Player Matchup

Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DarkCheren_18
Izanami
Level 17
God Stats
18W - 16L
1,184 SR
Queue Stats
118W - 78L
1,499 Elo+
Party 1
Discordia
Discordia
Duki_55
Discordia
Level 122
God Stats
19W - 9L
1,747 SR
Queue Stats
522W - 470L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
kevinlaraz
Gilgamesh
Level 113
God Stats
41W - 18L
1,758 SR
Queue Stats
799W - 757L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
vmbr3456
Cthulhu
Level 76
God Stats
32W - 29L
1,521 SR
Queue Stats
414W - 386L
1,499 Elo+
Party 1
Team Averages
Level 97
1,542 SR
1,507 Elo+

VS

Team Averages
Level 66
1,422 SR
1,462 Elo+
Ares
Ares
Lordtouch me931
Ares
Level 61
God Stats
0W - 7L
1,215 SR
Queue Stats
233W - 295L
1,314 Elo+
Solo
Thanatos
Thanatos
VILLAIN_JR_ESSJ
Thanatos
Level 101
God Stats
7W - 10L
1,296 SR
Queue Stats
559W - 521L
1,476 Elo+
Party 2
Horus
Horus
iGuccer2
Horus
Level 92
God Stats
12W - 13L
1,630 SR
Queue Stats
358W - 358L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
xXJOSARTXxGNC
Heimdallr
Level 47
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
yunjep_4O8
Fenrir
Level 29
God Stats
5W - 6L
1,688 SR
Queue Stats
229W - 226L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 0 / 2
6,692
608
5,691
6,974
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
8
1 / 2 / 1
5,009
455
1,338
3,940
608
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Duki_55
Discordia
12
5 / 3 / 2
6,901
627
3,515
4,489
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
kevinlaraz
Gilgamesh
12
2 / 1 / 2
6,896
627
3,291
4,819
3,152
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
vmbr3456
Cthulhu
9
1 / 1 / 1
5,686
517
4,521
6,303
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,016
456
1,290
7,967
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
10
2 / 4 / 2
6,366
579
4,647
7,353
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
iGuccer2
Horus
9
1 / 1 / 2
5,303
482
2,521
4,820
2,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xXJOSARTXxGNC
Heimdallr
9
1 / 2 / 3
5,391
490
4,582
6,096
1,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
yunjep_4O8
Fenrir
9
3 / 3 / 1
5,905
537
1,654
7,262
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
13
Kills
7
7
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
2
5
W
Izanami
1
2
1
0.75
W
Discordia
Duki_55
Discordia
5
3
2
2
L
0
3
1
0.17
L
Thanatos
2
4
2
0.75
L
Horus
iGuccer2
Horus
1
1
2
2
W
Gilgamesh
kevinlaraz
Gilgamesh
2
1
2
3
W
Cthulhu
vmbr3456
Cthulhu
1
1
1
1.5
L
Heimdallr
xXJOSARTXxGNC
Heimdallr
1
2
3
1.25
L
Fenrir
yunjep_4O8
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
14,694
26,525
Taken
33,498
10,175
Mitigated
12,092
7,778
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,691
1,889
0
3,142
6,974
2,595
0
207
6,767
38,308
0
W
Izanami
1,338
933
0
913
3,940
608
0
0
3,939
0
16,441
W
Discordia
Duki_55
Discordia
3,515
337
0
540
4,489
903
150
0
4,489
30,447
0
L
1,290
249
0
1,096
7,967
2,931
0
2,649
5,318
17,175
0
L
Thanatos
4,647
619
0
4,572
7,353
2,641
0
3,875
3,478
0
32,459
L
Horus
iGuccer2
Horus
2,521
1,467
111
1,421
4,820
2,271
0
2,234
2,497
0
18,144
W
Gilgamesh
kevinlaraz
Gilgamesh
3,291
965
0
1,385
4,819
3,152
0
1,083
3,736
0
39,898
W
Cthulhu
vmbr3456
Cthulhu
4,521
419
67
1,731
6,303
2,917
0
0
6,303
21,228
0
L
Heimdallr
xXJOSARTXxGNC
Heimdallr
4,582
1,734
105
1,628
6,096
1,977
0
3,860
2,230
0
24,810
L
Fenrir
yunjep_4O8
Fenrir
1,654
256
0
891
7,262
2,272
0
1,014
6,248
0
33,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
27,981
284
Minions Killed
251
0
Camps Cleared
0
1,074,100
Distance Traveled
1,007,427
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,692
608
76
7
0
234,755
2
W
Izanami
5,009
455
36
3
0
205,668
1
W
Discordia
6,901
627
55
5
0
211,096
4
L
Ares
5,016
456
47
4
0
168,166
0
L
Thanatos
6,366
579
63
6
0
214,617
1
L
Horus
5,303
482
34
3
0
203,846
0
W
Gilgamesh
6,896
627
90
8
0
227,208
5
W
Cthulhu
5,686
517
27
2
0
195,373
3
L
Heimdallr
5,391
490
48
4
0
194,942
2
L
Fenrir
5,905
537
59
5
0
225,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role