Player Matchup

Cthulhu
Cthulhu
Lord Head4ss420
Cthulhu
Level 5
God Stats
2W - 2L
1,489 SR
Queue Stats
2W - 2L
1,695 Elo+
Solo
Izanami
Izanami
Nukeca_121
Izanami
Level 14
God Stats
29W - 24L
1,539 SR
Queue Stats
115W - 102L
1,454 Elo+
Party 1
Zeus
Zeus
jaskylarr
Zeus
Level 24
God Stats
55W - 38L
1,608 SR
Queue Stats
149W - 141L
1,475 Elo+
Party 1
Ares
Ares
sadio_salino
Ares
Level 26
God Stats
57W - 26L
1,771 SR
Queue Stats
210W - 183L
1,499 Elo+
Solo
Vamana
Vamana
あおいJAPAN
Vamana
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,385 Elo+
Solo
Team Averages
Level 15
1,581 SR
1,501 Elo+

VS

Team Averages
Level 21
1,503 SR
1,519 Elo+
Achilles
Achilles
Ninja_Danzo_
Achilles
Level 27
God Stats
0W - 2L
1,243 SR
Queue Stats
104W - 128L
1,594 Elo+
Solo
Hades
Hades
Oxytones
Hades
Level 18
God Stats
91W - 65L
1,567 SR
Queue Stats
297W - 265L
1,450 Elo+
Solo
Sobek
Sobek
VASILISK-0
Sobek
Level 17
God Stats
1W - 1L
1,441 SR
Queue Stats
22W - 20L
1,467 Elo+
Solo
Neith
Neith
alvsfe
Neith
Level 26
God Stats
34W - 33L
1,557 SR
Queue Stats
169W - 144L
1,516 Elo+
Solo
Zeus
Zeus
iops8669
Zeus
Level 17
God Stats
9W - 4L
1,707 SR
Queue Stats
14W - 15L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
11,051
1,005
14,441
15,332
19,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Nukeca_121
Izanami
19
7 / 6 / 15
12,363
1,124
29,088
13,963
5,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
19
13 / 4 / 8
13,869
1,261
23,401
16,554
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 11
10,073
916
8,944
11,645
9,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 7 / 8
9,508
864
2,418
13,118
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

196

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ninja_Danzo_
Achilles
17
3 / 0 / 11
10,958
996
8,586
12,539
9,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Oxytones
Hades
17
5 / 4 / 10
11,600
1,055
8,168
16,362
8,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
17
2 / 6 / 11
10,481
953
6,178
20,827
19,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
alvsfe
Neith
17
4 / 7 / 11
11,131
1,012
15,941
18,446
7,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
18
7 / 8 / 12
12,067
1,097
27,785
15,814
6,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
76
25
Kills
21
21
Deaths
25
59
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
L
Achilles
Ninja_Danzo_
Achilles
3
0
11
8.5
W
Izanami
Nukeca_121
Izanami
7
6
15
2.42
L
Hades
Oxytones
Hades
5
4
10
2.5
L
Sobek
2
6
11
1.25
L
Neith
alvsfe
Neith
4
7
11
1.36
L
Zeus
7
8
12
1.63
W
Zeus
13
4
8
4.25
W
1
1
11
6.5
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,292
Damage
66,658
70,612
Taken
83,988
49,641
Mitigated
49,680
4,643
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,441
535
454
145
15,332
19,266
0
7,588
7,744
22,096
0
L
Achilles
Ninja_Danzo_
Achilles
8,586
3,124
171
2,620
12,539
9,235
0
7,217
5,242
0
23,975
W
Izanami
Nukeca_121
Izanami
29,088
19,794
396
583
13,963
5,339
0
8,467
5,496
0
63,138
L
Hades
Oxytones
Hades
8,168
461
163
1,862
16,362
8,371
0
8,964
7,184
20,848
0
L
Sobek
6,178
135
0
1,144
20,827
19,009
0
13,055
7,591
20,508
0
L
Neith
alvsfe
Neith
15,941
7,340
0
1,648
18,446
7,045
0
8,892
9,337
0
38,894
L
Zeus
27,785
1,534
0
1,350
15,814
6,020
0
8,658
7,156
45,662
0
W
Zeus
23,401
1,394
86
1,184
16,554
5,814
0
11,498
5,056
48,415
0
W
8,944
238
0
376
11,645
9,510
0
8,534
3,111
20,523
0
W
2,418
1,312
0
1,419
13,118
9,712
0
6,044
7,074
0
7,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,864
Gold Earned
56,237
197
Minions Killed
169
5
Camps Cleared
3
968,645
Distance Traveled
1,017,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,051
1,005
17
2
0
223,493
1
L
Achilles
10,958
996
35
3
1
224,814
0
W
Izanami
12,363
1,124
78
7
2
165,040
0
L
Hades
11,600
1,055
40
4
0
192,000
0
L
Sobek
10,481
953
20
2
0
244,064
0
L
Neith
11,131
1,012
48
4
1
180,050
0
L
Zeus
12,067
1,097
26
2
1
177,046
1
W
Zeus
13,869
1,261
72
7
1
208,365
0
W
Ares
10,073
916
17
2
2
210,527
1
W
Vamana
9,508
864
13
1
0
161,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role