Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KennaLynn13
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,149 Elo+
Party 2
Discordia
Discordia
PeaceManNY
Discordia
Level 122
God Stats
9W - 5L
1,636 SR
Queue Stats
255W - 264L
1,367 Elo+
Solo
Hel
Hel
Rebertf
Hel
Level 47
God Stats
1W - 0L
1,127 SR
Queue Stats
41W - 46L
1,298 Elo+
Party 2
Team Averages
Level 97
1,453 SR
1,363 Elo+

VS

Team Averages
Level 84
1,659 SR
1,356 Elo+
Tsukuyomi
Tsukuyomi
Cranmazing
Tsukuyomi
Level 80
God Stats
2W - 1L
1,781 SR
Queue Stats
93W - 121L
1,235 Elo+
Solo
Tyr
Tyr
MIKEOOCHIE_
Tyr
Level 59
God Stats
2W - 2L
1,702 SR
Queue Stats
130W - 117L
1,411 Elo+
Solo
King Arthur
King Arthur
Montae4425
King Arthur
Level 66
God Stats
0W - 3L
1,315 SR
Queue Stats
43W - 46L
1,304 Elo+
Solo
Apollo
Apollo
Mr_Cheezits420
Apollo
Level 154
God Stats
1W - 1L
1,694 SR
Queue Stats
94W - 96L
1,426 Elo+
Solo
Sobek
Sobek
Neness_lta
Sobek
Level 61
God Stats
3W - 2L
1,805 SR
Queue Stats
133W - 156L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
8 / 3 / 15
12,350
772
16,600
19,292
9,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
 
Merlin
19
5 / 2 / 21
11,937
746
23,517
16,735
7,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
KennaLynn13
Gilgamesh
19
3 / 4 / 21
11,830
739
14,386
21,267
27,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
PeaceManNY
Discordia
18
9 / 5 / 9
11,670
729
16,492
13,812
8,188
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
18
3 / 4 / 18
11,298
706
12,180
16,389
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cranmazing
Tsukuyomi
19
3 / 8 / 9
11,580
724
21,937
22,307
9,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 4 / 11
11,043
690
12,389
15,950
22,482
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Montae4425
King Arthur
18
4 / 5 / 6
11,339
709
13,201
22,643
15,683
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 4 / 5
11,959
747
11,995
15,024
7,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
17
1 / 7 / 11
10,447
653
11,451
19,227
24,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
60
28
Kills
18
18
Deaths
28
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
3
15
5.17
W
Merlin
 
Merlin
5
2
21
7.75
L
Tsukuyomi
Cranmazing
Tsukuyomi
3
8
9
0.94
W
Gilgamesh
KennaLynn13
Gilgamesh
3
4
21
3.38
L
3
4
11
2.13
L
King Arthur
Montae4425
King Arthur
4
5
6
1.4
L
7
4
5
2.38
L
Sobek
1
7
11
0.93
W
Discordia
PeaceManNY
Discordia
9
5
9
2.7
W
Hel
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,175
Damage
70,973
87,495
Taken
95,151
58,547
Mitigated
80,056
53,055
Healing
36,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,600
1,898
2,394
6,873
19,292
9,016
1,732
2,681
16,611
30,319
0
W
Merlin
 
Merlin
23,517
5,237
1,261
4,617
16,735
7,470
2,324
3,083
13,652
44,823
0
L
Tsukuyomi
Cranmazing
Tsukuyomi
21,937
3,557
1,634
6,934
22,307
9,346
723
18,145
4,162
0
41,124
W
Gilgamesh
KennaLynn13
Gilgamesh
14,386
3,341
2,247
3,012
21,267
27,518
778
2,632
18,635
0
29,086
L
12,389
435
3,331
4,435
15,950
22,482
433
11,077
4,873
0
15,435
L
King Arthur
Montae4425
King Arthur
13,201
663
2,623
4,740
22,643
15,683
0
14,139
8,504
0
29,896
L
11,995
6,629
2,392
5,149
15,024
7,847
2,263
10,991
4,033
0
32,538
L
Sobek
11,451
377
1,801
3,174
19,227
24,698
300
14,437
4,790
22,802
0
W
Discordia
PeaceManNY
Discordia
16,492
1,594
1,783
2,477
13,812
8,188
743
679
13,133
32,813
0
W
Hel
12,180
1,530
20,197
8,194
16,389
6,355
683
2,376
14,013
24,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,085
Gold Earned
56,368
151
Minions Killed
153
0
Camps Cleared
0
1,402,478
Distance Traveled
1,467,337
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,350
772
29
2
0
305,271
0
W
Merlin
11,937
746
49
3
0
262,610
0
L
Tsukuyomi
11,580
724
49
3
0
309,310
1
W
Gilgamesh
11,830
739
22
1
0
287,153
0
L
Tyr
11,043
690
7
0
0
321,966
0
L
King Arthur
11,339
709
35
2
0
308,268
1
L
Apollo
11,959
747
49
3
0
236,666
1
L
Sobek
10,447
653
13
1
0
291,127
0
W
Discordia
11,670
729
29
2
0
261,653
1
W
Hel
11,298
706
22
1
0
285,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role