Player Matchup

Scylla
Scylla
Ftkblood
Scylla
Level 24
God Stats
1W - 0L
1,736 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 1
Yemoja
Yemoja
WhoTookMyNames
Yemoja
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 1
Artemis
Artemis
frankie19xx
Artemis
Level 5
God Stats
3W - 1L
1,947 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 1
Team Averages
Level 13
1,728 SR
1,391 Elo+

VS

Team Averages
Level 23
1,478 SR
1,252 Elo+
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JUICEMAN1110
Cthulhu
Level 36
God Stats
2W - 4L
1,434 SR
Queue Stats
14W - 18L
1,285 Elo+
Party 2
Ravana
Ravana
tayzilla_jr3x
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
972 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ftkblood
Scylla
14
17 / 1 / 4
10,561
1,056
16,627
6,285
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 15
8,268
827
4,532
9,403
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
frankie19xx
Artemis
11
3 / 3 / 14
8,118
812
10,000
6,802
1,991
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
4 / 6 / 3
7,555
756
6,104
13,281
3,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JUICEMAN1110
Cthulhu
11
3 / 5 / 1
7,453
745
6,345
12,710
10,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 10 / 5
6,752
675
2,458
10,379
3,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
7
7
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
3
0.92
W
Scylla
Ftkblood
Scylla
17
1
4
19
L
Cthulhu
JUICEMAN1110
Cthulhu
3
5
1
0.7
W
1
3
15
2.83
W
Artemis
frankie19xx
Artemis
3
3
14
3.33
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
14,907
22,490
Taken
36,370
12,211
Mitigated
17,718
4,839
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,104
4,224
0
1,704
13,281
3,554
0
7,796
5,277
0
14,890
W
Scylla
Ftkblood
Scylla
16,627
2,964
0
0
6,285
1,979
816
1,541
4,744
41,464
0
L
Cthulhu
JUICEMAN1110
Cthulhu
6,345
323
104
578
12,710
10,490
0
6,612
5,888
20,377
0
W
4,532
1,997
954
2,685
9,403
8,241
95
3,273
6,130
15,789
0
W
Artemis
frankie19xx
Artemis
10,000
6,741
0
1,200
6,802
1,991
1,592
1,531
5,271
0
19,642
L
2,458
830
0
270
10,379
3,674
0
6,092
4,046
0
10,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
21,760
109
Minions Killed
58
0
Camps Cleared
0
472,853
Distance Traveled
473,966
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,555
756
17
2
0
166,087
0
W
Scylla
10,561
1,056
72
7
0
180,566
1
L
Cthulhu
7,453
745
22
2
0
164,121
4
W
Yemoja
8,268
827
19
2
0
150,758
2
W
Artemis
8,118
812
18
2
0
141,529
0
L
Ravana
6,752
675
19
2
0
143,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role