Player Matchup

Ares
Ares
I_EVOLUTION_I
Ares
Level 126
God Stats
2W - 0L
1,932 SR
Queue Stats
32W - 28L
1,376 Elo+
Solo
Hou Yi
Hou Yi
InhaledSpoon420
Hou Yi
Level 79
God Stats
4W - 6L
1,654 SR
Queue Stats
571W - 722L
1,338 Elo+
Party 2
Hachiman
Hachiman
Lancenth90
Hachiman
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 144L
1,367 Elo+
Party 3
Nu Wa
Nu Wa
Phoenix0376
Nu Wa
Level 94
God Stats
5W - 4L
1,506 SR
Queue Stats
625W - 875L
1,325 Elo+
Party 2
Izanami
Izanami
goldinga111
Izanami
Level 63
God Stats
9W - 1L
1,939 SR
Queue Stats
96W - 129L
1,359 Elo+
Party 3
Team Averages
Level 85
1,706 SR
1,353 Elo+

VS

Team Averages
Level 91
1,395 SR
1,351 Elo+
Fenrir
Fenrir
LoRdZ_oF_kArNaGe
Fenrir
Level 50
God Stats
0W - 4L
1,281 SR
Queue Stats
240W - 294L
1,329 Elo+
Solo
Vulcan
Vulcan
MythicMikey
Vulcan
Level 125
God Stats
2W - 1L
1,707 SR
Queue Stats
40W - 57L
1,302 Elo+
Party 1
Da Ji
Da Ji
NoGoodNames52
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,332 Elo+
Party 1
Izanami
Izanami
Shoplunch
Izanami
Level 122
God Stats
4W - 7L
1,200 SR
Queue Stats
229W - 295L
1,413 Elo+
Solo
Jing Wei
Jing Wei
brando48kc
Jing Wei
Level 70
God Stats
0W - 2L
1,285 SR
Queue Stats
55W - 46L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 21
13,475
793
15,860
27,669
45,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 7 / 12
14,929
878
14,844
16,033
8,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Lancenth90
Hachiman
18
4 / 8 / 16
11,752
691
7,699
16,011
8,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
5 / 7 / 18
12,654
744
13,741
15,319
7,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
goldinga111
Izanami
20
7 / 5 / 23
14,129
831
15,969
14,298
7,425
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
8,157
480
2,346
6,416
1,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
20
4 / 9 / 7
12,636
743
24,513
15,832
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 12 / 8
14,136
832
17,775
20,374
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Shoplunch
Izanami
20
6 / 8 / 9
12,930
761
15,693
17,592
7,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
brando48kc
Jing Wei
20
4 / 6 / 15
12,534
737
10,953
15,323
5,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
72
40
Kills
30
30
Deaths
40
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
3
21
6.17
W
16
7
12
3.14
W
Hachiman
Lancenth90
Hachiman
4
8
16
1.5
L
1
5
3
0.5
L
Vulcan
4
9
7
0.83
L
15
12
8
1.58
W
5
7
18
2
L
Izanami
Shoplunch
Izanami
6
8
9
1.31
L
Jing Wei
brando48kc
Jing Wei
4
6
15
1.92
W
Izanami
goldinga111
Izanami
7
5
23
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,113
Damage
71,280
89,330
Taken
75,537
77,070
Mitigated
30,876
20,002
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,860
1,294
1,341
4,365
27,669
45,294
718
6,358
21,311
21,670
0
W
14,844
5,969
1,930
1,444
16,033
8,705
2,045
2,092
13,941
0
42,712
W
Hachiman
Lancenth90
Hachiman
7,699
2,940
2,056
1,908
16,011
8,581
927
4,910
11,101
0
17,690
L
2,346
1,240
0
230
6,416
1,685
0
2,688
3,728
0
2,730
L
Vulcan
24,513
11,798
950
2,063
15,832
6,423
0
7,377
8,455
58,881
0
L
17,775
2,839
1,031
1,996
20,374
10,087
0
8,112
12,262
0
25,670
W
13,741
1,602
1,081
1,390
15,319
7,065
567
5,926
9,393
25,898
0
L
Izanami
Shoplunch
Izanami
15,693
7,015
1,403
3,797
17,592
7,049
595
6,144
11,448
0
39,003
L
Jing Wei
brando48kc
Jing Wei
10,953
9,285
0
1,880
15,323
5,632
680
5,280
10,043
0
27,574
W
Izanami
goldinga111
Izanami
15,969
8,366
2,769
1,718
14,298
7,425
1,254
5,227
9,071
0
59,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,939
Gold Earned
60,393
195
Minions Killed
153
0
Camps Cleared
0
1,378,745
Distance Traveled
1,053,124
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,475
793
13
1
0
342,500
1
W
Hou Yi
14,929
878
46
3
0
255,455
0
W
Hachiman
11,752
691
14
1
0
236,737
0
L
Fenrir
8,157
480
1
0
0
67,112
0
L
Vulcan
12,636
743
67
4
0
240,858
3
L
Da Ji
14,136
832
11
1
0
217,283
0
W
Nu Wa
12,654
744
34
2
0
268,216
0
L
Izanami
12,930
761
37
2
0
251,644
1
L
Jing Wei
12,534
737
37
2
0
276,227
0
W
Izanami
14,129
831
88
5
0
275,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role