Player Matchup

Sol
Sol
Gold IV
Louphao_
Sol
Gold IV
Level 129
God Stats
330W - 207L
1,652 SR
Queue Stats
458W - 466L
1,489 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,652 SR
1,489 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,192 SR
1,271 MMR
Ullr
Ullr
Silver IV
Rancel15
Ullr
Silver IV
Level 100
God Stats
1W - 2L
1,192 SR
Queue Stats
7W - 6L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,269
909
5,733
8,404
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ChaacBellonaLokiAchillesIzanami

VS

Bans
SkadiVamanaAnhurHadesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 1 / 0
6,210
776
4,573
7,435
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,733
Damage
4,573
8,404
Taken
7,435
3,299
Mitigated
2,635
4,399
Healing
1,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,733
1,695
0
4,399
8,404
3,299
2,130
0
8,404
33,995
3,000
L
Ullr
4,573
1,999
0
1,874
7,435
2,635
0
5,338
2,097
0
29,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,269
Gold Earned
6,210
68
Minions Killed
61
0
Camps Cleared
0
161,611
Distance Traveled
163,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,269
909
68
9
0
161,611
1
L
Ullr
6,210
776
61
8
0
163,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role