Player Matchup

Thanatos
Thanatos
DRAZA2133
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,319 Elo+
Party 1
Nike
Nike
Das Izaak
Nike
Level 8
God Stats
12W - 5L
1,507 SR
Queue Stats
16W - 8L
1,393 Elo+
Party 1
Izanami
Izanami
PrincessPwr8038
Izanami
Level 18
God Stats
1W - 2L
1,690 SR
Queue Stats
99W - 84L
1,471 Elo+
Solo
Fafnir
Fafnir
QUESO_Y_TOMATE
Fafnir
Level 29
God Stats
16W - 21L
1,504 SR
Queue Stats
38W - 37L
1,380 Elo+
Solo
Thoth
Thoth
RealDarkraptor
Thoth
Level 28
God Stats
7W - 12L
1,466 SR
Queue Stats
95W - 98L
1,563 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,425 Elo+

VS

Team Averages
Level 17
1,559 SR
1,481 Elo+
Thanatos
Thanatos
AR_MOBk
Thanatos
Level 17
God Stats
8W - 13L
1,368 SR
Queue Stats
99W - 99L
1,323 Elo+
Solo
Ullr
Ullr
Bhalegard
Ullr
Level 27
God Stats
6W - 7L
1,573 SR
Queue Stats
90W - 101L
1,363 Elo+
Solo
Nemesis
Nemesis
Churl8rBol
Nemesis
Level 7
God Stats
12W - 12L
1,625 SR
Queue Stats
13W - 14L
1,502 Elo+
Solo
Hercules
Hercules
KingPetty_95
Hercules
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
12W - 5L
1,717 Elo+
Solo
Ra
Ra
SmiteMeme
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRAZA2133
Thanatos
15
10 / 2 / 0
10,356
575
9,371
13,226
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
12
0 / 2 / 0
7,196
400
1,910
7,083
3,168
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 2 / 0
10,009
556
5,847
11,003
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 3
6,351
353
3,502
10,832
5,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 7 / 3
7,888
438
6,725
11,352
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AR_MOBk
Thanatos
13
3 / 3 / 3
8,417
468
5,023
10,197
2,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
12
0 / 2 / 2
7,666
426
2,955
7,058
2,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Churl8rBol
Nemesis
13
1 / 5 / 4
8,603
478
4,876
13,464
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
KingPetty_95
Hercules
15
4 / 1 / 4
9,316
518
8,490
16,194
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 2 / 1
10,072
560
11,747
13,655
4,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
13
Kills
18
18
Deaths
13
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AR_MOBk
Thanatos
3
3
3
1.5
W
Ullr
0
2
2
0.5
W
Nemesis
Churl8rBol
Nemesis
1
5
4
0.6
L
Thanatos
DRAZA2133
Thanatos
10
2
0
5
L
Nike
0
2
0
0
W
Hercules
KingPetty_95
Hercules
4
1
4
6
L
3
2
0
1.5
L
0
5
3
0.3
L
0
7
3
0.21
W
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
33,091
53,496
Taken
60,568
21,221
Mitigated
25,585
19,254
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AR_MOBk
Thanatos
5,023
1,004
0
7,658
10,197
2,722
0
1,474
8,723
0
45,100
W
Ullr
2,955
1,305
0
1,270
7,058
2,075
354
1,233
5,825
0
31,366
W
Nemesis
Churl8rBol
Nemesis
4,876
2,496
0
3,137
13,464
3,629
84
2,489
10,975
0
54,213
L
Thanatos
DRAZA2133
Thanatos
9,371
2,419
0
12,704
13,226
4,792
0
2,912
10,177
0
47,336
L
Nike
1,910
191
0
965
7,083
3,168
202
244
6,411
0
27,466
W
Hercules
KingPetty_95
Hercules
8,490
1,304
0
6,265
16,194
12,259
0
2,401
13,793
0
55,721
L
5,847
2,815
0
3,139
11,003
3,919
1,718
2,301
8,653
0
82,357
L
3,502
690
0
796
10,832
5,805
0
1,911
8,673
11,599
0
L
6,725
202
0
1,650
11,352
3,537
0
4,841
6,370
54,264
0
W
11,747
1,978
472
7,709
13,655
4,900
394
2,630
11,025
74,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
44,074
385
Minions Killed
425
0
Camps Cleared
0
1,632,128
Distance Traveled
1,719,372
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,417
468
77
4
0
328,765
2
W
Ullr
7,666
426
56
3
0
339,457
1
W
Nemesis
8,603
478
83
5
0
345,996
0
L
Thanatos
10,356
575
91
5
0
373,133
0
L
Nike
7,196
400
55
3
0
296,894
0
W
Hercules
9,316
518
93
5
0
366,730
4
L
Izanami
10,009
556
143
8
0
310,864
5
L
Fafnir
6,351
353
17
1
0
326,290
0
L
Thoth
7,888
438
79
4
0
324,947
2
W
Ra
10,072
560
116
6
0
338,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role