Player Matchup

He Bo
He Bo
Aharondp25
He Bo
Level 115
God Stats
3W - 1L
1,660 SR
Queue Stats
249W - 285L
1,533 Elo+
Solo
Bacchus
Bacchus
Dark_Emperor89-j
Bacchus
Level 109
God Stats
4W - 1L
1,722 SR
Queue Stats
219W - 296L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Iroh_Pai_Sho
Guan Yu
Level 159
God Stats
3W - 0L
1,877 SR
Queue Stats
151W - 160L
1,405 Elo+
Solo
Vulcan
Vulcan
bxrb0d
Vulcan
Level 104
God Stats
5W - 6L
1,472 SR
Queue Stats
554W - 574L
1,510 Elo+
Solo
Chiron
Chiron
drawver
Chiron
Level 124
God Stats
66W - 52L
1,585 SR
Queue Stats
160W - 149L
1,573 Elo+
Solo
Team Averages
Level 122
1,663 SR
1,503 Elo+

VS

Team Averages
Level 119
1,406 SR
1,504 Elo+
Yemoja
Yemoja
Alex_96_22
Yemoja
Level 149
God Stats
3W - 6L
1,342 SR
Queue Stats
788W - 724L
1,547 Elo+
Solo
Artemis
Artemis
Billy__Puceau
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 134L
1,464 Elo+
Solo
Chaac
Chaac
EcesfirO-
Chaac
Level 125
God Stats
63W - 49L
1,506 SR
Queue Stats
417W - 373L
1,485 Elo+
Solo
Set
Set
Haymaker9310
Set
Level 109
God Stats
1W - 1L
1,282 SR
Queue Stats
129W - 145L
1,543 Elo+
Solo
Agni
Agni
Viqah_
Agni
Level 107
God Stats
3W - 13L
1,399 SR
Queue Stats
801W - 786L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
5 / 2 / 6
9,530
561
6,991
10,868
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 0 / 15
9,434
555
7,887
13,416
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Iroh_Pai_Sho
Guan Yu
16
2 / 2 / 3
9,785
576
8,651
18,189
13,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
bxrb0d
Vulcan
16
5 / 0 / 5
9,973
587
10,620
6,524
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
drawver
Chiron
16
9 / 3 / 4
10,701
629
14,383
11,845
4,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alex_96_22
Yemoja
12
1 / 5 / 0
8,157
480
4,867
15,566
11,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
12
0 / 5 / 2
7,446
438
5,642
11,868
3,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
EcesfirO-
Chaac
15
1 / 2 / 2
9,189
541
11,043
14,889
13,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 6 / 1
7,388
435
5,398
12,800
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
Viqah_
Agni
13
2 / 6 / 2
8,151
479
8,305
11,685
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
24
Kills
7
7
Deaths
24
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
5
2
6
4
L
Yemoja
Alex_96_22
Yemoja
1
5
0
0.2
L
Artemis
0
5
2
0.2
W
3
0
15
10.5
L
Chaac
EcesfirO-
Chaac
1
2
2
1
L
3
6
1
0.58
W
Guan Yu
Iroh_Pai_Sho
Guan Yu
2
2
3
1.75
L
Agni
Viqah_
Agni
2
6
2
0.5
W
Vulcan
bxrb0d
Vulcan
5
0
5
7.5
W
Chiron
drawver
Chiron
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,532
Damage
35,255
60,842
Taken
66,808
39,590
Mitigated
41,026
26,562
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
6,991
581
0
2,740
10,868
3,277
3,070
3,508
7,275
52,911
0
L
Yemoja
Alex_96_22
Yemoja
4,867
924
1,015
2,030
15,566
11,834
0
7,259
8,307
24,737
0
L
Artemis
5,642
2,375
0
2,908
11,868
3,677
0
3,251
8,617
0
44,056
W
7,887
999
802
4,268
13,416
15,495
407
3,093
10,193
25,557
0
L
Chaac
EcesfirO-
Chaac
11,043
2,087
0
6,687
14,889
13,885
0
1,027
13,862
0
68,301
L
5,398
1,008
0
439
12,800
7,312
0
6,218
6,582
0
35,628
W
Guan Yu
Iroh_Pai_Sho
Guan Yu
8,651
1,934
1,305
9,498
18,189
13,993
1,178
1,455
16,651
0
64,354
L
Agni
Viqah_
Agni
8,305
177
0
1,887
11,685
4,318
0
7,743
3,942
45,216
0
W
Vulcan
bxrb0d
Vulcan
10,620
1,357
79
2,915
6,524
2,645
709
1,648
4,634
68,316
0
W
Chiron
drawver
Chiron
14,383
5,310
410
4,545
11,845
4,180
330
3,210
8,543
0
80,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,423
Gold Earned
40,331
512
Minions Killed
416
0
Camps Cleared
0
1,630,175
Distance Traveled
1,486,632
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,530
561
97
6
0
324,537
4
L
Yemoja
8,157
480
39
2
0
285,577
5
L
Artemis
7,446
438
66
4
0
295,029
5
W
Bacchus
9,434
555
27
2
0
355,839
6
L
Chaac
9,189
541
143
8
0
312,729
2
L
Set
7,388
435
60
4
0
310,187
5
W
Guan Yu
9,785
576
127
7
0
297,496
0
L
Agni
8,151
479
108
6
0
283,110
3
W
Vulcan
9,973
587
129
8
0
347,599
2
W
Chiron
10,701
629
132
8
0
304,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role