Player Matchup

Scylla
Scylla
DMANBIG44
Scylla
Level 15
God Stats
2W - 2L
1,575 SR
Queue Stats
4W - 10L
1,163 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReservedRug2965
Morgan Le Fay
Level 15
God Stats
2W - 7L
1,300 SR
Queue Stats
5W - 10L
1,216 Elo+
Party 2
Hades
Hades
TAGZ014
Hades
Level 27
God Stats
3W - 1L
1,659 SR
Queue Stats
121W - 143L
1,414 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,264 Elo+

VS

Team Averages
Level 69
1,437 SR
1,439 Elo+
Olorun
Olorun
Nebul0ss0
Olorun
Level 109
God Stats
4W - 4L
1,470 SR
Queue Stats
462W - 425L
1,523 Elo+
Party 1
Bakasura
Bakasura
OblivionNerd
Bakasura
Level 29
God Stats
8W - 21L
1,395 SR
Queue Stats
296W - 441L
1,330 Elo+
Solo
Mulan
Mulan
crispybaconwars
Mulan
Level 69
God Stats
6W - 9L
1,447 SR
Queue Stats
138W - 124L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DMANBIG44
Scylla
16
3 / 9 / 8
11,662
648
5,308
15,840
5,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
ReservedRug2965
Morgan Le Fay
17
13 / 8 / 6
14,330
796
20,737
18,397
8,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
TAGZ014
Hades
16
5 / 7 / 9
12,178
677
12,834
19,375
10,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nebul0ss0
Olorun
17
3 / 6 / 16
13,344
741
18,469
17,886
4,660
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
OblivionNerd
Bakasura
16
7 / 10 / 9
13,947
775
9,513
19,067
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
14 / 5 / 8
15,399
856
16,375
20,570
25,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
21
Kills
24
24
Deaths
21
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
DMANBIG44
Scylla
3
9
8
0.78
W
Olorun
Nebul0ss0
Olorun
3
6
16
1.83
W
Bakasura
OblivionNerd
Bakasura
7
10
9
1.15
L
Morgan Le Fay
ReservedRug2965
Morgan Le Fay
13
8
6
2
L
Hades
TAGZ014
Hades
5
7
9
1.36
W
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,879
Damage
44,357
53,612
Taken
57,523
24,032
Mitigated
36,445
4,426
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DMANBIG44
Scylla
5,308
758
82
1,300
15,840
5,183
0
4,906
10,499
36,612
0
W
Olorun
Nebul0ss0
Olorun
18,469
8,172
262
6,175
17,886
4,660
2,162
14,638
3,248
57,347
0
W
Bakasura
OblivionNerd
Bakasura
9,513
7,799
0
2,726
19,067
6,651
449
10,152
8,795
0
34,500
L
Morgan Le Fay
ReservedRug2965
Morgan Le Fay
20,737
2,959
0
900
18,397
8,517
0
6,077
12,105
47,785
0
L
Hades
TAGZ014
Hades
12,834
1,341
67
2,077
19,375
10,332
0
7,486
11,488
46,116
0
W
16,375
1,750
126
2,235
20,570
25,134
579
14,089
6,481
0
37,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
42,690
159
Minions Killed
181
0
Camps Cleared
0
827,207
Distance Traveled
945,972
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,662
648
41
2
0
274,633
0
W
Olorun
13,344
741
80
4
0
282,495
2
W
Bakasura
13,947
775
55
3
0
358,156
1
L
Morgan Le Fay
14,330
796
57
3
0
280,773
0
L
Hades
12,178
677
61
3
0
271,801
0
W
Mulan
15,399
856
46
3
0
305,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role