Player Matchup

Anubis
Anubis
Blooddemon170
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,403 Elo+
Party 3
Bellona
Bellona
ELIT3KINGZ512
Bellona
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
383W - 398L
1,331 Elo+
Solo
Aphrodite
Aphrodite
Elysium0119
Aphrodite
Level 17
God Stats
4W - 8L
1,359 SR
Queue Stats
4W - 9L
1,244 Elo+
Solo
Serqet
Serqet
Og_MiGhTyGod
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,403 Elo+
Party 3
Fenrir
Fenrir
SobDripxLord
Fenrir
Level 20
God Stats
6W - 8L
1,473 SR
Queue Stats
55W - 59L
1,281 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,332 Elo+

VS

Team Averages
Level 19
1,451 SR
1,291 Elo+
Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Justdatip28
Merlin
Level 29
God Stats
18W - 9L
1,501 SR
Queue Stats
86W - 73L
1,418 Elo+
Party 2
Hel
Hel
chorin359
Hel
Level 13
God Stats
5W - 1L
1,590 SR
Queue Stats
5W - 7L
1,082 Elo+
Party 1
Freya
Freya
gorira_taifuuun
Freya
Level 7
God Stats
5W - 4L
1,186 SR
Queue Stats
5W - 7L
1,082 Elo+
Party 1
Bacchus
Bacchus
snoking
Bacchus
Level 25
God Stats
73W - 67L
1,479 SR
Queue Stats
283W - 329L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
7,715
406
8,490
13,524
5,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
0 / 7 / 3
7,055
371
3,311
24,394
13,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Elysium0119
Aphrodite
11
0 / 11 / 1
7,252
382
2,522
17,667
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
10
1 / 9 / 1
6,841
360
4,253
13,779
4,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
11
3 / 7 / 0
7,689
405
2,267
13,645
4,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
22 / 0 / 10
12,221
643
25,589
11,947
5,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
9 / 0 / 23
10,753
566
13,970
7,492
4,541
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 20
8,593
452
3,359
7,253
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 16
9,332
491
9,852
14,264
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
snoking
Bacchus
12
1 / 0 / 27
9,297
489
7,268
12,201
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
138
6
Kills
42
43
Deaths
6
7
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
22
0
10
27
L
2
9
2
0.33
L
Bellona
0
7
3
0.21
L
Aphrodite
Elysium0119
Aphrodite
0
11
1
0.05
W
Merlin
9
0
23
20.5
L
Serqet
1
9
1
0.17
L
Fenrir
3
7
0
0.43
W
3
2
20
6.5
W
7
4
16
3.75
W
Bacchus
snoking
Bacchus
1
0
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
60,038
83,009
Taken
53,157
38,036
Mitigated
28,672
11,662
Healing
29,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
25,589
17,042
0
8,169
11,947
5,045
2,399
1,015
10,716
0
84,916
L
8,490
956
345
2,745
13,524
5,720
1,281
6,414
7,110
35,602
0
L
Bellona
3,311
1,687
0
3,147
24,394
13,727
0
11,176
13,218
0
25,043
L
Aphrodite
Elysium0119
Aphrodite
2,522
600
12
2,723
17,667
9,276
0
7,888
9,779
28,833
0
W
Merlin
13,970
1,441
651
2,248
7,492
4,541
2,243
1,443
6,049
73,918
0
L
Serqet
4,253
502
0
1,842
13,779
4,759
932
5,767
8,012
0
13,419
L
Fenrir
2,267
332
0
848
13,645
4,554
0
3,001
10,441
0
32,414
W
3,359
91
7,568
2,891
7,253
4,068
542
2,892
4,211
18,287
0
W
9,852
3,494
0
3,470
14,264
4,447
866
2,457
11,639
55,312
0
W
Bacchus
snoking
Bacchus
7,268
912
0
4,563
12,201
10,571
434
3,205
8,798
19,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
50,196
203
Minions Killed
372
0
Camps Cleared
0
1,248,805
Distance Traveled
1,812,696
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,221
643
130
7
0
358,444
5
L
Anubis
7,715
406
52
3
0
226,670
1
L
Bellona
7,055
371
37
2
0
322,882
0
L
Aphrodite
7,252
382
43
2
0
228,144
1
W
Merlin
10,753
566
126
7
0
336,151
1
L
Serqet
6,841
360
18
1
0
221,150
0
L
Fenrir
7,689
405
53
3
0
249,959
0
W
Hel
8,593
452
31
2
0
391,279
0
W
Freya
9,332
491
59
3
0
365,376
2
W
Bacchus
9,297
489
26
1
0
361,446
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role