Player Matchup

Morgan Le Fay
Morgan Le Fay
NolaBoiMarQ
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 369L
1,031 Elo+
Party 3
Pele
Pele
Quartzium
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 112L
1,031 Elo+
Party 3
Zeus
Zeus
REN EliMinaTed
Zeus
Level 21
God Stats
8W - 5L
1,578 SR
Queue Stats
18W - 23L
1,335 Elo+
Party 1
Artemis
Artemis
Robyn02
Artemis
Level 4
God Stats
3W - 6L
1,400 SR
Queue Stats
3W - 11L
1,194 Elo+
Party 1
Olorun
Olorun
globzilla850
Olorun
Level 22
God Stats
36W - 40L
1,377 SR
Queue Stats
43W - 45L
1,333 Elo+
Solo
Team Averages
Level 12
1,471 SR
1,185 Elo+

VS

Team Averages
Level 17
1,542 SR
1,345 Elo+
Ganesha
Ganesha
Hockey1329
Ganesha
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 60L
1,247 Elo+
Party 2
Chang'e
Chang'e
MountMihara
Chang'e
Level 17
God Stats
66W - 37L
1,712 SR
Queue Stats
105W - 84L
1,519 Elo+
Solo
Anubis
Anubis
TerribleTolland
Anubis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 89L
1,140 Elo+
Party 2
Izanami
Izanami
Yrivera
Izanami
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 11L
1,611 Elo+
Solo
Anhur
Anhur
sofmor
Anhur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 20L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NolaBoiMarQ
Morgan Le Fay
20
9 / 7 / 8
14,201
1,183
21,519
18,940
7,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
19
1 / 15 / 13
11,781
982
6,634
27,250
9,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
11 / 7 / 9
15,083
1,257
32,019
20,856
6,170
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Robyn02
Artemis
19
0 / 7 / 14
11,466
956
1,978
11,790
4,039
Olorun
20
4 / 13 / 15
13,617
1,135
20,331
26,843
10,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hockey1329
Ganesha
20
0 / 2 / 31
13,522
1,127
8,636
23,371
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
MountMihara
Chang'e
20
11 / 6 / 18
14,691
1,224
23,838
18,815
14,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 3 / 18
13,180
1,098
15,805
14,166
5,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Yrivera
Izanami
20
30 / 9 / 11
17,649
1,471
40,604
21,480
7,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
sofmor
Anhur
19
1 / 5 / 20
11,715
976
6,253
13,039
4,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
147
25
Kills
49
49
Deaths
25
59
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Hockey1329
Ganesha
0
2
31
7.75
W
Chang'e
MountMihara
Chang'e
11
6
18
3.33
L
Morgan Le Fay
NolaBoiMarQ
Morgan Le Fay
9
7
8
1.86
L
Pele
1
15
13
0.5
L
11
7
9
2.21
L
Artemis
Robyn02
Artemis
0
7
14
1
W
7
3
18
5.33
W
Izanami
Yrivera
Izanami
30
9
11
3.94
L
Olorun
4
13
15
0.88
W
Anhur
sofmor
Anhur
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,481
Damage
95,136
105,679
Taken
90,871
37,536
Mitigated
58,097
9,597
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Hockey1329
Ganesha
8,636
2,133
0
1,134
23,371
26,202
0
18,677
4,694
15,360
0
W
Chang'e
MountMihara
Chang'e
23,838
3,608
4,366
5,707
18,815
14,425
0
14,445
4,370
64,802
0
L
Morgan Le Fay
NolaBoiMarQ
Morgan Le Fay
21,519
4,403
515
1,358
18,940
7,255
0
6,845
12,095
49,729
0
L
Pele
6,634
2,103
0
1,130
27,250
9,691
0
14,396
12,854
0
25,970
L
32,019
8,299
0
250
20,856
6,170
0
7,898
12,958
59,587
0
L
Artemis
Robyn02
Artemis
1,978
790
0
0
11,790
4,039
0
5,109
6,681
0
8,901
W
15,805
2,701
0
4,043
14,166
5,676
0
11,642
2,524
37,700
0
W
Izanami
Yrivera
Izanami
40,604
27,897
0
1,457
21,480
7,633
0
18,158
3,322
0
64,019
L
Olorun
20,331
14,441
1,540
4,804
26,843
10,381
0
14,031
12,812
51,165
0
W
Anhur
sofmor
Anhur
6,253
4,487
0
1,241
13,039
4,161
0
10,947
2,092
0
13,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,148
Gold Earned
70,757
227
Minions Killed
218
8
Camps Cleared
8
947,056
Distance Traveled
968,284
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,522
1,127
3
0
0
227,185
0
W
Chang'e
14,691
1,224
88
7
6
200,232
0
L
Morgan Le Fay
14,201
1,183
56
5
0
188,511
1
L
Pele
11,781
982
29
2
0
202,281
3
L
Zeus
15,083
1,257
79
7
6
208,277
1
L
Artemis
11,466
956
14
1
1
164,707
0
W
Anubis
13,180
1,098
74
6
0
205,702
0
W
Izanami
17,649
1,471
38
3
2
187,675
0
L
Olorun
13,617
1,135
49
4
1
183,280
0
W
Anhur
11,715
976
15
1
0
147,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role