Player Matchup

Artio
Artio
FrankWith17Ks
Artio
Level 7
God Stats
1W - 2L
1,255 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 2
Baba Yaga
Baba Yaga
Gutsygod1
Baba Yaga
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,291 Elo+
Party 2
Chiron
Chiron
Jeronimose664
Chiron
Level 7
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 2
Zeus
Zeus
Tebik
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
954 Elo+
Party 1
Thor
Thor
booxterKJ
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,409 SR
1,258 Elo+

VS

Team Averages
Level 13
1,554 SR
1,417 Elo+
Thanatos
Thanatos
 
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Azulisc
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BlazeWebster19
Fafnir
Level 26
God Stats
31W - 32L
1,511 SR
Queue Stats
71W - 79L
1,402 Elo+
Solo
Tiamat
Tiamat
GoldReaper05
Tiamat
Level 13
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 4L
1,256 Elo+
Solo
Arachne
Arachne
Vedxr
Arachne
Level 17
God Stats
15W - 3L
1,991 SR
Queue Stats
60W - 55L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,079
408
1,312
3,975
1,273
Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Gutsygod1
Baba Yaga
7
0 / 2 / 0
4,530
453
1,813
4,735
2,247
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
3 / 2 / 0
5,249
525
3,969
4,958
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Tebik
Zeus
5
0 / 4 / 0
4,100
410
309
3,918
505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
5
0 / 9 / 2
4,232
423
1,034
8,370
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
10 / 0 / 1
6,915
692
6,295
6,071
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Azulisc
Anhur
8
1 / 2 / 4
5,124
512
2,367
3,851
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 4
6,065
607
1,794
5,165
3,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
8
0 / 0 / 4
5,065
507
2,699
3,175
1,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Vedxr
Arachne
10
3 / 0 / 0
5,872
587
1,977
4,109
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
1
10.5
W
Anhur
Azulisc
Anhur
1
2
4
1.5
W
1
1
4
3
L
0
1
0
0
W
Tiamat
0
0
4
2
L
Baba Yaga
Gutsygod1
Baba Yaga
0
2
0
0
L
3
2
0
1.5
L
Zeus
Tebik
Zeus
0
4
0
0
W
Arachne
Vedxr
Arachne
3
0
0
3
L
Thor
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,437
Damage
15,132
25,956
Taken
22,371
7,742
Mitigated
9,750
5,932
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,295
1,932
0
7,195
6,071
2,366
54
1,443
4,552
0
37,069
W
Anhur
Azulisc
Anhur
2,367
1,472
0
250
3,851
924
280
0
3,814
0
18,225
W
1,794
174
0
205
5,165
3,569
420
0
5,128
12,529
0
L
1,312
118
435
1,072
3,975
1,273
0
1,478
2,497
5,942
0
W
Tiamat
2,699
507
0
1,002
3,175
1,306
1,040
1,592
1,520
17,178
0
L
Baba Yaga
Gutsygod1
Baba Yaga
1,813
360
0
1,245
4,735
2,247
472
1,107
3,628
17,305
0
L
3,969
1,261
175
1,917
4,958
1,230
407
1,186
3,772
0
19,605
L
Zeus
Tebik
Zeus
309
148
0
612
3,918
505
0
309
3,609
7,803
0
W
Arachne
Vedxr
Arachne
1,977
1,525
0
3,062
4,109
1,585
195
399
3,670
0
31,980
L
Thor
1,034
478
0
476
8,370
2,487
97
413
7,957
0
8,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,190
Gold Earned
29,041
101
Minions Killed
229
0
Camps Cleared
0
836,813
Distance Traveled
958,100
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,915
692
61
6
0
215,360
0
W
Anhur
5,124
512
42
4
0
125,746
0
W
Fafnir
6,065
607
21
2
0
196,236
0
L
Artio
4,079
408
17
2
0
194,295
1
W
Tiamat
5,065
507
30
3
0
182,028
5
L
Baba Yaga
4,530
453
21
2
0
162,023
1
L
Chiron
5,249
525
28
3
0
181,589
0
L
Zeus
4,100
410
22
2
0
110,084
0
W
Arachne
5,872
587
75
8
0
238,730
0
L
Thor
4,232
423
13
1
0
188,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role