Player Matchup

Hun Batz
Hun Batz
FaSe Quick
Hun Batz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Morsa89
Aphrodite
Level 17
God Stats
1W - 5L
1,329 SR
Queue Stats
11W - 14L
1,373 Elo+
Party 3
Baron Samedi
Baron Samedi
ThrowPoppy
Baron Samedi
Level 40
God Stats
4W - 9L
1,464 SR
Queue Stats
31W - 33L
1,388 Elo+
Party 3
Apollo
Apollo
danymatiusmh
Apollo
Level 64
God Stats
1W - 2L
1,436 SR
Queue Stats
17W - 25L
1,359 Elo+
Party 3
Bellona
Bellona
pato hen
Bellona
Level 25
God Stats
10W - 6L
1,600 SR
Queue Stats
16W - 20L
1,377 Elo+
Party 3
Team Averages
Level 36
1,466 SR
1,392 Elo+

VS

Team Averages
Level 67
1,594 SR
1,543 Elo+
King Arthur
King Arthur
A Buff Gnome
King Arthur
Level 108
God Stats
19W - 21L
1,560 SR
Queue Stats
423W - 398L
1,496 Elo+
Party 1
Arachne
Arachne
AR Workk
Arachne
Level 44
God Stats
28W - 14L
1,535 SR
Queue Stats
223W - 136L
1,577 Elo+
Party 2
Anhur
Anhur
ExtendoNecko
Anhur
Level 44
God Stats
2W - 0L
1,839 SR
Queue Stats
106W - 44L
1,690 Elo+
Party 2
Ares
Ares
MaxwellJohn14
Ares
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MiracleHealer
Morgan Le Fay
Level 137
God Stats
19W - 26L
1,534 SR
Queue Stats
219W - 220L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FaSe Quick
Hun Batz
18
6 / 9 / 5
11,681
508
12,528
22,172
10,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Morsa89
Aphrodite
16
5 / 5 / 16
12,397
539
11,770
19,548
15,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
ThrowPoppy
Baron Samedi
14
1 / 15 / 9
9,137
397
12,136
19,758
10,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
16
10 / 4 / 6
10,959
476
19,170
17,371
7,884
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
pato hen
Bellona
18
9 / 7 / 7
11,941
519
18,636
24,245
16,446
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Buff Gnome
King Arthur
16
6 / 5 / 6
11,830
514
17,718
29,939
24,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
AR Workk
Arachne
18
3 / 7 / 7
12,242
532
7,991
19,353
7,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
22 / 2 / 2
17,692
769
33,935
24,377
11,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 12 / 6
12,397
539
3,902
20,204
13,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
MiracleHealer
Morgan Le Fay
15
7 / 5 / 1
11,674
508
21,339
14,231
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
62
31
Kills
40
40
Deaths
31
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A Buff Gnome
King Arthur
6
5
6
1.8
W
Arachne
AR Workk
Arachne
3
7
7
0.93
W
22
2
2
11.5
L
Hun Batz
FaSe Quick
Hun Batz
6
9
5
0.94
W
2
12
6
0.42
W
Morgan Le Fay
MiracleHealer
Morgan Le Fay
7
5
1
1.5
L
Aphrodite
Morsa89
Aphrodite
5
5
16
2.6
L
Baron Samedi
ThrowPoppy
Baron Samedi
1
15
9
0.37
L
Apollo
10
4
6
3.25
L
Bellona
pato hen
Bellona
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,240
Damage
84,885
103,094
Taken
108,104
60,838
Mitigated
62,731
30,740
Healing
33,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A Buff Gnome
King Arthur
17,718
1,376
268
8,756
29,939
24,173
363
5,273
24,533
300
59,682
W
Arachne
AR Workk
Arachne
7,991
6,014
0
3,825
19,353
7,502
2,475
4,501
14,526
0
99,353
W
33,935
25,338
0
18,068
24,377
11,909
10,425
5,575
18,340
0
164,003
L
Hun Batz
FaSe Quick
Hun Batz
12,528
2,865
0
4,921
22,172
10,034
0
2,270
19,902
0
73,396
W
3,902
665
0
140
20,204
13,812
886
3,533
16,605
13,932
0
W
Morgan Le Fay
MiracleHealer
Morgan Le Fay
21,339
1,365
0
2,389
14,231
5,335
976
4,210
9,950
54,660
0
L
Aphrodite
Morsa89
Aphrodite
11,770
2,012
7,543
8,295
19,548
15,626
697
7,384
12,164
42,527
0
L
Baron Samedi
ThrowPoppy
Baron Samedi
12,136
963
1,069
2,604
19,758
10,848
0
3,837
15,921
40,069
0
L
Apollo
19,170
11,363
264
2,594
17,371
7,884
685
6,386
10,985
0
72,239
L
Bellona
pato hen
Bellona
18,636
7,319
322
3,128
24,245
16,446
0
5,950
18,295
69
52,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
65,835
432
Minions Killed
544
0
Camps Cleared
0
2,091,988
Distance Traveled
1,987,112
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,830
514
77
3
0
393,310
1
W
Arachne
12,242
532
133
6
0
437,561
2
W
Anhur
17,692
769
238
10
0
372,331
2
L
Hun Batz
11,681
508
120
5
0
409,275
0
W
Ares
12,397
539
16
1
0
401,276
0
W
Morgan Le Fay
11,674
508
80
3
0
382,634
1
L
Aphrodite
12,397
539
74
3
0
414,732
3
L
Baron Samedi
9,137
397
64
3
0
365,815
1
L
Apollo
10,959
476
89
4
0
416,164
1
L
Bellona
11,941
519
85
4
0
486,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role