Player Matchup

Mercury
Mercury
Laxmooser
Mercury
Level 117
God Stats
0W - 2L
1,340 SR
Queue Stats
495W - 388L
1,731 Elo+
Party 2
Osiris
Osiris
ReigningDrip
Osiris
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 14L
1,785 Elo+
Party 2
Loki
Loki
Rylo_Billz
Loki
Level 129
God Stats
40W - 37L
1,523 SR
Queue Stats
522W - 426L
1,733 Elo+
Party 2
Kuzenbo
Kuzenbo
jaxbillz
Kuzenbo
Level 112
God Stats
5W - 6L
1,341 SR
Queue Stats
313W - 226L
1,730 Elo+
Party 2
Sun Wukong
Sun Wukong
ubrangorrilatj
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 354L
1,662 Elo+
Party 2
Team Averages
Level 106
1,441 SR
1,728 Elo+

VS

Team Averages
Level 64
1,670 SR
1,579 Elo+
Hera
Hera
Dubbner
Hera
Level 129
God Stats
9W - 2L
1,891 SR
Queue Stats
272W - 193L
1,662 Elo+
Party 3
Danzaburou
Danzaburou
DumbTeef
Danzaburou
Level 14
God Stats
5W - 0L
1,500 SR
Queue Stats
122W - 63L
1,645 Elo+
Party 3
Olorun
Olorun
RumblingCentaur
Olorun
Level 79
God Stats
26W - 16L
1,616 SR
Queue Stats
341W - 280L
1,618 Elo+
Party 1
Fenrir
Fenrir
ScrubPotatoKing
Fenrir
Level 48
God Stats
19W - 9L
1,809 SR
Queue Stats
477W - 442L
1,498 Elo+
Party 1
Chaac
Chaac
chuwatdaD
Chaac
Level 48
God Stats
1W - 0L
1,535 SR
Queue Stats
12W - 18L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Laxmooser
Mercury
20
3 / 10 / 15
17,161
520
17,663
29,182
11,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
20
4 / 11 / 10
16,054
486
12,005
38,613
21,560
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 11 / 6
17,211
522
33,049
26,949
10,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
jaxbillz
Kuzenbo
20
4 / 10 / 15
14,101
427
15,503
37,759
52,791
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
ubrangorrilatj
Sun Wukong
20
7 / 5 / 7
18,020
546
23,690
41,274
48,306
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dubbner
Hera
20
15 / 5 / 19
20,922
634
44,401
14,703
7,232
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DumbTeef
Danzaburou
20
16 / 8 / 11
21,443
650
32,487
29,948
15,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 8 / 17
18,750
568
21,285
36,788
19,272
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 8 / 16
19,386
587
20,928
33,622
28,417
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
chuwatdaD
Chaac
20
2 / 4 / 13
16,879
511
16,737
32,629
36,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
123
33
Kills
47
47
Deaths
33
53
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hera
Dubbner
Hera
15
5
19
4.9
W
Danzaburou
DumbTeef
Danzaburou
16
8
11
2.69
L
Mercury
Laxmooser
Mercury
3
10
15
1.05
L
Osiris
4
11
10
0.82
W
8
8
17
2.06
L
15
11
6
1.64
W
6
8
16
1.75
W
Chaac
chuwatdaD
Chaac
2
4
13
2.13
L
Kuzenbo
jaxbillz
Kuzenbo
4
10
15
1.15
L
Sun Wukong
ubrangorrilatj
Sun Wukong
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,910
Damage
135,838
173,777
Taken
147,690
143,814
Mitigated
107,589
35,075
Healing
49,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Dubbner
Hera
44,401
10,045
0
1,713
14,703
7,232
1,693
2,949
11,754
111,428
0
W
Danzaburou
DumbTeef
Danzaburou
32,487
15,928
0
9,702
29,948
15,944
7,058
5,053
24,895
0
168,379
L
Mercury
Laxmooser
Mercury
17,663
6,508
0
1,019
29,182
11,126
607
11,080
17,899
0
162,993
L
Osiris
12,005
2,942
0
10,725
38,613
21,560
2,723
15,553
22,691
0
132,946
W
21,285
7,230
1,509
17,707
36,788
19,272
6,200
3,952
32,836
141,342
0
L
33,049
10,887
0
3,362
26,949
10,031
0
13,757
12,943
0
122,713
W
20,928
3,615
0
2,938
33,622
28,417
0
4,302
29,320
0
164,991
W
Chaac
chuwatdaD
Chaac
16,737
3,668
1,420
14,366
32,629
36,724
3,145
3,614
29,015
401
109,041
L
Kuzenbo
jaxbillz
Kuzenbo
15,503
3,958
982
1,502
37,759
52,791
216
15,339
22,090
48,455
0
L
Sun Wukong
ubrangorrilatj
Sun Wukong
23,690
5,247
0
17,485
41,274
48,306
151
12,766
28,319
0
150,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,547
Gold Earned
97,380
890
Minions Killed
837
0
Camps Cleared
0
3,264,456
Distance Traveled
3,084,624
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
20,922
634
130
4
0
648,733
7
W
Danzaburou
21,443
650
184
6
0
575,978
4
L
Mercury
17,161
520
226
7
0
749,164
5
L
Osiris
16,054
486
182
6
0
608,065
0
W
Olorun
18,750
568
181
5
0
535,592
2
L
Loki
17,211
522
175
5
0
626,917
4
W
Fenrir
19,386
587
195
6
0
693,003
10
W
Chaac
16,879
511
147
4
0
631,318
4
L
Kuzenbo
14,101
427
40
1
0
673,930
9
L
Sun Wukong
18,020
546
267
8
0
606,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role