Player Matchup

Ares
Ares
DrPopOff
Ares
Level 12
God Stats
6W - 9L
1,583 SR
Queue Stats
8W - 17L
1,354 Elo+
Party 2
King Arthur
King Arthur
Galahad88911
King Arthur
Level 27
God Stats
1W - 3L
1,338 SR
Queue Stats
9W - 29L
1,212 Elo+
Party 3
Cerberus
Cerberus
Quebecoisphobic
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,376 Elo+
Party 2
Izanami
Izanami
taketwicedaily
Izanami
Level 7
God Stats
3W - 8L
1,298 SR
Queue Stats
4W - 12L
1,216 Elo+
Party 2
Ymir
Ymir
will54877
Ymir
Level 17
God Stats
0W - 1L
1,341 SR
Queue Stats
14W - 36L
1,230 Elo+
Party 3
Team Averages
Level 16
1,412 SR
1,278 Elo+

VS

Team Averages
Level 31
1,611 SR
1,563 Elo+
Baron Samedi
Baron Samedi
Faelondyn
Baron Samedi
Level 18
God Stats
30W - 24L
1,528 SR
Queue Stats
32W - 32L
1,524 Elo+
Party 1
Chaac
Chaac
KuroGetsuga
Chaac
Level 19
God Stats
10W - 5L
1,552 SR
Queue Stats
18W - 11L
1,605 Elo+
Party 1
Scylla
Scylla
MiyuMasamune
Scylla
Level 14
God Stats
2W - 2L
1,731 SR
Queue Stats
18W - 11L
1,619 Elo+
Party 1
Achilles
Achilles
SaiIorVenus
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
tanknils
Gilgamesh
Level 43
God Stats
3W - 1L
1,743 SR
Queue Stats
21W - 16L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 2 / 2
8,420
842
4,351
10,085
10,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Galahad88911
King Arthur
15
2 / 5 / 0
8,978
898
10,673
17,485
14,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
14
0 / 4 / 2
8,177
818
7,638
15,041
14,929
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 3 / 2
8,232
823
5,128
8,861
3,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
14
0 / 5 / 2
8,397
840
5,829
13,680
13,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

207

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faelondyn
Baron Samedi
16
4 / 0 / 9
9,725
973
7,043
5,519
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 9
9,673
967
11,564
11,221
10,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
16
3 / 0 / 12
9,673
967
14,375
4,565
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SaiIorVenus
Achilles
17
7 / 1 / 12
10,775
1,078
12,146
9,562
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
tanknils
Gilgamesh
16
3 / 0 / 12
9,587
959
14,348
7,950
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
2
Kills
19
19
Deaths
2
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
2
0.5
W
Baron Samedi
Faelondyn
Baron Samedi
4
0
9
8.5
L
King Arthur
Galahad88911
King Arthur
2
5
0
0.4
W
2
1
9
6.5
W
Scylla
3
0
12
9
L
Cerberus
0
4
2
0.25
W
Achilles
SaiIorVenus
Achilles
7
1
12
13
L
0
3
2
0.33
W
Gilgamesh
tanknils
Gilgamesh
3
0
12
9
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
59,476
65,152
Taken
38,817
57,269
Mitigated
28,522
3,006
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,351
488
0
0
10,085
10,321
0
4,196
5,251
14,024
0
W
Baron Samedi
Faelondyn
Baron Samedi
7,043
1,090
1,475
1,587
5,519
2,607
0
2,420
3,099
22,914
0
L
King Arthur
Galahad88911
King Arthur
10,673
844
0
0
17,485
14,966
0
7,948
8,575
11,574
21,713
W
11,564
2,128
0
4,554
11,221
10,645
0
5,433
5,788
0
29,651
W
Scylla
14,375
1,991
0
8
4,565
1,645
0
3,328
1,237
24,900
0
L
Cerberus
7,638
935
0
2,599
15,041
14,929
0
3,982
9,934
14,709
0
W
Achilles
SaiIorVenus
Achilles
12,146
4,133
0
1,416
9,562
9,744
0
5,131
4,431
0
22,754
L
5,128
3,109
0
407
8,861
3,663
0
1,631
6,928
0
21,321
W
Gilgamesh
tanknils
Gilgamesh
14,348
2,845
0
641
7,950
3,881
0
5,286
2,664
2,838
25,944
L
Ymir
5,829
558
0
0
13,680
13,390
0
5,183
7,877
17,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
49,433
150
Minions Killed
172
3
Camps Cleared
10
945,793
Distance Traveled
909,734
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,420
842
15
2
0
207,750
2
W
Baron Samedi
9,725
973
38
4
5
171,766
0
L
King Arthur
8,978
898
46
5
1
196,624
0
W
Chaac
9,673
967
42
4
0
167,995
0
W
Scylla
9,673
967
31
3
0
168,034
1
L
Cerberus
8,177
818
18
2
0
180,247
0
W
Achilles
10,775
1,078
22
2
2
204,039
0
L
Izanami
8,232
823
34
3
1
182,852
0
W
Gilgamesh
9,587
959
39
4
3
197,900
0
L
Ymir
8,397
840
37
4
1
178,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role