Player Matchup

Hachiman
Hachiman
Azelka
Hachiman
Level 66
God Stats
2W - 0L
1,723 SR
Queue Stats
34W - 35L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Noiscizzle
Guan Yu
Level 4
God Stats
5W - 1L
1,808 SR
Queue Stats
33W - 22L
1,500 Elo+
Party 1
Ra
Ra
R1cken
Ra
Level 18
God Stats
2W - 1L
1,508 SR
Queue Stats
41W - 57L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Starplatinum56
Jormungandr
Level 48
God Stats
3W - 5L
1,551 SR
Queue Stats
167W - 173L
1,428 Elo+
Party 1
Achilles
Achilles
Synder_Reigns
Achilles
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
231W - 261L
1,423 Elo+
Party 1
Team Averages
Level 33
1,618 SR
1,449 Elo+

VS

Team Averages
Level 13
1,534 SR
1,216 Elo+
Zeus
Zeus
KDMJame
Zeus
Level 18
God Stats
1W - 1L
1,759 SR
Queue Stats
13W - 21L
1,295 Elo+
Party 2
Ymir
Ymir
NongPhat
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 2
Anhur
Anhur
PremoGuy
Anhur
Level 12
God Stats
0W - 2L
1,411 SR
Queue Stats
4W - 12L
1,140 Elo+
Party 2
Anubis
Anubis
WistoyKondeeNAJA
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,272 Elo+
Party 2
Neith
Neith
ฺฤหษฆ
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azelka
Hachiman
20
26 / 2 / 7
14,470
689
34,336
15,591
5,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Noiscizzle
Guan Yu
15
2 / 1 / 13
10,075
480
1,133
10,744
9,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
16
2 / 3 / 14
11,005
524
4,108
10,375
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Starplatinum56
Jormungandr
18
3 / 0 / 21
12,088
576
8,528
17,303
20,547
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Synder_Reigns
Achilles
16
4 / 2 / 10
11,357
541
4,228
14,772
7,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KDMJame
Zeus
14
3 / 9 / 2
8,488
404
10,978
10,931
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 6 / 7
8,334
397
1,071
11,442
9,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
PremoGuy
Anhur
14
2 / 8 / 2
8,966
427
6,648
15,696
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 6 / 4
8,667
413
8,320
14,806
8,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 4
9,534
454
7,610
12,540
4,121
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
37
Kills
8
8
Deaths
37
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Azelka
Hachiman
26
2
7
14.75
L
Zeus
KDMJame
Zeus
3
9
2
0.44
W
Guan Yu
Noiscizzle
Guan Yu
2
1
13
8.5
L
Ymir
0
6
7
0.58
L
Anhur
PremoGuy
Anhur
2
8
2
0.38
W
Ra
2
3
14
3
W
Jormungandr
Starplatinum56
Jormungandr
3
0
21
13.5
W
Achilles
Synder_Reigns
Achilles
4
2
10
4.5
L
0
6
4
0.33
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,333
Damage
34,627
68,785
Taken
65,415
48,494
Mitigated
30,310
20,491
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Azelka
Hachiman
34,336
17,030
0
4,725
15,591
5,579
8,337
2,285
13,226
0
138,131
L
Zeus
KDMJame
Zeus
10,978
973
0
300
10,931
3,383
0
2,987
7,878
38,799
0
W
Guan Yu
Noiscizzle
Guan Yu
1,133
0
3,964
3,456
10,744
9,380
1,053
3,828
6,656
0
16,893
L
Ymir
1,071
31
0
0
11,442
9,593
0
1,639
9,719
12,536
0
L
Anhur
PremoGuy
Anhur
6,648
1,604
0
2,996
15,696
4,752
0
1,457
13,983
0
47,063
W
Ra
4,108
423
1,147
2,174
10,375
5,356
3,212
4,323
5,581
64,755
0
W
Jormungandr
Starplatinum56
Jormungandr
8,528
2,285
0
2,233
17,303
20,547
825
6,880
10,240
68,807
0
W
Achilles
Synder_Reigns
Achilles
4,228
1,307
571
2,221
14,772
7,632
771
2,025
12,651
0
85,496
L
8,320
1,512
437
4,923
14,806
8,461
0
4,414
10,336
66,354
0
L
7,610
2,115
0
1,442
12,540
4,121
0
1,633
10,863
0
44,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,995
Gold Earned
43,989
566
Minions Killed
386
0
Camps Cleared
0
1,957,619
Distance Traveled
1,578,519
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,470
689
169
8
0
391,788
5
L
Zeus
8,488
404
62
3
0
353,520
4
W
Guan Yu
10,075
480
37
2
0
395,980
1
L
Ymir
8,334
397
18
1
0
218,326
0
L
Anhur
8,966
427
99
5
0
353,516
0
W
Ra
11,005
524
131
6
0
349,009
0
W
Jormungandr
12,088
576
122
6
0
385,701
3
W
Achilles
11,357
541
107
5
0
435,141
0
L
Anubis
8,667
413
119
6
0
297,499
0
L
Neith
9,534
454
88
4
0
355,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role