Player Matchup

Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AvianxBlitz
Freya
Level 126
God Stats
3W - 3L
1,622 SR
Queue Stats
107W - 68L
1,615 Elo+
Party 2
Bacchus
Bacchus
InfusedXIII
Bacchus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,526 Elo+
Party 2
Bastet
Bastet
Shimpt
Bastet
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 131L
1,568 Elo+
Solo
Loki
Loki
倞Sir
Loki
Level 82
God Stats
5W - 6L
1,617 SR
Queue Stats
311W - 323L
1,601 Elo+
Solo
Team Averages
Level 111
1,548 SR
1,562 Elo+

VS

Team Averages
Level 127
1,566 SR
1,627 Elo+
Cerberus
Cerberus
AbsurdGlitch
Cerberus
Level 149
God Stats
3W - 2L
1,253 SR
Queue Stats
295W - 237L
1,591 Elo+
Party 3
Baba Yaga
Baba Yaga
Copper
Baba Yaga
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 40L
1,604 Elo+
Party 1
King Arthur
King Arthur
DemonicDanteG59
King Arthur
Level 158
God Stats
7W - 0L
1,685 SR
Queue Stats
572W - 446L
1,644 Elo+
Party 3
Artio
Artio
Smokinya
Artio
Level 129
God Stats
1W - 2L
1,740 SR
Queue Stats
37W - 20L
1,667 Elo+
Party 1
Ravana
Ravana
WuhanFluCCP
Ravana
Level 60
God Stats
2W - 0L
1,650 SR
Queue Stats
123W - 84L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 4 / 10
9,938
764
17,452
13,147
6,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 4 / 10
11,541
888
30,520
16,741
7,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
InfusedXIII
Bacchus
18
3 / 4 / 12
10,370
798
8,655
20,415
25,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Shimpt
Bastet
13
1 / 9 / 11
8,444
650
7,988
16,644
6,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
倞Sir
Loki
15
1 / 7 / 15
10,192
784
8,149
19,181
19,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbsurdGlitch
Cerberus
15
4 / 7 / 13
9,846
757
10,138
15,834
17,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Copper
Baba Yaga
19
10 / 2 / 15
12,747
981
24,600
13,654
8,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
DemonicDanteG59
King Arthur
18
3 / 5 / 23
10,509
808
14,885
25,899
29,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Smokinya
Artio
19
5 / 4 / 20
11,284
868
9,341
24,356
32,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
18
6 / 4 / 17
11,323
871
16,192
14,929
18,644
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
116
22
Kills
28
28
Deaths
22
58
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
4
10
2.75
W
Cerberus
AbsurdGlitch
Cerberus
4
7
13
1.5
L
11
4
10
4
W
Baba Yaga
Copper
Baba Yaga
10
2
15
8.75
W
King Arthur
DemonicDanteG59
King Arthur
3
5
23
2.9
L
Bacchus
InfusedXIII
Bacchus
3
4
12
2.25
L
Bastet
Shimpt
Bastet
1
9
11
0.72
W
Artio
Smokinya
Artio
5
4
20
3.75
W
Ravana
6
4
17
3.63
L
Loki
倞Sir
Loki
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,764
Damage
75,156
86,128
Taken
94,672
65,325
Mitigated
106,935
24,078
Healing
33,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
17,452
8,490
5,720
4,195
13,147
6,344
1,368
7,912
5,171
0
36,392
W
Cerberus
AbsurdGlitch
Cerberus
10,138
379
0
2,561
15,834
17,923
187
7,038
8,796
22,069
0
L
30,520
9,049
1,876
4,850
16,741
7,123
1,049
10,121
6,342
45,609
0
W
Baba Yaga
Copper
Baba Yaga
24,600
950
1,115
3,630
13,654
8,291
2,602
7,670
5,984
43,184
0
W
King Arthur
DemonicDanteG59
King Arthur
14,885
1,929
3,206
6,124
25,899
29,696
572
8,448
17,451
0
28,703
L
Bacchus
InfusedXIII
Bacchus
8,655
1,060
868
3,214
20,415
25,626
119
8,164
12,151
15,733
0
L
Bastet
Shimpt
Bastet
7,988
1,443
564
676
16,644
6,254
633
8,398
8,181
0
11,301
W
Artio
Smokinya
Artio
9,341
547
5,997
6,818
24,356
32,381
1,315
8,549
15,807
16,143
0
W
Ravana
16,192
4,752
1,122
2,554
14,929
18,644
508
7,723
7,206
4,480
24,678
L
Loki
倞Sir
Loki
8,149
1,716
650
1,465
19,181
19,978
423
10,722
8,285
301
12,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,485
Gold Earned
55,709
106
Minions Killed
137
0
Camps Cleared
0
1,129,486
Distance Traveled
1,225,738
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,938
764
36
3
0
204,111
0
W
Cerberus
9,846
757
30
2
0
213,567
3
L
Freya
11,541
888
39
3
0
234,975
0
W
Baba Yaga
12,747
981
43
3
0
282,660
0
W
King Arthur
10,509
808
27
2
0
238,984
3
L
Bacchus
10,370
798
18
1
0
236,399
0
L
Bastet
8,444
650
9
1
0
230,233
0
W
Artio
11,284
868
13
1
0
247,405
0
W
Ravana
11,323
871
24
2
0
243,122
1
L
Loki
10,192
784
4
0
0
223,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role