Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BlackyChan5129
Achilles
Level 86
God Stats
16W - 8L
1,277 SR
Queue Stats
145W - 183L
1,361 Elo+
Solo
Nu Wa
Nu Wa
KawaiiNaniXD
Nu Wa
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
23W - 42L
1,226 Elo+
Party 2
Sol
Sol
TSS Panda6549
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 251L
1,421 Elo+
Solo
Mercury
Mercury
YamiBakaXD
Mercury
Level 53
God Stats
5W - 8L
1,236 SR
Queue Stats
37W - 73L
1,186 Elo+
Party 2
Team Averages
Level 65
1,402 SR
1,339 Elo+

VS

Team Averages
Level 105
1,550 SR
1,352 Elo+
Neith
Neith
R3D H0ur
Neith
Level 157
God Stats
1W - 3L
1,496 SR
Queue Stats
92W - 120L
1,332 Elo+
Party 1
Bakasura
Bakasura
SlyBlind
Bakasura
Level 66
God Stats
5W - 6L
1,526 SR
Queue Stats
274W - 288L
1,352 Elo+
Solo
Medusa
Medusa
X19CHEVELLE68X
Medusa
Level 147
God Stats
8W - 7L
1,502 SR
Queue Stats
192W - 209L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
youngpatel
Gilgamesh
Level 108
God Stats
0W - 1L
1,640 SR
Queue Stats
24W - 22L
1,386 Elo+
Solo
Baba Yaga
Baba Yaga
zipzeroproblems2
Baba Yaga
Level 49
God Stats
6W - 7L
1,587 SR
Queue Stats
206W - 246L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
8 / 0 / 0
7,072
707
4,797
4,324
3,015
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
9
2 / 2 / 2
5,084
508
3,587
7,301
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
5 / 1 / 2
5,574
557
3,447
3,954
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 1
5,306
531
4,595
6,055
2,079
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
YamiBakaXD
Mercury
10
1 / 1 / 3
5,745
575
1,793
5,575
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
R3D H0ur
Neith
9
2 / 2 / 3
5,374
537
5,112
6,014
1,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SlyBlind
Bakasura
8
1 / 5 / 0
5,039
504
2,502
6,099
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 3 / 0
5,114
511
2,407
5,929
1,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
youngpatel
Gilgamesh
6
0 / 4 / 0
4,306
431
1,402
5,296
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
10
1 / 4 / 1
5,660
566
3,466
5,478
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
18
Kills
7
7
Deaths
18
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
0
8
W
Achilles
2
2
2
1.5
W
5
1
2
6
L
Neith
R3D H0ur
Neith
2
2
3
1.75
L
Bakasura
SlyBlind
Bakasura
1
5
0
0.2
W
2
3
1
0.83
L
3
3
0
1
W
Mercury
YamiBakaXD
Mercury
1
1
3
2.5
L
Gilgamesh
youngpatel
Gilgamesh
0
4
0
0
L
Baba Yaga
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,219
Damage
14,889
27,209
Taken
28,816
14,145
Mitigated
9,467
7,295
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,797
1,707
0
844
4,324
3,015
828
347
3,947
0
26,945
W
Achilles
3,587
734
138
2,947
7,301
5,402
324
0
7,301
0
14,765
W
3,447
908
0
373
3,954
1,155
156
2,492
1,340
12,840
0
L
Neith
R3D H0ur
Neith
5,112
2,280
0
1,495
6,014
1,616
0
3,047
2,646
0
24,487
L
Bakasura
SlyBlind
Bakasura
2,502
1,703
0
1,132
6,099
2,198
0
922
5,091
0
20,985
W
4,595
1,729
0
2,057
6,055
2,079
352
0
6,055
30,499
0
L
2,407
885
0
857
5,929
1,299
0
2,198
3,363
0
14,569
W
Mercury
YamiBakaXD
Mercury
1,793
548
0
936
5,575
2,494
58
627
4,868
0
32,452
L
Gilgamesh
youngpatel
Gilgamesh
1,402
532
0
684
5,296
2,633
0
277
4,965
0
11,773
L
Baba Yaga
3,466
130
0
966
5,478
1,721
185
1,308
3,998
33,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
25,493
231
Minions Killed
181
0
Camps Cleared
0
893,108
Distance Traveled
830,265
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,072
707
63
6
0
185,074
0
W
Achilles
5,084
508
20
2
0
187,172
2
W
Nu Wa
5,574
557
17
2
0
170,051
0
L
Neith
5,374
537
31
3
0
165,808
2
L
Bakasura
5,039
504
48
5
0
209,091
0
W
Sol
5,306
531
62
6
0
169,481
2
L
Medusa
5,114
511
27
3
0
184,057
1
W
Mercury
5,745
575
69
7
0
181,330
0
L
Gilgamesh
4,306
431
26
3
0
113,700
1
L
Baba Yaga
5,660
566
49
5
0
157,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role