Player Matchup

Anhur
Anhur
Róbin
Anhur
Level 18
God Stats
19W - 4L
1,957 SR
Queue Stats
150W - 26L
1,871 Elo+
Solo
Neith
Neith
SquirmyBadger85
Neith
Level 21
God Stats
7W - 12L
1,443 SR
Queue Stats
14W - 22L
1,128 Elo+
Party 1
Odin
Odin
XAXXIM
Odin
Level 27
God Stats
15W - 18L
1,426 SR
Queue Stats
16W - 26L
921 Elo+
Party 1
Discordia
Discordia
llllGoD-_-lllll
Discordia
Level 18
God Stats
3W - 1L
1,489 SR
Queue Stats
130W - 158L
1,391 Elo+
Party 3
Kali
Kali
llllTaK-_-lllll
Kali
Level 23
God Stats
46W - 35L
1,514 SR
Queue Stats
141W - 168L
1,384 Elo+
Party 3
Team Averages
Level 21
1,566 SR
1,339 Elo+

VS

Team Averages
Level 22
1,421 SR
1,373 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Neokaicer
Fafnir
Level 23
God Stats
0W - 1L
1,614 SR
Queue Stats
26W - 25L
1,391 Elo+
Party 2
Fenrir
Fenrir
Oliver_Wick98
Fenrir
Level 22
God Stats
13W - 32L
1,216 SR
Queue Stats
157W - 244L
1,215 Elo+
Party 4
Zeus
Zeus
SebitaJr13
Zeus
Level 17
God Stats
146W - 236L
1,277 SR
Queue Stats
148W - 246L
1,256 Elo+
Party 4
Neith
Neith
naruto7143
Neith
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
46W - 41L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Róbin
Anhur
19
13 / 0 / 1
11,438
715
21,542
10,278
4,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 3
8,343
521
4,391
4,295
1,761
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
XAXXIM
Odin
11
2 / 3 / 3
7,188
449
2,913
9,014
3,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
llllGoD-_-lllll
Discordia
13
2 / 3 / 3
8,047
503
4,441
6,724
2,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 1 / 3
8,322
520
4,639
9,357
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 1
7,346
459
6,228
9,634
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Neokaicer
Fafnir
9
1 / 4 / 0
6,202
388
1,467
7,780
8,836
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 6 / 1
6,819
426
3,479
12,647
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 1
7,390
462
5,426
12,935
6,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
0 / 4 / 0
6,139
384
3,411
8,624
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
21
Kills
6
7
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
L
Fafnir
Neokaicer
Fafnir
1
4
0
0.25
L
2
6
1
0.42
W
Anhur
Róbin
Anhur
13
0
1
13.5
L
2
4
1
0.63
W
1
0
3
2.5
W
Odin
XAXXIM
Odin
2
3
3
1.17
W
Discordia
llllGoD-_-lllll
Discordia
2
3
3
1.17
W
3
1
3
4.5
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
20,011
39,668
Taken
51,620
15,160
Mitigated
29,000
13,005
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,228
382
0
252
9,634
9,751
176
0
9,634
35,531
0
L
Fafnir
Neokaicer
Fafnir
1,467
583
0
689
7,780
8,836
90
0
7,780
5,949
0
L
3,479
802
0
3,326
12,647
3,439
0
182
12,465
0
31,967
W
Anhur
Róbin
Anhur
21,542
16,368
0
6,929
10,278
4,103
4,206
2,009
8,269
0
104,615
L
5,426
321
80
2,476
12,935
6,021
145
4,259
8,676
40,560
0
W
4,391
2,280
0
591
4,295
1,761
415
2,398
1,897
0
33,496
W
Odin
XAXXIM
Odin
2,913
1,548
0
2,072
9,014
3,199
92
4,622
4,392
0
27,510
W
Discordia
llllGoD-_-lllll
Discordia
4,441
224
0
145
6,724
2,008
165
2,791
3,933
40,482
0
W
4,639
2,453
0
3,268
9,357
4,089
206
1,301
8,056
0
46,915
L
Neith
3,411
963
0
2,191
8,624
953
0
0
8,624
0
33,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
33,896
447
Minions Killed
274
0
Camps Cleared
0
1,469,439
Distance Traveled
1,363,674
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,346
459
58
4
0
288,456
7
L
Fafnir
6,202
388
10
1
0
265,243
0
L
Fenrir
6,819
426
62
4
0
296,609
2
W
Anhur
11,438
715
179
11
0
311,665
4
L
Zeus
7,390
462
82
5
0
242,473
6
W
Neith
8,343
521
68
4
0
229,571
0
W
Odin
7,188
449
51
3
0
297,424
0
W
Discordia
8,047
503
64
4
0
292,410
0
W
Kali
8,322
520
85
5
0
338,369
0
L
Neith
6,139
384
62
4
0
270,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role