Player Matchup

Mulan
Mulan
AvengeResonance
Mulan
Level 28
God Stats
26W - 19L
1,500 SR
Queue Stats
195W - 243L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dfwbyron3x
Morgan Le Fay
Level 6
God Stats
1W - 2L
1,723 SR
Queue Stats
12W - 22L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
GrimReaper5249
Cthulhu
Level 18
God Stats
8W - 9L
1,404 SR
Queue Stats
54W - 62L
1,434 Elo+
Party 1
Hades
Hades
Jokerguy4206425
Hades
Level 18
God Stats
4W - 3L
1,493 SR
Queue Stats
27W - 41L
1,395 Elo+
Solo
Bakasura
Bakasura
ninjindaisukiman
Bakasura
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
260W - 340L
1,368 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,423 Elo+

VS

Team Averages
Level 42
1,452 SR
1,459 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LiebeBossy
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,245 Elo+
Party 2
Sun Wukong
Sun Wukong
RIP Bear4069
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,763 Elo+
Solo
Vamana
Vamana
allofchris_
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 2
Bellona
Bellona
littleguy63
Bellona
Level 29
God Stats
2W - 1L
1,260 SR
Queue Stats
7W - 4L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 16
12,059
1,005
18,259
22,284
28,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Dfwbyron3x
Morgan Le Fay
18
5 / 10 / 8
11,276
940
16,231
18,064
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 4 / 11
12,770
1,064
26,149
20,123
8,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 12 / 10
11,421
952
21,520
29,500
15,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 7 / 11
12,731
1,061
11,676
22,537
10,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
10 / 2 / 21
14,440
1,203
15,961
17,176
10,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LiebeBossy
Cthulhu
20
2 / 7 / 17
12,301
1,025
10,091
20,925
29,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RIP Bear4069
Sun Wukong
18
6 / 2 / 14
12,858
1,072
14,043
17,629
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
19
1 / 11 / 20
11,276
940
7,393
25,698
19,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
littleguy63
Bellona
20
22 / 2 / 13
16,340
1,362
56,479
28,582
21,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
126
24
Kills
41
41
Deaths
24
56
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
2
21
10.25
L
4
8
16
1.5
L
Morgan Le Fay
Dfwbyron3x
Morgan Le Fay
5
10
8
0.9
L
7
4
11
3.13
L
3
12
10
0.67
W
Cthulhu
LiebeBossy
Cthulhu
2
7
17
1.5
W
Sun Wukong
RIP Bear4069
Sun Wukong
6
2
14
6.5
W
Vamana
1
11
20
1
W
Bellona
littleguy63
Bellona
22
2
13
14.25
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,835
Damage
103,967
112,508
Taken
110,010
70,131
Mitigated
95,480
13,619
Healing
37,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,961
1,122
11,383
8,778
17,176
10,090
0
12,199
4,977
28,612
0
L
18,259
5,666
0
701
22,284
28,028
0
3,730
18,554
398
22,860
L
Morgan Le Fay
Dfwbyron3x
Morgan Le Fay
16,231
2,515
0
356
18,064
7,591
0
4,840
13,224
28,263
0
L
26,149
1,747
935
1,316
20,123
8,817
0
4,367
15,756
40,979
0
L
21,520
1,765
1,362
5,333
29,500
15,343
0
7,177
22,323
44,676
0
W
Cthulhu
LiebeBossy
Cthulhu
10,091
1,381
0
0
20,925
29,634
0
11,285
9,188
36,831
0
W
Sun Wukong
RIP Bear4069
Sun Wukong
14,043
4,831
0
1,128
17,629
15,171
0
9,654
7,740
0
30,526
W
Vamana
7,393
4,413
0
1,084
25,698
19,346
0
15,969
8,543
340
13,305
W
Bellona
littleguy63
Bellona
56,479
36,851
0
14,871
28,582
21,239
0
15,111
12,999
0
87,296
L
11,676
6,446
0
3,616
22,537
10,352
0
6,265
16,272
0
29,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,257
Gold Earned
67,215
169
Minions Killed
186
9
Camps Cleared
4
1,079,756
Distance Traveled
1,123,890
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,440
1,203
22
2
1
245,660
0
L
Mulan
12,059
1,005
17
1
0
217,135
1
L
Morgan Le Fay
11,276
940
24
2
4
187,822
1
L
Cthulhu
12,770
1,064
27
2
0
240,912
0
L
Hades
11,421
952
55
5
0
203,038
0
W
Cthulhu
12,301
1,025
75
6
2
216,268
0
W
Sun Wukong
12,858
1,072
24
2
0
209,994
1
W
Vamana
11,276
940
11
1
0
197,977
2
W
Bellona
16,340
1,362
54
5
1
253,991
0
L
Bakasura
12,731
1,061
46
4
5
230,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role