Player Matchup

Medusa
Medusa
Aboshamshoon
Medusa
Level 18
God Stats
32W - 28L
1,628 SR
Queue Stats
89W - 103L
1,349 Elo+
Party 2
Terra
Terra
Khahla
Terra
Level 25
God Stats
2W - 2L
1,572 SR
Queue Stats
12W - 12L
1,665 Elo+
Solo
Chronos
Chronos
Kirousmies
Chronos
Level 8
God Stats
7W - 6L
1,498 SR
Queue Stats
77W - 79L
1,468 Elo+
Solo
Fenrir
Fenrir
Shoobaka
Fenrir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 199L
1,456 Elo+
Solo
Anubis
Anubis
SmokeW0lf
Anubis
Level 26
God Stats
18W - 30L
1,434 SR
Queue Stats
277W - 256L
1,506 Elo+
Party 2
Team Averages
Level 21
1,526 SR
1,489 Elo+

VS

Team Averages
Level 18
1,396 SR
1,396 Elo+
Hachiman
Hachiman
ChumbaBro
Hachiman
Level 15
God Stats
1W - 3L
1,443 SR
Queue Stats
21W - 24L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
HSVAROGH
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,347 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hadav
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,473 Elo+
Solo
Sobek
Sobek
hamoxon
Sobek
Level 23
God Stats
1W - 3L
1,175 SR
Queue Stats
38W - 56L
1,334 Elo+
Solo
Loki
Loki
nebksnonbjsjne
Loki
Level 15
God Stats
12W - 16L
1,360 SR
Queue Stats
207W - 253L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 1 / 15
9,510
453
10,815
9,735
3,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Khahla
Terra
15
1 / 1 / 8
9,051
431
2,086
10,952
9,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Kirousmies
Chronos
19
11 / 1 / 8
12,192
581
17,267
16,409
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Shoobaka
Fenrir
15
5 / 4 / 7
10,181
485
7,868
14,403
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
SmokeW0lf
Anubis
18
9 / 0 / 10
11,396
543
17,651
8,373
5,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChumbaBro
Hachiman
14
4 / 8 / 1
9,408
448
13,977
14,883
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
HSVAROGH
Cthulhu
12
1 / 7 / 2
7,796
371
6,949
18,815
14,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Hadav
Morgan Le Fay
8
0 / 6 / 1
6,569
313
3,161
7,137
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
hamoxon
Sobek
10
0 / 9 / 2
7,443
354
2,507
19,281
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 0
8,624
411
2,057
10,489
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
32
Kills
5
7
Deaths
32
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
15
13.5
L
Hachiman
ChumbaBro
Hachiman
4
8
1
0.56
L
Cthulhu
HSVAROGH
Cthulhu
1
7
2
0.29
L
Morgan Le Fay
Hadav
Morgan Le Fay
0
6
1
0.08
W
Terra
Khahla
Terra
1
1
8
5
W
Chronos
Kirousmies
Chronos
11
1
8
15
W
Fenrir
Shoobaka
Fenrir
5
4
7
2.13
W
Anubis
SmokeW0lf
Anubis
9
0
10
14
L
Sobek
hamoxon
Sobek
0
9
2
0.11
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,687
Damage
28,651
59,872
Taken
70,605
31,769
Mitigated
38,388
29,477
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,815
4,453
0
3,574
9,735
3,599
1,940
2,975
6,760
0
46,309
L
Hachiman
ChumbaBro
Hachiman
13,977
6,359
0
2,784
14,883
2,879
0
7,798
7,085
0
48,627
L
Cthulhu
HSVAROGH
Cthulhu
6,949
603
0
3,044
18,815
14,182
0
11,660
7,155
32,477
0
L
Morgan Le Fay
Hadav
Morgan Le Fay
3,161
399
0
629
7,137
1,211
0
5,979
1,158
18,588
0
W
Terra
Khahla
Terra
2,086
740
1,749
2,627
10,952
9,819
696
2,595
8,357
20,365
0
W
Chronos
Kirousmies
Chronos
17,267
7,738
0
9,390
16,409
7,007
4,816
3,244
13,165
111,606
0
W
Fenrir
Shoobaka
Fenrir
7,868
2,503
0
6,015
14,403
6,216
584
1,484
12,919
0
76,272
W
Anubis
SmokeW0lf
Anubis
17,651
1,598
0
6,122
8,373
5,128
2,134
2,319
6,054
78,061
0
L
Sobek
hamoxon
Sobek
2,507
111
0
1,719
19,281
16,926
0
7,946
11,335
16,060
0
L
2,057
165
0
3,676
10,489
3,190
0
3,621
6,868
0
54,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,330
Gold Earned
39,840
499
Minions Killed
313
0
Camps Cleared
0
1,885,819
Distance Traveled
1,685,010
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,510
453
73
3
0
414,747
0
L
Hachiman
9,408
448
82
4
0
351,053
5
L
Cthulhu
7,796
371
46
2
0
369,051
6
L
Morgan Le Fay
6,569
313
37
2
0
181,712
3
W
Terra
9,051
431
38
2
0
312,299
3
W
Chronos
12,192
581
175
8
0
405,644
4
W
Fenrir
10,181
485
105
5
0
403,772
0
W
Anubis
11,396
543
108
5
0
349,357
0
L
Sobek
7,443
354
35
2
0
338,488
0
L
Loki
8,624
411
113
5
0
444,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role