Player Matchup

Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold III
Direz
Sylvanus
Gold III
Level 154
God Stats
12W - 6L
1,705 SR
Queue Stats
29W - 25L
1,685 MMR
Solo
Odin
Odin
Diamond IV
EpicFortniteGamr
Odin
Diamond IV
Level 63
God Stats
2W - 4L
1,709 SR
Queue Stats
150W - 138L
2,069 MMR
Solo
Izanami
Izanami
Bronze III
Rafafaleeee
Izanami
Bronze III
Level 79
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Raijin
Raijin
Platinum IV
Звезданутый
Raijin
Platinum IV
Level 156
God Stats
10W - 14L
1,160 SR
Queue Stats
296W - 296L
1,728 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,529 SR
1,696 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,423 SR
1,654 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
 
Erlang Shen
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond II
Ragnarock7
Artemis
Diamond II
Level 129
God Stats
8W - 14L
1,117 SR
Queue Stats
549W - 546L
2,329 MMR
Solo
Hades
Hades
Bronze III
贝狄威尔
Hades
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
4
0 / 1 / 0
3,062
612
428
2,828
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Direz
Sylvanus
5
0 / 2 / 0
3,209
642
316
3,445
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,426
685
1,147
3,474
958
Izanami
Rafafaleeee
Izanami
4
0 / 1 / 0
3,095
619
0
1,409
213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
3,496
699
880
2,708
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayAthenaTiamatGilgameshPersephone

VS

Bans
JanusAnhurTyrSobekSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 1
4,300
860
1,898
1,730
549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
 
Erlang Shen
6
1 / 0 / 3
3,711
742
1,336
2,368
698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
 
Awilix
5
1 / 0 / 3
3,515
703
1,680
2,073
438
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
Ragnarock7
Artemis
7
2 / 0 / 1
4,011
802
2,377
1,623
388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 0 / 0
3,834
767
1,004
3,066
1,319
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
Sol
 
Sol
2
0
1
2.5
W
Erlang Shen
 
Erlang Shen
1
0
3
2.5
W
Awilix
 
Awilix
1
0
3
2.5
L
Sylvanus
Direz
Sylvanus
0
2
0
0
L
0
0
0
0
L
Izanami
Rafafaleeee
Izanami
0
1
0
0
W
Artemis
Ragnarock7
Artemis
2
0
1
2.5
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,771
Damage
8,295
13,864
Taken
10,860
3,674
Mitigated
3,392
3,718
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
428
309
0
1,026
2,828
827
0
702
2,126
0
5,061
W
Sol
 
Sol
1,898
1,123
0
1,170
1,730
549
268
526
1,204
20,907
0
W
Erlang Shen
 
Erlang Shen
1,336
823
0
240
2,368
698
0
201
2,147
0
12,494
W
Awilix
 
Awilix
1,680
769
0
705
2,073
438
0
153
1,920
0
10,580
L
Sylvanus
Direz
Sylvanus
316
120
0
522
3,445
1,026
0
0
3,445
5,984
2,903
L
1,147
307
0
1,500
3,474
958
0
1,004
2,470
0
13,720
L
Izanami
Rafafaleeee
Izanami
0
0
0
240
1,409
213
0
0
1,409
0
8,905
W
Artemis
Ragnarock7
Artemis
2,377
1,625
0
1,039
1,623
388
0
274
1,349
0
17,000
L
880
128
0
430
2,708
650
0
1,196
1,512
17,389
0
W
1,004
275
56
2,319
3,066
1,319
27
0
3,066
13,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,288
Gold Earned
19,371
121
Minions Killed
170
0
Camps Cleared
0
466,747
Distance Traveled
538,768
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,062
612
21
4
0
77,839
1
W
Sol
4,300
860
48
10
0
103,719
4
W
Erlang Shen
3,711
742
27
5
0
128,222
0
W
Awilix
3,515
703
21
4
0
129,905
0
L
Sylvanus
3,209
642
18
4
0
95,244
1
L
Odin
3,426
685
22
4
0
118,773
1
L
Izanami
3,095
619
25
5
0
65,721
1
W
Artemis
4,011
802
37
7
0
82,531
1
L
Raijin
3,496
699
35
7
0
109,170
1
W
Hades
3,834
767
37
7
0
94,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role