Player Matchup

Baron Samedi
Baron Samedi
BuubDuude
Baron Samedi
Level 14
God Stats
21W - 11L
1,607 SR
Queue Stats
59W - 43L
1,629 Elo+
Solo
Neith
Neith
EpicWhale561
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FoxTrotSon
Da Ji
Level 20
God Stats
3W - 1L
1,469 SR
Queue Stats
59W - 55L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HulwKen
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Solo
Achilles
Achilles
SmiteMutter
Achilles
Level 16
God Stats
10W - 5L
1,772 SR
Queue Stats
22W - 17L
1,429 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,487 Elo+

VS

Team Averages
Level 18
1,443 SR
1,461 Elo+
Tiamat
Tiamat
Galahad88911
Tiamat
Level 27
God Stats
0W - 5L
1,243 SR
Queue Stats
9W - 29L
1,208 Elo+
Party 1
Mulan
Mulan
Potatocracy123
Mulan
Level 13
God Stats
4W - 4L
1,405 SR
Queue Stats
46W - 43L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RiddleLEX
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,530 Elo+
Solo
Izanami
Izanami
TLNCronusxXx
Izanami
Level 26
God Stats
2W - 2L
1,848 SR
Queue Stats
5W - 3L
1,718 Elo+
Solo
Nemesis
Nemesis
will54877
Nemesis
Level 17
God Stats
0W - 2L
1,217 SR
Queue Stats
14W - 36L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuubDuude
Baron Samedi
20
16 / 4 / 19
15,782
1,127
29,744
24,448
17,720
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 2 / 9
11,422
816
2,274
3,348
1,217
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Da Ji
20
9 / 3 / 20
14,431
1,031
19,862
15,445
8,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
HulwKen
Ah Muzen Cab
20
6 / 6 / 29
14,781
1,056
25,342
23,713
10,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
SmiteMutter
Achilles
20
15 / 3 / 23
15,724
1,123
23,711
24,342
28,475
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 9 / 9
14,211
1,015
21,195
19,537
10,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 3 / 7
12,586
899
13,756
18,393
20,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
RiddleLEX
Morgan Le Fay
19
0 / 15 / 7
11,548
825
5,940
21,369
9,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
TLNCronusxXx
Izanami
20
9 / 9 / 8
16,738
1,196
32,148
23,981
10,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
will54877
Nemesis
20
3 / 12 / 9
13,476
963
13,476
26,563
11,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
58
48
Kills
18
18
Deaths
48
100
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BuubDuude
Baron Samedi
16
4
19
6.38
W
2
2
9
3.25
W
Da Ji
9
3
20
6.33
L
Tiamat
4
9
9
0.94
W
Ah Muzen Cab
HulwKen
Ah Muzen Cab
6
6
29
3.42
L
2
3
7
1.83
L
Morgan Le Fay
RiddleLEX
Morgan Le Fay
0
15
7
0.23
W
Achilles
SmiteMutter
Achilles
15
3
23
8.83
L
Izanami
TLNCronusxXx
Izanami
9
9
8
1.44
L
Nemesis
will54877
Nemesis
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,933
Damage
86,515
91,296
Taken
109,843
66,482
Mitigated
62,466
20,430
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BuubDuude
Baron Samedi
29,744
908
3,091
7,745
24,448
17,720
0
7,044
17,404
47,217
0
W
2,274
1,516
0
150
3,348
1,217
0
1,017
2,331
0
5,032
W
Da Ji
19,862
5,141
0
540
15,445
8,216
0
4,573
10,872
0
38,643
L
Tiamat
21,195
512
0
3,040
19,537
10,139
0
5,426
13,794
53,690
0
W
Ah Muzen Cab
HulwKen
Ah Muzen Cab
25,342
11,188
0
6,941
23,713
10,854
0
7,608
16,105
0
67,702
L
13,756
739
0
1,163
18,393
20,377
0
2,760
15,241
640
38,930
L
Morgan Le Fay
RiddleLEX
Morgan Le Fay
5,940
1,381
0
141
21,369
9,751
0
6,175
14,910
17,263
0
W
Achilles
SmiteMutter
Achilles
23,711
12,887
0
1,963
24,342
28,475
0
7,533
16,809
0
34,504
L
Izanami
TLNCronusxXx
Izanami
32,148
17,883
0
1,941
23,981
10,386
0
8,409
15,247
0
78,164
L
Nemesis
will54877
Nemesis
13,476
4,092
0
1,831
26,563
11,813
0
6,974
19,230
0
28,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,140
Gold Earned
68,559
228
Minions Killed
290
7
Camps Cleared
12
1,051,647
Distance Traveled
1,226,554
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,782
1,127
38
3
0
252,759
0
W
Neith
11,422
816
5
0
0
71,739
0
W
Da Ji
14,431
1,031
46
3
2
241,616
0
L
Tiamat
14,211
1,015
88
6
2
250,818
0
W
Ah Muzen Cab
14,781
1,056
112
8
2
238,090
0
L
Mulan
12,586
899
38
3
0
271,538
2
L
Morgan Le Fay
11,548
825
19
1
1
189,234
0
W
Achilles
15,724
1,123
27
2
3
247,443
1
L
Izanami
16,738
1,196
113
8
5
230,858
0
L
Nemesis
13,476
963
32
2
4
284,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role