Player Matchup

Persephone
Persephone
DazedBiscuit495
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 110L
1,304 Elo+
Solo
Tiamat
Tiamat
Ryan_Halfbloodx
Tiamat
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,597 Elo+
Party 1
Raijin
Raijin
nutdumpling
Raijin
Level 17
God Stats
1W - 3L
1,652 SR
Queue Stats
4W - 11L
1,597 Elo+
Party 1
Team Averages
Level 18
1,551 SR
1,499 Elo+

VS

Team Averages
Level 50
1,579 SR
1,288 Elo+
Nu Wa
Nu Wa
AshSymphony
Nu Wa
Level 26
God Stats
13W - 24L
1,490 SR
Queue Stats
26W - 51L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
AvocaI
Cthulhu
Level 18
God Stats
2W - 0L
1,713 SR
Queue Stats
4W - 11L
1,248 Elo+
Party 2
Medusa
Medusa
Greymon100
Medusa
Level 106
God Stats
8W - 6L
1,534 SR
Queue Stats
35W - 49L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DazedBiscuit495
Persephone
13
4 / 5 / 0
10,698
764
6,963
9,373
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 9 / 4
8,887
635
3,638
13,108
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
13
2 / 8 / 2
9,708
693
5,210
12,576
3,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 10
10,980
784
11,201
10,995
3,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AvocaI
Cthulhu
14
3 / 2 / 13
10,011
715
4,311
10,162
6,702
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Greymon100
Medusa
16
12 / 2 / 8
11,947
853
13,340
8,941
3,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
23
22
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Cthulhu
AvocaI
Cthulhu
3
2
13
4.75
L
Persephone
DazedBiscuit495
Persephone
4
5
0
0.8
W
Medusa
Greymon100
Medusa
12
2
8
8
L
0
9
4
0.22
L
Raijin
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
28,852
35,057
Taken
30,098
9,383
Mitigated
13,608
5,059
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,201
4,664
176
1,385
10,995
3,729
694
5,684
4,981
35,591
0
W
Cthulhu
AvocaI
Cthulhu
4,311
45
399
215
10,162
6,702
88
4,263
5,711
23,955
0
L
Persephone
DazedBiscuit495
Persephone
6,963
117
376
1,263
9,373
2,009
0
4,840
4,528
26,728
0
W
Medusa
Greymon100
Medusa
13,340
4,515
443
1,141
8,941
3,177
1,757
5,200
3,595
0
53,817
L
3,638
346
44
1,945
13,108
4,329
128
7,336
5,772
20,287
0
L
Raijin
5,210
646
0
1,431
12,576
3,045
352
3,335
9,241
41,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
32,938
146
Minions Killed
154
0
Camps Cleared
0
626,595
Distance Traveled
748,601
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,980
784
54
4
0
256,008
0
W
Cthulhu
10,011
715
35
3
0
258,399
2
L
Persephone
10,698
764
48
3
0
219,519
1
W
Medusa
11,947
853
65
5
0
234,194
2
L
Tiamat
8,887
635
40
3
0
212,019
0
L
Raijin
9,708
693
58
4
0
195,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role