Player Matchup

Cthulhu
Cthulhu
D Diminished
Cthulhu
Level 147
God Stats
2W - 1L
1,827 SR
Queue Stats
86W - 59L
1,653 Elo+
Party 1
Da Ji
Da Ji
DiddleLee
Da Ji
Level 60
God Stats
2W - 2L
1,496 SR
Queue Stats
18W - 15L
1,602 Elo+
Party 1
Chaac
Chaac
FiskB1ack
Chaac
Level 88
God Stats
4W - 3L
1,748 SR
Queue Stats
28W - 17L
1,653 Elo+
Party 1
Izanami
Izanami
TalkingOtters
Izanami
Level 29
God Stats
1W - 1L
1,668 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 1
Zeus
Zeus
Yukio Mikoto
Zeus
Level 49
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 2L
1,648 Elo+
Party 1
Team Averages
Level 75
1,692 SR
1,631 Elo+

VS

Team Averages
Level 112
1,432 SR
1,450 Elo+
Arachne
Arachne
PremiumDinosaur
Arachne
Level 127
God Stats
0W - 1L
1,190 SR
Queue Stats
34W - 37L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
TomahawkWarrior
Heimdallr
Level 160
God Stats
19W - 15L
1,490 SR
Queue Stats
157W - 166L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
Xx_Hades_Sama_xX
Zhong Kui
Level 156
God Stats
6W - 8L
1,338 SR
Queue Stats
350W - 347L
1,451 Elo+
Solo
Jormungandr
Jormungandr
l Stout l
Jormungandr
Level 15
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
shimonetta
Ah Puch
Level 103
God Stats
11W - 12L
1,447 SR
Queue Stats
142W - 153L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D Diminished
Cthulhu
20
8 / 0 / 12
14,045
878
15,949
13,816
16,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
DiddleLee
Da Ji
17
3 / 4 / 14
11,384
712
14,122
12,608
5,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
FiskB1ack
Chaac
19
4 / 3 / 16
12,498
781
12,256
16,926
16,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
17
2 / 0 / 9
11,024
689
4,832
8,523
3,073
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 1 / 12
14,827
927
27,801
9,266
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,312
582
4,142
16,044
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
TomahawkWarrior
Heimdallr
17
2 / 7 / 0
10,298
644
7,112
15,609
6,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
16
1 / 6 / 3
9,334
583
10,144
16,539
9,464
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
l Stout l
Jormungandr
16
2 / 7 / 0
9,642
603
5,681
19,590
15,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
shimonetta
Ah Puch
18
2 / 4 / 3
10,509
657
16,481
15,977
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
30
Kills
8
8
Deaths
30
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
D Diminished
Cthulhu
8
0
12
14
W
Da Ji
DiddleLee
Da Ji
3
4
14
2.5
W
Chaac
FiskB1ack
Chaac
4
3
16
4
L
1
6
2
0.33
W
Izanami
2
0
9
6.5
L
Heimdallr
TomahawkWarrior
Heimdallr
2
7
0
0.29
L
Zhong Kui
1
6
3
0.42
W
13
1
12
19
L
Jormungandr
l Stout l
Jormungandr
2
7
0
0.29
L
Ah Puch
shimonetta
Ah Puch
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,960
Damage
43,560
61,139
Taken
83,759
45,004
Mitigated
42,739
15,359
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
D Diminished
Cthulhu
15,949
766
0
3,901
13,816
16,671
595
3,471
10,036
60,215
0
W
Da Ji
DiddleLee
Da Ji
14,122
5,216
0
1,929
12,608
5,505
499
4,537
7,877
0
32,460
W
Chaac
FiskB1ack
Chaac
12,256
2,074
0
6,790
16,926
16,629
1,951
11,058
5,530
0
37,365
L
4,142
2,056
0
2,540
16,044
5,590
0
8,454
7,234
0
21,805
W
Izanami
4,832
2,963
0
0
8,523
3,073
2,829
6,044
2,229
0
33,777
L
Heimdallr
TomahawkWarrior
Heimdallr
7,112
3,381
0
2,719
15,609
6,055
2
6,633
8,621
0
43,668
L
Zhong Kui
10,144
295
0
1,262
16,539
9,464
101
7,877
8,313
30,892
0
W
27,801
1,906
0
2,739
9,266
3,126
1,645
6,587
2,569
67,481
0
L
Jormungandr
l Stout l
Jormungandr
5,681
423
120
2,925
19,590
15,420
150
9,351
9,817
31,010
0
L
Ah Puch
shimonetta
Ah Puch
16,481
524
0
4,748
15,977
6,210
957
9,958
5,515
49,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,778
Gold Earned
49,095
408
Minions Killed
353
9
Camps Cleared
8
1,627,484
Distance Traveled
1,291,235
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,045
878
124
8
1
323,983
1
W
Da Ji
11,384
712
35
2
2
403,879
3
W
Chaac
12,498
781
73
5
1
325,101
4
L
Arachne
9,312
582
41
3
4
296,512
2
W
Izanami
11,024
689
90
6
0
294,117
2
L
Heimdallr
10,298
644
105
7
2
210,881
2
L
Zhong Kui
9,334
583
57
4
1
254,425
0
W
Zeus
14,827
927
86
5
5
280,404
2
L
Jormungandr
9,642
603
49
3
0
252,482
0
L
Ah Puch
10,509
657
101
6
1
276,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role