Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Justtest000
Ymir
Level 44
God Stats
8W - 7L
1,657 SR
Queue Stats
186W - 177L
1,560 Elo+
Solo
Artemis
Artemis
Tyrrell007
Artemis
Level 3
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,624 SR
1,520 Elo+

VS

Team Averages
Level 94
1,787 SR
1,498 Elo+
Arachne
Arachne
Aisenkuis
Arachne
Level 127
God Stats
3W - 0L
1,829 SR
Queue Stats
142W - 151L
1,531 Elo+
Solo
Fenrir
Fenrir
Casle05
Fenrir
Level 72
God Stats
3W - 1L
1,815 SR
Queue Stats
43W - 54L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OSaRyO
Morgan Le Fay
Level 82
God Stats
12W - 2L
1,719 SR
Queue Stats
48W - 53L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 5 / 3
7,220
722
3,384
7,221
2,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 4 / 1
7,785
779
4,737
12,543
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Tyrrell007
Artemis
9
0 / 7 / 4
6,548
655
4,488
8,716
2,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aisenkuis
Arachne
11
4 / 2 / 7
8,066
807
4,064
8,066
4,048
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Casle05
Fenrir
11
3 / 2 / 10
8,525
853
3,457
8,601
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
OSaRyO
Morgan Le Fay
14
9 / 0 / 7
9,234
923
17,071
6,363
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
16
16
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
3
0.5
W
Arachne
Aisenkuis
Arachne
4
2
7
3.75
W
Fenrir
Casle05
Fenrir
3
2
10
4
L
3
4
1
0.88
W
Morgan Le Fay
OSaRyO
Morgan Le Fay
9
0
7
12.5
L
Artemis
Tyrrell007
Artemis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,609
Damage
24,592
28,480
Taken
23,030
15,273
Mitigated
16,587
1,834
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,384
142
0
350
7,221
2,421
0
4,465
2,756
19,835
0
W
Arachne
Aisenkuis
Arachne
4,064
2,516
0
3,222
8,066
4,048
360
2,145
5,921
0
18,954
W
Fenrir
Casle05
Fenrir
3,457
765
347
1,637
8,601
10,002
225
3,252
5,349
0
6,982
L
4,737
469
0
972
12,543
10,215
0
5,936
6,607
19,736
0
W
Morgan Le Fay
OSaRyO
Morgan Le Fay
17,071
497
246
3,000
6,363
2,537
405
2,724
3,639
55,332
0
L
Artemis
Tyrrell007
Artemis
4,488
1,421
0
512
8,716
2,637
0
6,670
2,046
0
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,553
Gold Earned
25,825
120
Minions Killed
121
0
Camps Cleared
0
495,493
Distance Traveled
607,935
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,220
722
37
4
0
158,399
0
W
Arachne
8,066
807
35
4
0
202,606
2
W
Fenrir
8,525
853
6
1
0
190,066
2
L
Ymir
7,785
779
48
5
0
175,998
5
W
Morgan Le Fay
9,234
923
80
8
0
215,263
2
L
Artemis
6,548
655
35
4
0
161,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role