Player Matchup

Nu Wa
Nu Wa
DisconnectCS
Nu Wa
Level 23
God Stats
1W - 2L
1,622 SR
Queue Stats
72W - 51L
1,625 Elo+
Party 3
Jormungandr
Jormungandr
EvilMike
Jormungandr
Level 157
God Stats
5W - 10L
1,741 SR
Queue Stats
204W - 165L
1,623 Elo+
Party 3
Bakasura
Bakasura
KevserFox
Bakasura
Level 45
God Stats
0W - 1L
1,767 SR
Queue Stats
113W - 54L
1,664 Elo+
Party 3
Artemis
Artemis
Tsunaino
Artemis
Level 67
God Stats
6W - 3L
1,629 SR
Queue Stats
154W - 114L
1,630 Elo+
Party 3
Scylla
Scylla
Zenadie
Scylla
Level 148
God Stats
14W - 6L
1,617 SR
Queue Stats
254W - 175L
1,642 Elo+
Party 3
Team Averages
Level 88
1,675 SR
1,637 Elo+

VS

Team Averages
Level 78
1,647 SR
1,532 Elo+
Neith
Neith
ApocoliptoTF1
Neith
Level 116
God Stats
3W - 3L
1,737 SR
Queue Stats
75W - 45L
1,694 Elo+
Solo
Bellona
Bellona
JasNotTheGenre
Bellona
Level 109
God Stats
20W - 13L
1,314 SR
Queue Stats
390W - 384L
1,507 Elo+
Party 2
Chang'e
Chang'e
OleHorsey
Chang'e
Level 13
God Stats
2W - 1L
1,784 SR
Queue Stats
15W - 17L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
TheDestroyer17
Ao Kuang
Level 56
God Stats
3W - 0L
1,787 SR
Queue Stats
20W - 25L
1,460 Elo+
Party 1
Hercules
Hercules
Vornia675
Hercules
Level 96
God Stats
3W - 2L
1,616 SR
Queue Stats
229W - 245L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
9,294
929
9,695
11,525
5,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
EvilMike
Jormungandr
16
5 / 4 / 6
10,983
1,098
14,045
21,333
23,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
KevserFox
Bakasura
16
4 / 7 / 7
10,568
1,057
10,134
17,244
9,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Tsunaino
Artemis
16
1 / 8 / 9
9,663
966
11,234
15,550
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Zenadie
Scylla
16
0 / 6 / 11
9,864
986
15,505
10,206
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

122

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 13
11,609
1,161
25,356
9,017
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 4 / 21
11,417
1,142
13,005
15,189
13,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
OleHorsey
Chang'e
17
1 / 2 / 15
9,674
967
4,519
10,019
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
18
13 / 3 / 10
12,851
1,285
19,073
15,570
5,706
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Vornia675
Hercules
17
5 / 2 / 15
10,672
1,067
9,282
17,559
14,205
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
11
Kills
31
31
Deaths
11
42
Assists
74
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
1
6
9
0.92
L
Jormungandr
EvilMike
Jormungandr
5
4
6
2
W
4
4
21
3.63
L
Bakasura
KevserFox
Bakasura
4
7
7
1.07
W
Chang'e
OleHorsey
Chang'e
1
2
15
4.25
W
Ao Kuang
13
3
10
6
L
Artemis
Tsunaino
Artemis
1
8
9
0.69
W
Hercules
Vornia675
Hercules
5
2
15
6.25
L
Scylla
Zenadie
Scylla
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,613
Damage
71,235
75,858
Taken
67,354
51,064
Mitigated
40,936
6,459
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,356
13,438
0
2,551
9,017
3,056
0
6,932
2,085
0
69,378
L
9,695
1,579
0
52
11,525
5,318
0
1,986
9,539
14,306
0
L
Jormungandr
EvilMike
Jormungandr
14,045
3,040
0
2,977
21,333
23,648
0
7,438
13,895
33,570
0
W
13,005
2,880
0
136
15,189
13,925
0
8,292
6,315
0
27,689
L
Bakasura
KevserFox
Bakasura
10,134
7,504
0
3,034
17,244
9,134
0
5,601
11,643
0
19,451
W
Chang'e
OleHorsey
Chang'e
4,519
688
2,856
3,609
10,019
4,044
0
6,471
3,468
24,753
0
W
Ao Kuang
19,073
5,471
0
1,924
15,570
5,706
0
8,292
6,368
43,040
0
L
Artemis
Tsunaino
Artemis
11,234
5,355
0
146
15,550
8,798
0
2,506
13,044
0
31,075
W
Hercules
Vornia675
Hercules
9,282
2,071
245
3,347
17,559
14,205
0
9,258
7,546
0
17,282
L
Scylla
Zenadie
Scylla
15,505
1,769
0
250
10,206
4,166
0
6,061
4,145
52,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
56,223
207
Minions Killed
250
7
Camps Cleared
10
954,324
Distance Traveled
1,051,927
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,609
1,161
118
12
2
206,213
4
L
Nu Wa
9,294
929
5
1
1
187,103
1
L
Jormungandr
10,983
1,098
24
2
0
184,976
1
W
Bellona
11,417
1,142
24
2
0
215,461
3
L
Bakasura
10,568
1,057
44
4
3
226,988
2
W
Chang'e
9,674
967
57
6
0
196,746
1
W
Ao Kuang
12,851
1,285
33
3
8
209,275
3
L
Artemis
9,663
966
38
4
2
168,331
0
W
Hercules
10,672
1,067
18
2
0
224,232
3
L
Scylla
9,864
986
96
10
1
186,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role