Player Matchup

Poseidon
Poseidon
Destinsenvy
Poseidon
Level 28
God Stats
79W - 81L
1,531 SR
Queue Stats
122W - 144L
1,423 Elo+
Party 1
Izanami
Izanami
MMeeh
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapaRobin
Morgan Le Fay
Level 17
God Stats
10W - 8L
1,479 SR
Queue Stats
30W - 30L
1,573 Elo+
Solo
Pele
Pele
SmileATW
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 215L
1,622 Elo+
Solo
Neith
Neith
killinemsoftly1
Neith
Level 26
God Stats
41W - 51L
1,181 SR
Queue Stats
128W - 152L
1,333 Elo+
Party 1
Team Averages
Level 21
1,438 SR
1,501 Elo+

VS

Team Averages
Level 19
1,521 SR
1,468 Elo+
Ra
Ra
DingleberryBarry
Ra
Level 15
God Stats
7W - 6L
1,489 SR
Queue Stats
32W - 28L
1,408 Elo+
Party 2
Apollo
Apollo
ExploringJungle
Apollo
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 31L
1,492 Elo+
Party 2
Bellona
Bellona
Kаlluto
Bellona
Level 29
God Stats
9W - 1L
1,754 SR
Queue Stats
290W - 109L
1,712 Elo+
Solo
Arachne
Arachne
WBSDESPORTS21
Arachne
Level 29
God Stats
8W - 11L
1,445 SR
Queue Stats
114W - 175L
1,363 Elo+
Solo
Ymir
Ymir
voltaicwolf
Ymir
Level 7
God Stats
3W - 3L
1,417 SR
Queue Stats
5W - 6L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Destinsenvy
Poseidon
9
1 / 2 / 1
5,290
481
2,816
5,675
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
MMeeh
Izanami
6
0 / 4 / 1
4,731
430
1,613
4,999
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
PapaRobin
Morgan Le Fay
8
4 / 3 / 0
5,747
522
3,626
4,349
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
7
1 / 1 / 0
5,038
458
2,185
5,015
1,216
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 5 / 0
5,388
490
6,088
6,226
1,869
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,199
564
3,757
4,953
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
8 / 2 / 1
6,878
625
3,345
5,863
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Kаlluto
Bellona
14
2 / 0 / 1
7,791
708
4,984
5,333
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
10
3 / 3 / 2
6,248
568
1,387
7,857
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 1 / 3
5,761
524
1,646
6,412
2,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
15
15
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Destinsenvy
Poseidon
1
2
1
0.75
W
1
1
4
3
W
8
2
1
4.25
W
Bellona
Kаlluto
Bellona
2
0
1
2.5
L
Izanami
MMeeh
Izanami
0
4
1
0.13
L
Morgan Le Fay
PapaRobin
Morgan Le Fay
4
3
0
1.33
L
Pele
1
1
0
1
W
Arachne
3
3
2
1.33
L
1
5
0
0.2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,328
Damage
15,119
26,264
Taken
30,418
6,934
Mitigated
13,309
6,656
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Destinsenvy
Poseidon
2,816
693
0
1,936
5,675
1,226
726
419
5,256
22,338
0
W
3,757
1,035
240
1,584
4,953
1,667
48
2,576
2,377
30,459
0
W
3,345
1,765
596
2,545
5,863
1,651
720
1,775
4,088
0
28,788
W
Bellona
Kаlluto
Bellona
4,984
2,034
0
2,663
5,333
3,948
0
411
4,922
3,345
50,318
L
Izanami
MMeeh
Izanami
1,613
1,542
0
140
4,999
1,262
0
1,245
3,724
0
15,663
L
Morgan Le Fay
PapaRobin
Morgan Le Fay
3,626
737
0
840
4,349
1,361
484
1,115
3,140
23,264
0
L
Pele
2,185
731
0
2,433
5,015
1,216
0
2
5,013
0
16,183
W
Arachne
1,387
915
0
3,343
7,857
3,059
0
1,211
6,646
0
38,470
L
6,088
4,013
0
1,307
6,226
1,869
0
2,528
3,616
0
25,212
W
1,646
162
0
0
6,412
2,984
82
663
5,749
7,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
32,877
209
Minions Killed
344
0
Camps Cleared
0
815,923
Distance Traveled
1,089,262
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,290
481
40
4
0
201,028
2
W
Ra
6,199
564
64
6
0
215,367
0
W
Apollo
6,878
625
60
5
0
180,557
0
W
Bellona
7,791
708
145
13
0
243,552
0
L
Izanami
4,731
430
37
3
0
172,989
1
L
Morgan Le Fay
5,747
522
54
5
0
152,468
1
L
Pele
5,038
458
38
3
0
108,881
0
W
Arachne
6,248
568
69
6
0
221,354
1
L
Neith
5,388
490
40
4
0
180,557
0
W
Ymir
5,761
524
6
1
0
228,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role