Player Matchup

Izanami
Izanami
ADrunkPineapple
Izanami
Level 101
God Stats
9W - 14L
1,578 SR
Queue Stats
129W - 219L
1,230 Elo+
Party 1
Loki
Loki
L1G1T MAN
Loki
Level 18
God Stats
0W - 1L
1,344 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TopBulldog161
Nu Wa
Level 156
God Stats
0W - 1L
1,702 SR
Queue Stats
8W - 8L
1,395 Elo+
Party 1
Cerberus
Cerberus
xxdedBOBxx
Cerberus
Level 86
God Stats
4W - 9L
1,461 SR
Queue Stats
21W - 64L
1,123 Elo+
Party 1
Team Averages
Level 90
1,521 SR
1,312 Elo+

VS

Team Averages
Level 73
1,470 SR
1,357 Elo+
Da Ji
Da Ji
Aqzyn
Da Ji
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 7L
1,263 Elo+
Party 2
Izanami
Izanami
Xshi666
Izanami
Level 27
God Stats
1W - 0L
1,592 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
frijo1es
Ah Puch
Level 126
God Stats
1W - 0L
1,134 SR
Queue Stats
11W - 15L
1,374 Elo+
Solo
Artio
Artio
vX DEADASS B Xv
Artio
Level 108
God Stats
1W - 4L
1,451 SR
Queue Stats
6W - 19L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,823
702
6,849
12,125
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
0 / 6 / 2
8,942
639
2,116
7,783
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 4 / 6
9,914
708
10,868
8,733
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
xxdedBOBxx
Cerberus
17
6 / 3 / 2
10,590
756
9,536
15,058
17,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aqzyn
Da Ji
16
3 / 4 / 4
10,428
745
8,131
11,453
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Xshi666
Izanami
18
2 / 1 / 5
11,366
812
7,294
7,875
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
frijo1es
Ah Puch
19
11 / 3 / 2
12,629
902
15,419
11,259
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 9
10,541
753
4,244
12,737
8,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
17
17
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Da Ji
Aqzyn
Da Ji
3
4
4
1.25
L
Loki
0
6
2
0.17
L
1
4
6
1
W
Izanami
Xshi666
Izanami
2
1
5
4.5
W
Ah Puch
frijo1es
Ah Puch
11
3
2
4
W
1
2
9
2.75
L
Cerberus
xxdedBOBxx
Cerberus
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
35,088
43,699
Taken
43,324
28,702
Mitigated
17,702
5,632
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,849
4,728
485
2,299
12,125
5,075
2,131
4,837
7,288
0
45,914
W
Da Ji
Aqzyn
Da Ji
8,131
1,831
211
1,074
11,453
3,885
42
4,303
7,010
0
19,390
L
Loki
2,116
386
0
0
7,783
2,951
0
4,207
3,576
0
21,363
L
10,868
3,276
0
746
8,733
3,543
484
6,087
2,646
43,013
0
W
Izanami
Xshi666
Izanami
7,294
4,808
0
3,770
7,875
2,483
3,723
3,663
4,062
0
64,589
W
Ah Puch
frijo1es
Ah Puch
15,419
600
0
3,914
11,259
3,238
1,331
6,117
4,942
59,449
0
W
4,244
310
255
5,050
12,737
8,096
666
5,967
6,398
22,088
0
L
Cerberus
xxdedBOBxx
Cerberus
9,536
297
67
2,035
15,058
17,133
313
5,036
10,022
24,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
44,964
263
Minions Killed
276
8
Camps Cleared
9
849,381
Distance Traveled
972,421
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,823
702
95
7
3
203,307
1
W
Da Ji
10,428
745
23
2
1
244,735
0
L
Loki
8,942
639
54
4
1
186,897
0
L
Nu Wa
9,914
708
72
5
3
228,678
1
W
Izanami
11,366
812
124
9
2
221,020
0
W
Ah Puch
12,629
902
98
7
4
265,490
3
W
Artio
10,541
753
31
2
2
241,176
3
L
Cerberus
10,590
756
42
3
1
230,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role