Player Matchup

Skadi
Skadi
Edsel36
Skadi
Level 49
God Stats
26W - 45L
1,280 SR
Queue Stats
176W - 366L
1,251 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Feruchiha
Cu Chulainn
Level 155
God Stats
6W - 4L
1,510 SR
Queue Stats
357W - 473L
1,452 Elo+
Party 3
Agni
Agni
Nietshe
Agni
Level 129
God Stats
7W - 9L
1,401 SR
Queue Stats
124W - 221L
1,319 Elo+
Party 3
Ne Zha
Ne Zha
RiceKrispyTreats
Ne Zha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,457 Elo+
Solo
Ymir
Ymir
blackstar095
Ymir
Level 155
God Stats
14W - 16L
1,443 SR
Queue Stats
246W - 436L
1,245 Elo+
Party 3
Team Averages
Level 107
1,427 SR
1,345 Elo+

VS

Team Averages
Level 54
1,367 SR
1,352 Elo+
Hachiman
Hachiman
Manninuske
Hachiman
Level 62
God Stats
0W - 4L
1,313 SR
Queue Stats
0W - 10L
1,060 Elo+
Solo
Ares
Ares
Quirkyotaku
Ares
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
122W - 129L
1,450 Elo+
Party 1
Da Ji
Da Ji
Redstonerebel464
Da Ji
Level 66
God Stats
2W - 4L
1,424 SR
Queue Stats
107W - 105L
1,486 Elo+
Party 1
Chaac
Chaac
Seratchi
Chaac
Level 28
God Stats
11W - 6L
1,401 SR
Queue Stats
52W - 70L
1,434 Elo+
Party 2
Hera
Hera
topdog0054
Hera
Level 88
God Stats
8W - 15L
1,417 SR
Queue Stats
154W - 228L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Edsel36
Skadi
15
12 / 2 / 5
9,707
647
13,688
10,312
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Feruchiha
Cu Chulainn
15
11 / 1 / 6
9,109
607
14,282
12,185
9,593
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
Nietshe
Agni
12
4 / 3 / 4
7,839
523
5,005
5,515
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 3
7,567
504
4,833
11,375
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 18
9,089
606
6,513
11,858
10,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Manninuske
Hachiman
10
1 / 7 / 1
6,799
453
4,790
10,789
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 1
6,712
447
2,138
10,691
9,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 6 / 1
7,668
511
7,763
10,271
3,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Seratchi
Chaac
11
3 / 6 / 5
7,284
486
9,121
18,292
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 6
6,916
461
6,131
8,047
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
33
Kills
9
12
Deaths
33
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Edsel36
Skadi
12
2
5
7.25
W
Cu Chulainn
Feruchiha
Cu Chulainn
11
1
6
14
L
Hachiman
Manninuske
Hachiman
1
7
1
0.21
W
Agni
Nietshe
Agni
4
3
4
2
L
0
7
1
0.07
L
5
6
1
0.92
W
3
5
3
0.9
L
Chaac
Seratchi
Chaac
3
6
5
0.92
W
3
1
18
12
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
29,943
51,245
Taken
58,090
29,866
Mitigated
32,161
14,561
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Edsel36
Skadi
13,688
7,186
0
5,404
10,312
3,952
548
2,278
7,897
0
65,258
W
Cu Chulainn
Feruchiha
Cu Chulainn
14,282
3,923
0
3,456
12,185
9,593
399
1,897
9,772
0
49,498
L
Hachiman
Manninuske
Hachiman
4,790
3,640
0
1,488
10,789
3,147
0
1,194
9,556
0
26,520
W
Agni
Nietshe
Agni
5,005
287
0
500
5,515
1,919
1,044
1,745
3,696
42,763
0
L
2,138
249
0
0
10,691
9,024
15
1,860
8,831
15,902
0
L
7,763
2,014
0
0
10,271
3,508
0
1,959
8,312
0
31,977
W
4,833
1,470
0
2,996
11,375
4,021
0
1,680
9,571
0
46,253
L
Chaac
Seratchi
Chaac
9,121
1,177
254
7,269
18,292
14,117
29
3,646
14,097
6,145
24,649
W
6,513
1,515
0
2,205
11,858
10,381
948
2,649
8,940
22,592
0
L
6,131
1,481
0
921
8,047
2,365
713
2,271
5,776
39,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
35,379
352
Minions Killed
248
0
Camps Cleared
0
1,309,369
Distance Traveled
1,294,057
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,707
647
94
6
0
257,813
6
W
Cu Chulainn
9,109
607
63
4
0
295,698
3
L
Hachiman
6,799
453
47
3
0
233,929
0
W
Agni
7,839
523
82
5
0
211,133
1
L
Ares
6,712
447
26
2
0
235,702
0
L
Da Ji
7,668
511
51
3
0
281,240
1
W
Ne Zha
7,567
504
73
5
0
294,465
4
L
Chaac
7,284
486
57
4
0
280,675
2
W
Ymir
9,089
606
40
3
0
250,260
0
L
Hera
6,916
461
67
4
0
262,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role