Player Matchup

Artemis
Artemis
Caligolaytrix
Artemis
Level 55
God Stats
2W - 1L
1,615 SR
Queue Stats
47W - 20L
1,711 Elo+
Solo
Thanatos
Thanatos
Marzhanna
Thanatos
Level 108
God Stats
72W - 50L
1,651 SR
Queue Stats
150W - 133L
1,607 Elo+
Solo
Agni
Agni
Shahin245
Agni
Level 43
God Stats
3W - 5L
1,516 SR
Queue Stats
254W - 294L
1,399 Elo+
Solo
Tyr
Tyr
kaysert
Tyr
Level 44
God Stats
4W - 7L
1,443 SR
Queue Stats
89W - 67L
1,584 Elo+
Solo
Fafnir
Fafnir
rorschach006
Fafnir
Level 86
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 6L
1,482 Elo+
Solo
Team Averages
Level 67
1,586 SR
1,557 Elo+

VS

Team Averages
Level 118
1,577 SR
1,589 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ColdStorag3
Heimdallr
Level 159
God Stats
6W - 9L
1,520 SR
Queue Stats
415W - 253L
1,693 Elo+
Party 1
Anhur
Anhur
Tepelman
Anhur
Level 160
God Stats
35W - 17L
1,692 SR
Queue Stats
281W - 141L
1,793 Elo+
Party 1
Cthulhu
Cthulhu
WraithofLight
Cthulhu
Level 123
God Stats
2W - 2L
1,674 SR
Queue Stats
122W - 105L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 2 / 3
7,485
535
6,192
8,816
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Marzhanna
Thanatos
16
13 / 1 / 3
9,782
699
13,817
10,891
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
10
1 / 1 / 2
6,478
463
2,452
4,570
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
0 / 0 / 1
7,592
542
9,088
11,790
6,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
13
3 / 1 / 1
8,043
575
2,284
7,917
5,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 6 / 0
6,815
487
4,017
8,908
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
 
Fenrir
11
0 / 3 / 0
6,369
455
1,308
8,381
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ColdStorag3
Heimdallr
13
4 / 3 / 0
8,023
573
8,386
9,833
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Tepelman
Anhur
10
1 / 5 / 3
7,156
511
4,540
12,567
5,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
13
0 / 1 / 0
7,089
506
6,856
13,356
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
18
Kills
5
5
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
0
0
L
Fenrir
 
Fenrir
0
3
0
0
W
Artemis
1
2
3
1.25
L
Heimdallr
ColdStorag3
Heimdallr
4
3
0
1.33
W
Thanatos
Marzhanna
Thanatos
13
1
3
14.5
W
Agni
1
1
2
2
L
Anhur
Tepelman
Anhur
1
5
3
0.5
L
Cthulhu
0
1
0
0
W
Tyr
0
0
1
0.5
W
Fafnir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
25,107
43,984
Taken
53,045
20,921
Mitigated
18,522
26,905
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,017
258
0
1,468
8,908
1,677
0
844
8,064
36,759
0
L
Fenrir
 
Fenrir
1,308
0
0
2,925
8,381
2,420
0
858
7,523
0
34,580
W
Artemis
6,192
2,161
0
3,456
8,816
2,266
1,264
0
8,731
0
47,787
L
Heimdallr
ColdStorag3
Heimdallr
8,386
3,848
0
3,734
9,833
2,911
1,018
228
9,605
0
54,136
W
Thanatos
Marzhanna
Thanatos
13,817
4,655
0
14,790
10,891
5,093
54
751
10,040
0
77,785
W
Agni
2,452
61
0
1,149
4,570
1,167
0
1,617
2,674
28,248
0
L
Anhur
Tepelman
Anhur
4,540
1,382
0
932
12,567
5,529
90
2,537
10,030
0
25,822
L
Cthulhu
6,856
847
76
5,492
13,356
5,985
0
427
12,929
45,517
0
W
Tyr
9,088
966
0
6,023
11,790
6,487
195
6,803
4,987
0
49,036
W
Fafnir
2,284
617
0
1,487
7,917
5,908
0
1,332
6,433
19,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
35,452
357
Minions Killed
407
0
Camps Cleared
0
1,428,756
Distance Traveled
1,211,174
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,815
487
95
7
0
236,250
2
L
Fenrir
6,369
455
86
6
0
252,937
3
W
Artemis
7,485
535
95
7
0
280,613
2
L
Heimdallr
8,023
573
103
7
0
240,669
4
W
Thanatos
9,782
699
117
8
0
352,997
3
W
Agni
6,478
463
48
3
0
195,982
1
L
Anhur
7,156
511
34
2
0
215,429
1
L
Cthulhu
7,089
506
89
6
0
265,889
7
W
Tyr
7,592
542
81
6
0
300,956
6
W
Fafnir
8,043
575
16
1
0
298,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role