Player Matchup

Hera
Hera
Best speller
Hera
Level 84
God Stats
4W - 1L
1,780 SR
Queue Stats
238W - 250L
1,486 Elo+
Party 1
Cerberus
Cerberus
LogieMeister
Cerberus
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 189L
1,430 Elo+
Party 3
Nemesis
Nemesis
SIXFIGGA209
Nemesis
Level 72
God Stats
3W - 8L
1,257 SR
Queue Stats
212W - 234L
1,515 Elo+
Party 1
Hachiman
Hachiman
SosaDropEmOff_
Hachiman
Level 85
God Stats
4W - 8L
1,470 SR
Queue Stats
509W - 515L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Tavbow
Sun Wukong
Level 63
God Stats
11W - 9L
1,300 SR
Queue Stats
69W - 53L
1,240 Elo+
Party 3
Team Averages
Level 79
1,461 SR
1,428 Elo+

VS

Team Averages
Level 66
1,499 SR
1,363 Elo+
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PrettyJoey95429
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 216L
1,431 Elo+
Solo
Nemesis
Nemesis
SpecialEdNinja
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
ddog2114
Cthulhu
Level 69
God Stats
21W - 19L
1,513 SR
Queue Stats
43W - 55L
1,262 Elo+
Party 2
Raijin
Raijin
zombie12killer
Raijin
Level 107
God Stats
0W - 2L
1,481 SR
Queue Stats
43W - 49L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 6
12,301
586
15,372
14,273
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
LogieMeister
Cerberus
15
0 / 4 / 8
10,902
519
7,105
16,732
15,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
SIXFIGGA209
Nemesis
18
10 / 1 / 5
12,123
577
12,090
15,381
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
19
3 / 1 / 2
12,239
583
7,470
11,589
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Tavbow
Sun Wukong
20
4 / 1 / 5
12,442
592
8,626
18,069
12,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
2 / 4 / 2
10,579
504
13,996
16,112
15,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PrettyJoey95429
Danzaburou
14
2 / 6 / 3
9,305
443
7,498
15,826
5,410
14
1 / 5 / 4
8,879
423
6,192
15,765
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
ddog2114
Cthulhu
15
3 / 4 / 3
9,200
438
9,961
16,076
12,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 6 / 2
9,095
433
9,014
12,470
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
25
Kills
10
10
Deaths
25
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
2
0.75
W
8
3
6
3.67
W
Cerberus
LogieMeister
Cerberus
0
4
8
1
L
Danzaburou
PrettyJoey95429
Danzaburou
2
6
3
0.58
W
Nemesis
SIXFIGGA209
Nemesis
10
1
5
12.5
W
Hachiman
3
1
2
4
L
1
5
4
0.6
W
Sun Wukong
Tavbow
Sun Wukong
4
1
5
6.5
L
Cthulhu
ddog2114
Cthulhu
3
4
3
1.13
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,663
Damage
46,661
76,044
Taken
76,249
45,031
Mitigated
44,846
22,251
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,996
3,398
0
700
16,112
15,352
616
3,139
12,973
13,943
62,015
W
15,372
5,044
532
5,184
14,273
5,839
349
4,676
9,597
101,509
0
W
Cerberus
LogieMeister
Cerberus
7,105
339
0
1,455
16,732
15,044
0
7,724
9,008
39,662
0
L
Danzaburou
PrettyJoey95429
Danzaburou
7,498
2,080
491
6,207
15,826
5,410
1,408
5,328
10,498
0
48,965
W
Nemesis
SIXFIGGA209
Nemesis
12,090
6,686
0
1,829
15,381
7,428
0
3,492
11,889
0
96,117
W
Hachiman
7,470
4,715
0
4,040
11,589
4,596
4,268
2,443
9,146
0
95,458
L
6,192
2,204
0
3,926
15,765
7,151
505
3,389
12,376
0
47,066
W
Sun Wukong
Tavbow
Sun Wukong
8,626
1,506
0
9,211
18,069
12,124
158
4,399
13,670
0
79,220
L
Cthulhu
ddog2114
Cthulhu
9,961
729
0
2,961
16,076
12,257
0
5,515
10,561
39,990
0
L
9,014
619
220
2,411
12,470
4,676
29
5,403
7,067
56,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,007
Gold Earned
47,058
692
Minions Killed
423
0
Camps Cleared
0
1,994,354
Distance Traveled
1,945,344
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,579
504
139
7
0
392,670
3
W
Hera
12,301
586
170
8
0
359,040
9
W
Cerberus
10,902
519
65
3
0
388,239
15
L
Danzaburou
9,305
443
75
4
0
347,339
4
W
Nemesis
12,123
577
131
6
0
448,926
0
W
Hachiman
12,239
583
168
8
0
384,011
1
L
Nemesis
8,879
423
72
3
0
405,193
0
W
Sun Wukong
12,442
592
158
8
0
414,138
3
L
Cthulhu
9,200
438
55
3
0
420,994
0
L
Raijin
9,095
433
82
4
0
379,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role