Player Matchup

Tyr
Tyr
Darklunarknight
Tyr
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 18L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
KingTickle
Ao Kuang
Level 56
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 2
Discordia
Discordia
QueenCrimson34
Discordia
Level 65
God Stats
0W - 2L
1,337 SR
Queue Stats
28W - 35L
1,447 Elo+
Party 2
Izanami
Izanami
SneakyAsian17
Izanami
Level 43
God Stats
2W - 2L
1,642 SR
Queue Stats
17W - 20L
1,452 Elo+
Party 2
Nike
Nike
ZhyroG
Nike
Level 14
God Stats
7W - 7L
1,515 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 2
Team Averages
Level 41
1,466 SR
1,417 Elo+

VS

Team Averages
Level 67
1,586 SR
1,442 Elo+
Cthulhu
Cthulhu
DJLAWZ2013
Cthulhu
Level 63
God Stats
115W - 78L
1,644 SR
Queue Stats
218W - 223L
1,458 Elo+
Party 1
Pele
Pele
DarxieoftheLeaf
Pele
Level 63
God Stats
13W - 9L
1,599 SR
Queue Stats
214W - 269L
1,435 Elo+
Party 1
Chaac
Chaac
Plutoology
Chaac
Level 42
God Stats
6W - 5L
1,474 SR
Queue Stats
96W - 119L
1,435 Elo+
Party 1
Apollo
Apollo
Slater-illFated
Apollo
Level 105
God Stats
5W - 1L
1,701 SR
Queue Stats
324W - 374L
1,425 Elo+
Party 1
Anubis
Anubis
xMasterBlasterz
Anubis
Level 61
God Stats
34W - 29L
1,512 SR
Queue Stats
178W - 219L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,038
469
6,133
15,198
10,598
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
KingTickle
Ao Kuang
12
0 / 1 / 0
6,859
457
1,350
7,596
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
QueenCrimson34
Discordia
11
0 / 8 / 1
6,755
450
6,075
10,210
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
10
2 / 3 / 0
6,662
444
5,484
8,716
2,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
ZhyroG
Nike
10
2 / 5 / 2
6,997
466
7,596
12,509
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJLAWZ2013
Cthulhu
12
1 / 1 / 7
7,805
520
6,578
11,692
6,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 2
8,449
563
6,869
10,154
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
13
0 / 2 / 3
7,990
533
7,533
10,617
6,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 4
7,723
515
5,323
8,999
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 0 / 3
9,577
638
13,162
7,425
4,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
19
19
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJLAWZ2013
Cthulhu
1
1
7
4.5
L
2
2
0
1
W
5
1
2
6
L
Ao Kuang
KingTickle
Ao Kuang
0
1
0
0
W
Chaac
0
2
3
0.75
L
Discordia
QueenCrimson34
Discordia
0
8
1
0.06
W
3
2
4
2.5
L
Izanami
2
3
0
0.67
L
Nike
ZhyroG
Nike
2
5
2
0.6
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
39,465
54,229
Taken
48,887
24,432
Mitigated
23,405
14,508
Healing
21,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJLAWZ2013
Cthulhu
6,578
425
467
2,573
11,692
6,703
26
341
11,351
29,269
0
L
6,133
810
0
6,328
15,198
10,598
254
1,475
13,723
0
30,580
W
6,869
1,375
0
3,810
10,154
3,418
232
2,981
7,173
0
48,793
L
Ao Kuang
KingTickle
Ao Kuang
1,350
114
0
2,846
7,596
2,191
0
848
6,748
49,509
0
W
Chaac
7,533
666
0
3,904
10,617
6,433
140
217
10,400
109
48,083
L
Discordia
QueenCrimson34
Discordia
6,075
267
0
1,381
10,210
2,929
0
6,008
4,202
36,145
0
W
5,323
2,836
0
4,944
8,999
2,738
667
730
8,269
0
45,562
L
Izanami
5,484
2,540
0
1,479
8,716
2,209
72
4,473
4,243
0
33,930
L
Nike
ZhyroG
Nike
7,596
2,030
0
2,474
12,509
6,505
0
7,045
5,464
0
18,715
W
13,162
1,506
0
5,932
7,425
4,113
852
3,715
3,710
60,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
41,544
320
Minions Killed
433
0
Camps Cleared
0
1,362,849
Distance Traveled
1,456,459
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,805
520
34
2
0
304,858
5
L
Tyr
7,038
469
65
4
0
292,685
2
W
Pele
8,449
563
92
6
0
309,013
1
L
Ao Kuang
6,859
457
94
6
0
310,286
1
W
Chaac
7,990
533
96
6
0
300,920
2
L
Discordia
6,755
450
72
5
0
233,746
0
W
Apollo
7,723
515
93
6
0
280,289
3
L
Izanami
6,662
444
67
4
0
261,995
0
L
Nike
6,997
466
22
1
0
264,137
0
W
Anubis
9,577
638
118
8
0
261,379
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role