Player Matchup

Eset
Eset
Leagues926
Eset
Level 28
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 8L
1,136 Elo+
Party 1
Erlang Shen
Erlang Shen
TakerOfCheeks
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,136 Elo+
Party 1
Hel
Hel
Ya-Yumi
Hel
Level 78
God Stats
1W - 0L
1,249 SR
Queue Stats
3W - 8L
1,202 Elo+
Party 1
Horus
Horus
meraced
Horus
Level 29
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 4L
1,107 Elo+
Party 1
Team Averages
Level 41
1,397 SR
1,145 Elo+

VS

Team Averages
Level 62
1,602 SR
1,358 Elo+
Arachne
Arachne
Arrowna23
Arachne
Level 28
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Hel
Hel
Douude23
Hel
Level 30
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Gilgamesh
Gilgamesh
KingBlue13
Gilgamesh
Level 138
God Stats
1W - 1L
1,959 SR
Queue Stats
52W - 34L
1,634 Elo+
Solo
Cthulhu
Cthulhu
vahid_sl
Cthulhu
Level 52
God Stats
1W - 4L
1,419 SR
Queue Stats
60W - 79L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
14,680
816
33,978
17,917
10,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TakerOfCheeks
Erlang Shen
20
7 / 3 / 8
15,395
855
15,250
19,757
25,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
19
2 / 6 / 9
13,094
727
12,281
14,296
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
meraced
Horus
18
3 / 1 / 12
13,342
741
8,491
23,736
35,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arrowna23
Arachne
17
0 / 8 / 1
11,612
645
3,535
16,150
7,530
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 10 / 2
10,944
608
8,208
20,269
10,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
KingBlue13
Gilgamesh
20
8 / 3 / 4
14,745
819
25,798
27,639
26,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
vahid_sl
Cthulhu
19
4 / 2 / 8
13,612
756
16,025
20,118
14,571
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
23
Kills
13
13
Deaths
23
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arrowna23
Arachne
0
8
1
0.06
L
1
10
2
0.2
L
Gilgamesh
KingBlue13
Gilgamesh
8
3
4
3.33
W
11
3
10
5.33
W
Erlang Shen
TakerOfCheeks
Erlang Shen
7
3
8
3.67
W
Hel
2
6
9
1.08
W
Horus
meraced
Horus
3
1
12
9
L
Cthulhu
vahid_sl
Cthulhu
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,000
Damage
53,566
75,706
Taken
84,176
80,423
Mitigated
59,053
28,837
Healing
24,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arrowna23
Arachne
3,535
2,091
0
1,031
16,150
7,530
1,792
9,241
6,783
0
25,104
L
8,208
799
4,536
5,398
20,269
10,417
114
13,562
6,479
21,405
0
L
Gilgamesh
KingBlue13
Gilgamesh
25,798
4,562
0
6,849
27,639
26,535
123
13,953
13,368
17,296
73,937
W
33,978
3,461
3,167
5,611
17,917
10,906
1,389
6,755
11,162
87,969
0
W
Erlang Shen
TakerOfCheeks
Erlang Shen
15,250
7,799
0
775
19,757
25,270
510
6,107
13,650
950
38,015
W
Hel
12,281
653
3,705
3,530
14,296
8,712
2,909
6,147
8,149
44,109
0
W
Horus
meraced
Horus
8,491
4,146
3,799
8,250
23,736
35,535
1,102
10,321
13,415
0
20,213
L
Cthulhu
vahid_sl
Cthulhu
16,025
1,221
1,467
5,068
20,118
14,571
860
9,404
10,487
37,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,511
Gold Earned
50,913
277
Minions Killed
264
7
Camps Cleared
12
1,344,878
Distance Traveled
1,220,114
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,612
645
68
4
1
285,111
3
L
Hel
10,944
608
33
2
1
258,631
0
L
Gilgamesh
14,745
819
109
6
10
335,748
1
W
Eset
14,680
816
123
7
4
323,254
1
W
Erlang Shen
15,395
855
44
2
1
347,396
3
W
Hel
13,094
727
94
5
1
314,230
0
W
Horus
13,342
741
16
1
1
359,998
3
L
Cthulhu
13,612
756
54
3
0
340,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role