Player Matchup

Cthulhu
Cthulhu
CalebCebo
Cthulhu
Level 26
God Stats
21W - 21L
1,225 SR
Queue Stats
187W - 229L
1,329 Elo+
Party 1
Nemesis
Nemesis
Sean sunset
Nemesis
Level 29
God Stats
2W - 5L
1,444 SR
Queue Stats
148W - 233L
1,287 Elo+
Solo
Neith
Neith
iGottaZER0
Neith
Level 29
God Stats
12W - 17L
1,500 SR
Queue Stats
158W - 152L
1,324 Elo+
Party 1
Medusa
Medusa
shaduna
Medusa
Level 9
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 3L
998 Elo+
Solo
Ra
Ra
tayzilla_jr3x
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,500 Elo+
Solo
Team Averages
Level 20
1,389 SR
1,288 Elo+

VS

Team Averages
Level 27
1,424 SR
1,323 Elo+
Hachiman
Hachiman
IceToxo
Hachiman
Level 28
God Stats
8W - 8L
1,561 SR
Queue Stats
181W - 181L
1,401 Elo+
Solo
Ra
Ra
Laviathon22
Ra
Level 24
God Stats
4W - 7L
1,205 SR
Queue Stats
13W - 14L
1,226 Elo+
Solo
Anubis
Anubis
Pinco Pallino42
Anubis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,329 Elo+
Solo
Skadi
Skadi
greenminer10
Skadi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,324 Elo+
Solo
Loki
Loki
rexjustine
Loki
Level 27
God Stats
2W - 4L
1,352 SR
Queue Stats
9W - 13L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CalebCebo
Cthulhu
8
1 / 1 / 1
5,803
528
2,229
7,615
6,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Sean sunset
Nemesis
7
0 / 0 / 1
4,701
427
772
5,376
1,226
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
1 / 1 / 1
5,649
514
1,977
2,738
852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
shaduna
Medusa
6
0 / 8 / 0
4,247
386
2,407
7,745
2,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 9 / 0
4,135
376
615
6,237
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IceToxo
Hachiman
11
1 / 1 / 1
6,340
576
5,290
6,217
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 0 / 4
7,588
690
5,084
3,090
990
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 0 / 0
6,700
609
3,429
4,376
2,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 0 / 0
3,998
363
0
582
85
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
6 / 1 / 2
6,548
595
4,263
5,425
1,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
19
19
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CalebCebo
Cthulhu
1
1
1
1.5
W
Hachiman
IceToxo
Hachiman
1
1
1
1.5
W
8
0
4
10
W
4
0
0
4
L
Nemesis
Sean sunset
Nemesis
0
0
1
0.5
W
0
0
0
0
L
Neith
1
1
1
1.5
W
6
1
2
7
L
Medusa
shaduna
Medusa
0
8
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,000
Damage
18,066
29,711
Taken
19,690
12,464
Mitigated
6,433
3,350
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CalebCebo
Cthulhu
2,229
216
0
2,250
7,615
6,458
0
243
7,372
16,904
0
W
Hachiman
IceToxo
Hachiman
5,290
3,453
0
2,639
6,217
1,670
327
1,823
4,394
0
32,908
W
5,084
479
18
787
3,090
990
1,276
292
2,720
44,650
0
W
3,429
414
0
2,636
4,376
2,443
1,726
0
4,376
30,505
0
L
Nemesis
Sean sunset
Nemesis
772
161
0
100
5,376
1,226
0
489
4,887
0
18,050
W
0
0
0
4
582
85
0
0
582
0
265
L
Neith
1,977
502
0
405
2,738
852
100
0
2,738
0
26,090
W
4,263
1,377
0
1,750
5,425
1,245
0
575
4,774
0
29,371
L
Medusa
shaduna
Medusa
2,407
1,412
0
488
7,745
2,118
216
4,651
3,094
0
12,364
L
615
184
38
69
6,237
1,810
0
3,130
3,107
11,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
31,174
150
Minions Killed
257
0
Camps Cleared
0
920,814
Distance Traveled
1,077,222
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,803
528
26
2
0
207,289
0
W
Hachiman
6,340
576
72
7
0
199,410
1
W
Ra
7,588
690
81
7
0
191,182
3
W
Anubis
6,700
609
54
5
0
179,792
0
L
Nemesis
4,701
427
38
3
0
230,996
0
W
Skadi
3,998
363
0
0
0
313,435
0
L
Neith
5,649
514
57
5
0
192,180
4
W
Loki
6,548
595
50
5
0
193,403
5
L
Medusa
4,247
386
18
2
0
145,223
0
L
Ra
4,135
376
11
1
0
145,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role