Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AcSang
Agni
Level 95
God Stats
15W - 9L
1,638 SR
Queue Stats
115W - 121L
1,501 Elo+
Solo
Aphrodite
Aphrodite
ArielleSr
Aphrodite
Level 103
God Stats
87W - 85L
1,565 SR
Queue Stats
569W - 607L
1,514 Elo+
Solo
Bakasura
Bakasura
Maximilian1270
Bakasura
Level 65
God Stats
24W - 9L
1,815 SR
Queue Stats
318W - 272L
1,523 Elo+
Solo
Neith
Neith
NowUSeeMe
Neith
Level 68
God Stats
21W - 24L
1,526 SR
Queue Stats
141W - 128L
1,534 Elo+
Solo
Team Averages
Level 90
1,609 SR
1,515 Elo+

VS

Team Averages
Level 128
1,532 SR
1,500 Elo+
Nemesis
Nemesis
 
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Erebus666
Ah Muzen Cab
Level 145
God Stats
1W - 0L
1,359 SR
Queue Stats
50W - 55L
1,519 Elo+
Party 1
Sol
Sol
Nekoda
Sol
Level 155
God Stats
18W - 7L
1,801 SR
Queue Stats
534W - 522L
1,440 Elo+
Solo
Hel
Hel
mitja1x1
Hel
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 4 / 1
5,775
444
3,871
8,508
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
AcSang
Agni
11
1 / 5 / 1
6,600
508
4,059
9,356
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
ArielleSr
Aphrodite
10
0 / 3 / 1
5,693
438
3,094
9,417
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
10
0 / 1 / 0
5,842
449
3,683
9,588
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
NowUSeeMe
Neith
11
2 / 4 / 0
6,351
489
5,120
9,900
2,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 4
7,077
544
3,815
8,705
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
 
Terra
11
1 / 0 / 6
6,368
490
3,667
7,338
4,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Erebus666
Ah Muzen Cab
12
6 / 1 / 3
7,370
567
7,730
7,266
2,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Nekoda
Sol
13
1 / 1 / 3
7,820
602
3,551
8,154
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 1 / 4
8,989
691
15,191
8,892
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
17
17
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Nemesis
 
Nemesis
3
1
4
5
W
Terra
 
Terra
1
0
6
4
L
Agni
AcSang
Agni
1
5
1
0.3
L
Aphrodite
ArielleSr
Aphrodite
0
3
1
0.17
W
Ah Muzen Cab
Erebus666
Ah Muzen Cab
6
1
3
7.5
L
Bakasura
0
1
0
0
W
Sol
Nekoda
Sol
1
1
3
2.5
L
Neith
NowUSeeMe
Neith
2
4
0
0.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
33,954
46,769
Taken
40,355
18,653
Mitigated
14,956
15,379
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,871
871
0
864
8,508
6,334
0
5,030
3,478
0
26,033
W
Nemesis
 
Nemesis
3,815
1,864
0
1,337
8,705
2,356
554
1,028
7,301
0
31,025
W
Terra
 
Terra
3,667
76
1,130
1,983
7,338
4,273
440
1,550
5,652
11,087
0
L
Agni
AcSang
Agni
4,059
390
0
1,117
9,356
2,935
0
5,185
4,171
43,030
0
L
Aphrodite
ArielleSr
Aphrodite
3,094
183
2,720
6,014
9,417
3,511
0
3,558
5,859
30,990
0
W
Ah Muzen Cab
Erebus666
Ah Muzen Cab
7,730
3,237
0
1,418
7,266
2,002
1,616
1,415
5,851
0
49,527
L
Bakasura
3,683
2,737
0
1,791
9,588
3,294
0
4,578
5,010
0
28,897
W
Sol
Nekoda
Sol
3,551
1,538
0
4,126
8,154
2,902
2,184
0
8,154
46,561
7,596
L
Neith
NowUSeeMe
Neith
5,120
2,143
0
2,873
9,900
2,579
604
3,877
6,023
0
31,602
W
15,191
889
1,531
5,979
8,892
3,423
83
3,127
5,543
73,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
37,624
347
Minions Killed
387
0
Camps Cleared
0
1,180,720
Distance Traveled
1,253,353
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,775
444
51
4
0
231,887
1
W
Nemesis
7,077
544
60
5
0
252,880
3
W
Terra
6,368
490
16
1
0
280,705
5
L
Agni
6,600
508
87
7
0
229,793
4
L
Aphrodite
5,693
438
53
4
0
231,977
3
W
Ah Muzen Cab
7,370
567
86
7
0
230,687
1
L
Bakasura
5,842
449
79
6
0
281,233
1
W
Sol
7,820
602
100
8
0
220,323
1
L
Neith
6,351
489
77
6
0
205,830
1
W
Hel
8,989
691
125
10
0
268,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role