artemis
6,732
2,653
0
6,148
14,286
5,351
1,291
2,709
11,571
0
96,788
L
Ah Muzen Cab
NecroMau5er
Ah Muzen Cab
7,297
2,512
0
4,211
14,316
4,779
2,648
2,187
11,655
0
70,750
W
Bellona
PR0DIJYGAM3
Bellona
12,684
4,079
0
7,405
15,851
16,248
0
1,668
14,097
6,381
63,171
W
Serqet
SamChispas
Serqet
13,290
4,302
0
881
14,084
6,247
0
1,448
12,636
0
101,935
L
Hercules
13,496
6,200
0
8,238
23,601
16,954
0
7,722
15,456
0
74,953
W
3,671
403
0
4,688
11,988
4,256
231
3,051
8,893
50,808
0
L
Fafnir
mau5tarp
Fafnir
4,136
632
0
2,668
11,251
9,586
612
2,187
8,990
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
58,963
458
Minions Killed
670
0
Camps Cleared
0
1,818,284
Distance Traveled
2,129,217
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,276
394
54
3
0
328,067
4
W
Persephone
14,119
672
144
7
0
434,878
8
L
Bastet
9,721
463
80
4
0
354,547
0
W
Artemis
10,906
519
140
7
0
364,034
6
L
Ah Muzen Cab
9,288
442
124
6
0
361,310
6
W
Bellona
12,046
574
141
7
0
429,775
4
W
Serqet
12,629
601
160
8
0
485,723
1
L
Hercules
12,374
589
173
8
0
383,095
2
W
Sol
9,263
441
85
4
0
414,807
1
L
Fafnir
9,972
475
27
1
0
391,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role