Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
CheekClapper793
Agni
Level 139
God Stats
6W - 10L
1,293 SR
Queue Stats
305W - 330L
1,511 Elo+
Party 2
Fenrir
Fenrir
OctuZ Prime
Fenrir
Level 155
God Stats
1W - 0L
1,324 SR
Queue Stats
111W - 132L
1,494 Elo+
Party 2
Team Averages
Level 146
1,372 SR
1,502 Elo+

VS

Team Averages
Level 84
1,456 SR
1,361 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Darthkillall
Morgan Le Fay
Level 23
God Stats
26W - 56L
1,368 SR
Queue Stats
306W - 611L
1,035 Elo+
Solo
Hel
Hel
millyock
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 5
7,350
735
5,814
4,400
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 3
7,745
775
11,644
4,286
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
2 / 1 / 3
7,149
715
2,871
5,360
2,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 0
6,250
625
3,161
10,777
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Darthkillall
Morgan Le Fay
9
0 / 3 / 2
6,450
645
2,838
8,940
3,543
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 1 / 0
7,481
748
2,980
7,235
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
5
3.5
L
Bellona
 
Bellona
0
4
0
0
W
5
1
3
6.5
L
Morgan Le Fay
Darthkillall
Morgan Le Fay
0
3
2
0.33
W
Fenrir
2
1
3
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
8,979
14,046
Taken
26,952
5,039
Mitigated
11,540
1,344
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,814
2,045
0
481
4,400
1,409
761
1,548
2,734
0
30,959
L
Bellona
 
Bellona
3,161
617
193
2,181
10,777
5,218
276
4,872
5,485
0
20,496
W
11,644
161
0
580
4,286
1,338
539
2,053
2,195
27,042
0
L
Morgan Le Fay
Darthkillall
Morgan Le Fay
2,838
627
0
369
8,940
3,543
0
3,795
4,783
11,832
0
W
Fenrir
2,871
465
0
283
5,360
2,292
0
1,875
3,299
0
10,347
L
2,980
65
3,964
4,572
7,235
2,779
274
1,979
5,040
26,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,244
Gold Earned
20,181
117
Minions Killed
113
0
Camps Cleared
0
527,749
Distance Traveled
541,598
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,350
735
64
6
0
194,429
1
L
Bellona
6,250
625
39
4
0
168,557
1
W
Agni
7,745
775
41
4
0
182,678
1
L
Morgan Le Fay
6,450
645
14
1
0
167,993
0
W
Fenrir
7,149
715
12
1
0
150,642
1
L
Hel
7,481
748
60
6
0
205,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role