Player Matchup

Morgan Le Fay
Morgan Le Fay
AvengeResonance
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 243L
1,387 Elo+
Solo
Ymir
Ymir
Bratvuh
Ymir
Level 5
God Stats
8W - 3L
1,674 SR
Queue Stats
9W - 6L
1,455 Elo+
Party 1
Discordia
Discordia
Jabami3828
Discordia
Level 24
God Stats
6W - 13L
1,271 SR
Queue Stats
85W - 99L
1,364 Elo+
Solo
Bellona
Bellona
Names Wakes
Bellona
Level 102
God Stats
5W - 1L
1,765 SR
Queue Stats
14W - 15L
1,417 Elo+
Party 1
Anubis
Anubis
SmiteSucksXDLMAO
Anubis
Level 26
God Stats
12W - 6L
1,833 SR
Queue Stats
106W - 95L
1,455 Elo+
Party 1
Team Averages
Level 37
1,609 SR
1,416 Elo+

VS

Team Averages
Level 38
1,557 SR
1,416 Elo+
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Dfwbyron3x
Nemesis
Level 6
God Stats
4W - 4L
1,841 SR
Queue Stats
12W - 22L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
GrimReaper5249
Cthulhu
Level 18
God Stats
8W - 9L
1,445 SR
Queue Stats
54W - 62L
1,468 Elo+
Party 2
Ra
Ra
LiebeBossy
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,294 Elo+
Party 3
Neith
Neith
allofchris_
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AvengeResonance
Morgan Le Fay
19
5 / 5 / 28
11,958
997
17,393
10,320
5,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Bratvuh
Ymir
20
3 / 4 / 31
12,008
1,001
8,837
15,867
20,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Jabami3828
Discordia
19
6 / 0 / 28
12,299
1,025
14,276
7,150
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Names Wakes
Bellona
19
11 / 0 / 16
12,600
1,050
22,391
13,694
14,583
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
19 / 3 / 20
14,659
1,222
36,894
17,045
10,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 1 / 6
11,603
967
14,396
26,386
36,393
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Dfwbyron3x
Nemesis
17
0 / 9 / 5
10,096
841
5,535
18,622
5,763
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 11 / 5
12,120
1,010
23,814
28,021
8,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 11 / 2
10,446
871
8,616
17,663
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 14 / 5
10,131
844
7,077
21,339
6,246
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
35
44
Kills
12
12
Deaths
46
123
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
1
6
7
W
Morgan Le Fay
AvengeResonance
Morgan Le Fay
5
5
28
3.8
W
Ymir
Bratvuh
Ymir
3
4
31
4.63
L
Nemesis
Dfwbyron3x
Nemesis
0
9
5
0.28
L
6
11
5
0.77
W
Discordia
Jabami3828
Discordia
6
0
28
20
L
1
11
2
0.18
W
Bellona
Names Wakes
Bellona
11
0
16
19
W
19
3
20
9.67
L
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,791
Damage
59,438
64,076
Taken
112,031
53,748
Mitigated
61,288
16,935
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,396
2,339
0
3,823
26,386
36,393
0
15,937
10,449
0
35,407
W
Morgan Le Fay
AvengeResonance
Morgan Le Fay
17,393
3,163
0
711
10,320
5,413
0
4,796
5,524
27,582
0
W
Ymir
Bratvuh
Ymir
8,837
2,334
0
0
15,867
20,463
0
8,847
7,020
22,130
0
L
Nemesis
Dfwbyron3x
Nemesis
5,535
1,619
0
1,235
18,622
5,763
0
13,871
4,751
0
15,980
L
23,814
1,421
549
1,133
28,021
8,075
0
18,991
9,030
49,281
0
W
Discordia
Jabami3828
Discordia
14,276
2,218
0
0
7,150
3,132
0
4,086
3,064
36,014
0
L
8,616
1,716
229
0
17,663
4,811
0
12,573
5,090
33,294
0
W
Bellona
Names Wakes
Bellona
22,391
7,737
730
1,678
13,694
14,583
0
6,215
7,479
0
35,336
W
36,894
3,026
2,004
11,812
17,045
10,157
0
8,486
8,559
69,483
0
L
7,077
5,348
0
2,250
21,339
6,246
0
16,028
5,311
0
15,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,524
Gold Earned
54,396
216
Minions Killed
193
5
Camps Cleared
3
1,057,379
Distance Traveled
974,234
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,603
967
40
3
0
245,285
0
W
Morgan Le Fay
11,958
997
14
1
0
199,284
1
W
Ymir
12,008
1,001
40
3
2
200,512
1
L
Nemesis
10,096
841
32
3
3
188,619
0
L
Cthulhu
12,120
1,010
55
5
0
219,187
0
W
Discordia
12,299
1,025
50
4
0
230,889
0
L
Ra
10,446
871
49
4
0
162,850
0
W
Bellona
12,600
1,050
27
2
2
250,929
0
W
Anubis
14,659
1,222
85
7
1
175,765
0
L
Neith
10,131
844
17
1
0
158,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role