Player Matchup

Athena
Athena
Deer Tico
Athena
Level 14
God Stats
7W - 6L
1,638 SR
Queue Stats
116W - 102L
1,453 Elo+
Solo
Scylla
Scylla
LooseKiller86
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,720 Elo+
Solo
Thor
Thor
danjisan1
Thor
Level 27
God Stats
1W - 3L
1,163 SR
Queue Stats
33W - 61L
1,202 Elo+
Solo
Izanami
Izanami
fake 7pool
Izanami
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 11L
1,463 Elo+
Solo
Bellona
Bellona
mike91mike91
Bellona
Level 26
God Stats
29W - 41L
1,431 SR
Queue Stats
98W - 116L
1,387 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,445 Elo+

VS

Team Averages
Level 14
1,521 SR
1,320 Elo+
Nu Wa
Nu Wa
BlessedCactus
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,537 Elo+
Solo
Ymir
Ymir
Diegu_160705
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,219 Elo+
Party 1
Neith
Neith
Dk_cs
Neith
Level 23
God Stats
1W - 0L
1,375 SR
Queue Stats
4W - 5L
1,441 Elo+
Solo
Odin
Odin
mj92
Odin
Level 7
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 7L
1,222 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
umbefede
Morgan Le Fay
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Deer Tico
Athena
20
8 / 4 / 16
20,045
557
22,211
62,659
94,964
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 6 / 1
10,052
279
1,205
11,595
2,426
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
13
2 / 8 / 2
11,982
333
6,103
25,042
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
fake 7pool
Izanami
20
15 / 14 / 7
18,142
504
40,403
44,071
17,387
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
mike91mike91
Bellona
20
14 / 9 / 11
19,334
537
24,482
36,696
24,051
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 5 / 7
24,723
687
87,455
44,765
25,312
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
0 / 13 / 15
14,472
402
9,252
35,132
37,863
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Dk_cs
Neith
20
6 / 6 / 12
17,551
488
25,555
21,700
8,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
mj92
Odin
20
2 / 10 / 8
15,420
428
4,581
26,323
17,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
umbefede
Morgan Le Fay
12
2 / 7 / 2
11,934
332
6,401
10,991
3,238
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
85
39
Kills
41
41
Deaths
41
37
Assists
44
Player
Kills
Deaths
Assists
KDA
W
31
5
7
6.9
L
Athena
Deer Tico
Athena
8
4
16
4
W
0
13
15
0.58
W
Neith
Dk_cs
Neith
6
6
12
2
L
0
6
1
0.08
L
Thor
2
8
2
0.38
L
Izanami
fake 7pool
Izanami
15
14
7
1.32
L
Bellona
mike91mike91
Bellona
14
9
11
2.17
W
Odin
mj92
Odin
2
10
8
0.6
W
Morgan Le Fay
umbefede
Morgan Le Fay
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,404
Damage
133,244
180,063
Taken
138,911
145,714
Mitigated
92,266
23,017
Healing
31,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
87,455
21,696
458
20,963
44,765
25,312
4,358
11,018
31,993
246,770
0
L
Athena
Deer Tico
Athena
22,211
4,401
0
1,070
62,659
94,964
298
36,209
26,450
78,577
0
W
9,252
1,237
0
833
35,132
37,863
964
3,413
31,466
41,830
0
W
Neith
Dk_cs
Neith
25,555
13,485
0
4,523
21,700
8,765
2,034
2,950
18,750
0
134,251
L
1,205
569
0
228
11,595
2,426
0
10,751
844
9,145
0
L
Thor
6,103
1,188
0
3,304
25,042
6,886
0
14,268
10,774
0
44,978
L
Izanami
fake 7pool
Izanami
40,403
28,891
0
12,531
44,071
17,387
6,743
27,839
16,232
0
151,935
L
Bellona
mike91mike91
Bellona
24,482
5,977
0
5,884
36,696
24,051
3,041
18,695
18,001
0
139,647
W
Odin
mj92
Odin
4,581
2,240
0
4,134
26,323
17,088
2,164
1,572
24,465
0
86,670
W
Morgan Le Fay
umbefede
Morgan Le Fay
6,401
851
0
629
10,991
3,238
135
2,516
8,322
27,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,555
Gold Earned
84,100
605
Minions Killed
601
0
Camps Cleared
0
2,445,346
Distance Traveled
2,434,639
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
24,723
687
252
7
0
573,608
2
L
Athena
20,045
557
78
2
0
710,937
3
W
Ymir
14,472
402
44
1
0
573,717
0
W
Neith
17,551
488
140
4
0
475,237
2
L
Scylla
10,052
279
11
0
0
207,724
0
L
Thor
11,982
333
56
2
0
456,360
0
L
Izanami
18,142
504
224
6
0
536,627
0
L
Bellona
19,334
537
236
7
0
533,698
5
W
Odin
15,420
428
135
4
0
531,917
0
W
Morgan Le Fay
11,934
332
30
1
0
280,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role