Player Matchup

Horus
Horus
DIG3ST
Horus
Level 121
God Stats
7W - 3L
1,587 SR
Queue Stats
52W - 39L
1,564 Elo+
Solo
Hades
Hades
Godslayer2ndGen
Hades
Level 66
God Stats
24W - 10L
1,652 SR
Queue Stats
197W - 189L
1,535 Elo+
Solo
Loki
Loki
Gunner EX 5
Loki
Level 99
God Stats
11W - 8L
1,713 SR
Queue Stats
213W - 184L
1,496 Elo+
Solo
Anhur
Anhur
datam0sh-
Anhur
Level 160
God Stats
9W - 9L
1,564 SR
Queue Stats
398W - 407L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sonictomicha
Morgan Le Fay
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
140W - 139L
1,513 Elo+
Party 1
Team Averages
Level 109
1,603 SR
1,523 Elo+

VS

Team Averages
Level 109
1,490 SR
1,517 Elo+
Chang'e
Chang'e
AlistMingx
Chang'e
Level 150
God Stats
6W - 2L
1,477 SR
Queue Stats
188W - 190L
1,482 Elo+
Party 3
Izanami
Izanami
DC Flash o
Izanami
Level 154
God Stats
9W - 2L
1,616 SR
Queue Stats
223W - 214L
1,514 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LJK39
Tsukuyomi
Level 87
God Stats
5W - 9L
1,288 SR
Queue Stats
79W - 87L
1,498 Elo+
Party 2
Cerberus
Cerberus
Sakino_Hendara
Cerberus
Level 64
God Stats
2W - 3L
1,502 SR
Queue Stats
21W - 22L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chouji112141
Morgan Le Fay
Level 89
God Stats
14W - 13L
1,569 SR
Queue Stats
137W - 137L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DIG3ST
Horus
8
1 / 2 / 2
5,493
499
4,952
8,555
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 1
7,128
648
5,827
7,939
4,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 0
5,936
540
2,819
6,590
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
datam0sh-
Anhur
8
0 / 5 / 2
5,093
463
5,322
6,592
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
sonictomicha
Morgan Le Fay
9
0 / 4 / 1
5,526
502
1,600
6,769
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlistMingx
Chang'e
13
6 / 0 / 2
7,131
648
7,603
4,311
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DC Flash o
Izanami
11
3 / 2 / 3
6,264
569
4,515
5,673
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
LJK39
Tsukuyomi
10
2 / 3 / 3
5,698
518
4,051
7,279
2,425
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
9
3 / 1 / 5
6,395
581
2,804
8,540
3,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
chouji112141
Morgan Le Fay
10
2 / 0 / 6
6,100
555
5,418
5,729
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
16
16
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlistMingx
Chang'e
6
0
2
7
W
Izanami
DC Flash o
Izanami
3
2
3
2.25
L
Horus
DIG3ST
Horus
1
2
2
1
L
3
3
1
1.17
L
2
2
0
1
W
Tsukuyomi
LJK39
Tsukuyomi
2
3
3
1.17
W
Cerberus
3
1
5
5.5
W
Morgan Le Fay
chouji112141
Morgan Le Fay
2
0
6
5
L
Anhur
datam0sh-
Anhur
0
5
2
0.2
L
Morgan Le Fay
sonictomicha
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,520
Damage
24,391
36,445
Taken
31,532
15,639
Mitigated
10,796
9,368
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlistMingx
Chang'e
7,603
503
1,401
2,899
4,311
1,397
0
1,996
2,315
42,039
0
W
Izanami
DC Flash o
Izanami
4,515
2,531
0
1,710
5,673
1,550
686
108
5,565
0
34,090
L
Horus
DIG3ST
Horus
4,952
2,762
281
3,475
8,555
4,584
0
3,574
4,981
0
13,988
L
5,827
836
170
3,304
7,939
4,538
570
3,236
4,703
46,062
0
L
2,819
862
0
633
6,590
2,041
0
2,642
3,948
0
38,000
W
Tsukuyomi
LJK39
Tsukuyomi
4,051
827
0
2,154
7,279
2,425
0
3,687
3,592
0
27,876
W
Cerberus
2,804
463
0
2,132
8,540
3,739
338
334
8,206
14,361
0
W
Morgan Le Fay
chouji112141
Morgan Le Fay
5,418
778
0
1,823
5,729
1,685
0
1,302
4,427
22,116
0
L
Anhur
datam0sh-
Anhur
5,322
2,918
0
493
6,592
2,149
317
1,451
5,141
0
27,419
L
Morgan Le Fay
sonictomicha
Morgan Le Fay
1,600
58
0
1,012
6,769
2,327
0
4,922
1,847
32,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
31,588
303
Minions Killed
262
0
Camps Cleared
0
1,017,539
Distance Traveled
1,086,127
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,131
648
73
7
0
234,174
4
W
Izanami
6,264
569
67
6
0
197,716
3
L
Horus
5,493
499
17
2
0
227,468
2
L
Hades
7,128
648
104
9
0
174,708
0
L
Loki
5,936
540
78
7
0
229,500
2
W
Tsukuyomi
5,698
518
50
5
0
221,711
3
W
Cerberus
6,395
581
27
2
0
204,172
1
W
Morgan Le Fay
6,100
555
45
4
0
228,354
3
L
Anhur
5,093
463
51
5
0
185,936
2
L
Morgan Le Fay
5,526
502
53
5
0
199,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role