Player Matchup

Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
KamiSama神様
Anubis
Level 155
God Stats
15W - 11L
1,539 SR
Queue Stats
541W - 552L
1,534 Elo+
Party 3
Eset
Eset
Wufei7
Eset
Level 148
God Stats
16W - 4L
1,762 SR
Queue Stats
470W - 483L
1,522 Elo+
Party 3
Team Averages
Level 114
1,560 SR
1,511 Elo+

VS

Team Averages
Level 82
1,419 SR
1,472 Elo+
Chaac
Chaac
Aurethial
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 188L
1,538 Elo+
Solo
Fafnir
Fafnir
Gathering_Weed
Fafnir
Level 91
God Stats
2W - 3L
1,528 SR
Queue Stats
221W - 198L
1,581 Elo+
Solo
Persephone
Persephone
LiquidWill
Persephone
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
313W - 352L
1,321 Elo+
Party 1
Loki
Loki
NIKEGOD98
Loki
Level 68
God Stats
0W - 5L
1,222 SR
Queue Stats
123W - 158L
1,444 Elo+
Party 1
Eset
Eset
Snipe4Pain
Eset
Level 114
God Stats
2W - 7L
1,342 SR
Queue Stats
359W - 363L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 1 / 15
10,990
845
16,063
14,432
7,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
 
Kuzenbo
16
3 / 3 / 15
9,617
740
8,386
18,153
23,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
 
Chaac
15
4 / 3 / 12
9,458
728
12,095
20,599
21,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 12
10,066
774
10,587
8,589
5,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
Wufei7
Eset
17
5 / 1 / 13
10,265
790
9,801
11,106
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aurethial
Chaac
15
1 / 3 / 2
8,157
627
14,841
13,681
22,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 3 / 6
10,397
800
8,324
19,069
29,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
LiquidWill
Persephone
15
1 / 6 / 4
8,781
675
5,852
10,018
3,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
1 / 4 / 4
8,191
630
5,290
8,070
2,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 5 / 6
9,595
738
13,587
11,566
4,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
21
Kills
8
9
Deaths
21
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
15
12.5
W
Kuzenbo
 
Kuzenbo
3
3
15
3.5
W
Chaac
 
Chaac
4
3
12
3.33
L
Chaac
Aurethial
Chaac
1
3
2
0.67
L
3
3
6
2
W
4
1
12
10
L
Persephone
LiquidWill
Persephone
1
6
4
0.5
L
Loki
1
4
4
0.75
L
2
5
6
1
W
Eset
Wufei7
Eset
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,932
Damage
47,894
72,879
Taken
62,404
64,375
Mitigated
62,384
29,377
Healing
21,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,063
4,016
2,713
3,330
14,432
7,283
3,778
4,518
9,522
34,691
0
W
Kuzenbo
 
Kuzenbo
8,386
3,245
2,602
3,268
18,153
23,623
396
6,463
10,913
13,317
0
W
Chaac
 
Chaac
12,095
1,536
1,284
3,930
20,599
21,194
370
7,681
11,934
0
26,573
L
Chaac
Aurethial
Chaac
14,841
348
1,578
4,995
13,681
22,006
0
9,952
3,729
0
27,730
L
8,324
1,946
678
3,688
19,069
29,123
0
12,366
6,703
13,921
0
W
10,587
770
2,388
1,628
8,589
5,590
844
3,690
4,852
31,226
0
L
Persephone
LiquidWill
Persephone
5,852
394
1,103
944
10,018
3,739
0
6,421
3,591
17,856
0
L
Loki
5,290
467
662
1,108
8,070
2,719
0
6,940
1,130
0
14,446
L
13,587
442
4,631
2,126
11,566
4,797
0
9,153
2,413
30,630
0
W
Eset
Wufei7
Eset
9,801
563
5,064
3,170
11,106
6,685
878
4,580
6,354
27,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,396
Gold Earned
45,121
146
Minions Killed
126
0
Camps Cleared
0
1,293,721
Distance Traveled
1,158,296
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,990
845
42
3
0
265,125
2
W
Kuzenbo
9,617
740
9
1
0
265,091
1
W
Chaac
9,458
728
12
1
0
256,148
1
L
Chaac
8,157
627
15
1
0
255,323
1
L
Fafnir
10,397
800
16
1
0
222,619
0
W
Anubis
10,066
774
48
4
0
243,571
0
L
Persephone
8,781
675
35
3
0
216,947
0
L
Loki
8,191
630
13
1
0
225,584
6
L
Eset
9,595
738
47
4
0
237,823
1
W
Eset
10,265
790
35
3
0
263,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role