Player Matchup

Chang'e
Chang'e
DrYanaa
Chang'e
Level 24
God Stats
4W - 2L
1,499 SR
Queue Stats
60W - 45L
1,616 Elo+
Solo
Anhur
Anhur
FatalSchadow
Anhur
Level 18
God Stats
10W - 10L
1,486 SR
Queue Stats
98W - 149L
1,342 Elo+
Solo
Bellona
Bellona
Om3n94
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,221 Elo+
Solo
Apollo
Apollo
browntaipan
Apollo
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Соnsequen
Izanami
Level 18
God Stats
8W - 8L
1,592 SR
Queue Stats
11W - 9L
1,795 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,495 Elo+

VS

Team Averages
Level 14
1,413 SR
1,316 Elo+
Neith
Neith
Avluv
Neith
Level 5
God Stats
0W - 2L
1,110 SR
Queue Stats
2W - 3L
1,062 Elo+
Solo
Kuzenbo
Kuzenbo
Hexushka
Kuzenbo
Level 14
God Stats
2W - 3L
1,438 SR
Queue Stats
52W - 66L
1,163 Elo+
Solo
Vamana
Vamana
KhaledJJ
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Solo
Janus
Janus
Phob0s1dze13
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
PressFHEROES
Hun Batz
Level 21
God Stats
1W - 2L
1,517 SR
Queue Stats
71W - 65L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrYanaa
Chang'e
20
8 / 1 / 19
13,801
1,255
19,516
14,939
9,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
4 / 8 / 20
12,440
1,131
10,528
18,225
6,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Om3n94
Bellona
19
2 / 6 / 18
11,753
1,068
8,599
17,898
11,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
20
4 / 3 / 12
11,846
1,077
13,372
14,777
5,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Соnsequen
Izanami
20
30 / 3 / 8
17,969
1,634
54,257
17,355
7,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Avluv
Neith
19
3 / 8 / 11
11,982
1,089
13,488
15,985
6,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Hexushka
Kuzenbo
18
2 / 6 / 11
11,534
1,049
11,414
21,498
29,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vamana
KhaledJJ
Vamana
18
0 / 8 / 14
10,684
971
9,518
26,287
18,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 13 / 7
11,827
1,075
21,580
22,669
8,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
PressFHEROES
Hun Batz
18
9 / 13 / 6
13,297
1,209
20,722
25,450
10,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
70
48
Kills
21
21
Deaths
48
77
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
Avluv
Neith
3
8
11
1.06
W
Chang'e
DrYanaa
Chang'e
8
1
19
17.5
W
4
8
20
1.75
L
Kuzenbo
Hexushka
Kuzenbo
2
6
11
1.25
L
Vamana
KhaledJJ
Vamana
0
8
14
0.88
W
Bellona
Om3n94
Bellona
2
6
18
1.83
L
7
13
7
0.81
L
Hun Batz
PressFHEROES
Hun Batz
9
13
6
0.92
W
Apollo
4
3
12
3.33
W
Izanami
Соnsequen
Izanami
30
3
8
11.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,272
Damage
76,722
83,194
Taken
111,889
40,460
Mitigated
73,759
24,670
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Avluv
Neith
13,488
7,614
0
2,110
15,985
6,986
0
1,935
14,050
0
50,211
W
Chang'e
DrYanaa
Chang'e
19,516
2,442
8,332
8,869
14,939
9,369
0
5,743
8,973
40,199
0
W
10,528
6,413
0
2,369
18,225
6,594
0
6,132
11,733
0
27,583
L
Kuzenbo
Hexushka
Kuzenbo
11,414
3,524
0
827
21,498
29,323
0
3,350
18,148
19,784
0
L
Vamana
KhaledJJ
Vamana
9,518
2,825
0
2,946
26,287
18,302
0
5,054
21,233
0
23,622
W
Bellona
Om3n94
Bellona
8,599
2,285
0
124
17,898
11,701
0
7,192
10,240
0
25,894
L
21,580
2,644
0
493
22,669
8,463
0
2,545
20,124
40,833
0
L
Hun Batz
PressFHEROES
Hun Batz
20,722
5,025
0
252
25,450
10,685
0
6,729
18,721
0
35,005
W
Apollo
13,372
9,282
0
2,377
14,777
5,685
0
7,513
7,118
0
29,432
W
Izanami
Соnsequen
Izanami
54,257
46,276
0
2,599
17,355
7,111
0
6,414
10,755
97
86,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,809
Gold Earned
59,324
229
Minions Killed
199
12
Camps Cleared
3
1,010,448
Distance Traveled
1,046,925
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,982
1,089
79
7
1
159,223
0
W
Chang'e
13,801
1,255
39
4
5
235,173
0
W
Anhur
12,440
1,131
28
3
2
167,617
3
L
Kuzenbo
11,534
1,049
14
1
0
201,999
0
L
Vamana
10,684
971
23
2
0
246,835
0
W
Bellona
11,753
1,068
32
3
1
203,221
1
L
Janus
11,827
1,075
51
5
1
197,859
1
L
Hun Batz
13,297
1,209
32
3
1
241,009
0
W
Apollo
11,846
1,077
36
3
2
195,776
0
W
Izanami
17,969
1,634
94
9
2
208,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role