Player Matchup

Nemesis
Nemesis
CJ542
Nemesis
Level 142
God Stats
1W - 0L
1,121 SR
Queue Stats
96W - 91L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jstkai
Morgan Le Fay
Level 44
God Stats
4W - 2L
1,583 SR
Queue Stats
9W - 7L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Klawra
Ah Muzen Cab
Level 118
God Stats
11W - 7L
1,643 SR
Queue Stats
45W - 32L
1,625 Elo+
Party 1
King Arthur
King Arthur
PsyLucid47
King Arthur
Level 69
God Stats
1W - 0L
1,472 SR
Queue Stats
18W - 26L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
Xx73rdFearxX
Nu Wa
Level 147
God Stats
58W - 47L
1,589 SR
Queue Stats
151W - 161L
1,529 Elo+
Solo
Team Averages
Level 104
1,481 SR
1,516 Elo+

VS

Team Averages
Level 119
1,553 SR
1,487 Elo+
Janus
Janus
FlyingNarwhal46
Janus
Level 142
God Stats
1W - 4L
1,394 SR
Queue Stats
133W - 133L
1,544 Elo+
Solo
Chaac
Chaac
LordOnii-Chan
Chaac
Level 129
God Stats
7W - 4L
1,600 SR
Queue Stats
18W - 26L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Trevorqw22
Danzaburou
Level 69
God Stats
29W - 34L
1,611 SR
Queue Stats
37W - 60L
1,397 Elo+
Solo
Loki
Loki
Wliger0
Loki
Level 108
God Stats
3W - 1L
1,693 SR
Queue Stats
286W - 255L
1,506 Elo+
Solo
Scylla
Scylla
deathly teddy
Scylla
Level 147
God Stats
25W - 23L
1,466 SR
Queue Stats
69W - 56L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CJ542
Nemesis
20
4 / 6 / 18
13,743
1,145
14,690
19,194
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Jstkai
Morgan Le Fay
19
4 / 4 / 20
12,308
1,026
14,057
13,688
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Klawra
Ah Muzen Cab
20
24 / 2 / 12
17,038
1,420
34,127
12,595
5,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
PsyLucid47
King Arthur
20
3 / 6 / 17
11,601
967
15,753
19,185
15,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 0 / 29
14,205
1,184
27,779
7,056
2,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 10
12,113
1,009
16,516
21,640
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 9 / 8
11,966
997
20,768
26,650
24,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Trevorqw22
Danzaburou
18
5 / 8 / 8
11,816
985
12,944
22,205
7,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Wliger0
Loki
18
3 / 7 / 11
11,837
986
11,428
19,640
4,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
2 / 11 / 9
10,823
902
4,539
21,150
5,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
64
42
Kills
18
18
Deaths
42
96
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CJ542
Nemesis
4
6
18
2.17
L
3
7
10
1.14
W
Morgan Le Fay
Jstkai
Morgan Le Fay
4
4
20
3.5
W
Ah Muzen Cab
Klawra
Ah Muzen Cab
24
2
12
15
L
5
9
8
1
W
King Arthur
PsyLucid47
King Arthur
3
6
17
1.92
L
Danzaburou
Trevorqw22
Danzaburou
5
8
8
1.13
L
Loki
Wliger0
Loki
3
7
11
1.21
W
7
0
29
21.5
L
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,406
Damage
66,195
71,718
Taken
111,285
36,213
Mitigated
47,106
14,297
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CJ542
Nemesis
14,690
6,706
0
2,784
19,194
7,664
0
4,408
14,380
0
34,147
L
16,516
592
218
1,959
21,640
5,673
0
7,599
14,041
74,998
0
W
Morgan Le Fay
Jstkai
Morgan Le Fay
14,057
329
665
3,405
13,688
5,230
0
4,788
8,334
31,145
0
W
Ah Muzen Cab
Klawra
Ah Muzen Cab
34,127
14,746
0
3,505
12,595
5,382
0
2,208
10,140
0
54,571
L
20,768
2,745
0
7,554
26,650
24,293
0
11,924
14,726
227
43,877
W
King Arthur
PsyLucid47
King Arthur
15,753
1,206
0
1,034
19,185
15,593
0
6,319
12,460
79
30,826
L
Danzaburou
Trevorqw22
Danzaburou
12,944
4,765
0
1,401
22,205
7,188
0
8,019
14,186
0
38,878
L
Loki
Wliger0
Loki
11,428
2,030
0
176
19,640
4,830
0
6,370
12,980
0
34,131
W
27,779
7,914
516
2,388
7,056
2,344
0
3,559
3,497
67,790
0
L
4,539
476
0
103
21,150
5,122
0
8,000
13,150
20,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,895
Gold Earned
58,555
263
Minions Killed
329
13
Camps Cleared
5
1,104,617
Distance Traveled
1,050,418
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,743
1,145
42
4
8
229,544
2
L
Janus
12,113
1,009
131
11
1
216,323
0
W
Morgan Le Fay
12,308
1,026
45
4
0
215,596
0
W
Ah Muzen Cab
17,038
1,420
48
4
3
231,629
0
L
Chaac
11,966
997
51
4
1
232,268
0
W
King Arthur
11,601
967
43
4
0
215,984
4
L
Danzaburou
11,816
985
53
4
0
196,720
0
L
Loki
11,837
986
39
3
2
227,751
0
W
Nu Wa
14,205
1,184
85
7
2
211,864
3
L
Scylla
10,823
902
55
5
1
177,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role