Player Matchup

Apollo
Apollo
ARL18LC
Apollo
Level 104
God Stats
1W - 1L
1,433 SR
Queue Stats
34W - 25L
1,445 Elo+
Party 2
Poseidon
Poseidon
LaZZyPenGUiN
Poseidon
Level 14
God Stats
8W - 5L
1,821 SR
Queue Stats
52W - 49L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
TekarukiariKun
Gilgamesh
Level 16
God Stats
1W - 1L
1,398 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 2
Medusa
Medusa
minixgir
Medusa
Level 105
God Stats
1W - 0L
1,097 SR
Queue Stats
16W - 17L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
toxic12341
Cthulhu
Level 18
God Stats
13W - 2L
1,651 SR
Queue Stats
51W - 51L
1,497 Elo+
Party 2
Team Averages
Level 51
1,480 SR
1,447 Elo+

VS

Team Averages
Level 16
1,493 SR
1,374 Elo+
Thanatos
Thanatos
Clap-tiste
Thanatos
Level 23
God Stats
7W - 13L
1,431 SR
Queue Stats
641W - 618L
1,277 Elo+
Party 1
Hercules
Hercules
Greybeard_0352
Hercules
Level 17
God Stats
4W - 5L
1,637 SR
Queue Stats
21W - 25L
1,378 Elo+
Party 1
Merlin
Merlin
GrimTwixS
Merlin
Level 27
God Stats
19W - 10L
1,413 SR
Queue Stats
29W - 35L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Magicsium
Morgan Le Fay
Level 10
God Stats
4W - 4L
1,485 SR
Queue Stats
14W - 16L
1,366 Elo+
Solo
Neith
Neith
aftsw21
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ARL18LC
Apollo
20
7 / 2 / 3
14,878
620
17,300
23,003
10,651
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
LaZZyPenGUiN
Poseidon
20
7 / 5 / 5
14,324
597
13,433
15,284
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
TekarukiariKun
Gilgamesh
17
1 / 2 / 5
12,082
503
4,725
13,876
12,558
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
minixgir
Medusa
17
6 / 6 / 3
12,549
523
12,891
17,401
6,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
toxic12341
Cthulhu
17
5 / 6 / 8
14,534
606
10,288
24,971
24,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clap-tiste
Thanatos
20
11 / 4 / 1
14,358
598
13,941
23,707
10,713
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
18
3 / 5 / 6
12,745
531
10,136
27,226
26,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
GrimTwixS
Merlin
14
2 / 6 / 4
10,054
419
10,332
12,816
5,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Magicsium
Morgan Le Fay
19
1 / 3 / 7
11,822
493
14,722
11,235
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
aftsw21
Neith
7
0 / 8 / 1
7,133
297
604
8,801
2,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
26
Kills
17
21
Deaths
26
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
ARL18LC
Apollo
7
2
3
4.25
L
Thanatos
Clap-tiste
Thanatos
11
4
1
2.88
L
Hercules
3
5
6
1.2
L
Merlin
GrimTwixS
Merlin
2
6
4
0.67
W
Poseidon
LaZZyPenGUiN
Poseidon
7
5
5
1.9
L
Morgan Le Fay
Magicsium
Morgan Le Fay
1
3
7
1.5
W
Gilgamesh
TekarukiariKun
Gilgamesh
1
2
5
1.75
L
Neith
aftsw21
Neith
0
8
1
0.06
W
Medusa
minixgir
Medusa
6
6
3
1.25
W
Cthulhu
toxic12341
Cthulhu
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,637
Damage
49,735
94,535
Taken
83,785
60,186
Mitigated
49,308
23,761
Healing
29,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ARL18LC
Apollo
17,300
9,767
0
10,715
23,003
10,651
5,370
8,776
14,227
0
153,714
L
Thanatos
Clap-tiste
Thanatos
13,941
2,739
0
19,163
23,707
10,713
923
5,385
18,322
0
112,296
L
Hercules
10,136
3,707
0
5,448
27,226
26,156
184
7,808
19,418
594
50,747
L
Merlin
GrimTwixS
Merlin
10,332
277
0
2,012
12,816
5,685
736
3,916
8,900
42,469
0
W
Poseidon
LaZZyPenGUiN
Poseidon
13,433
1,618
0
2,727
15,284
5,928
3,237
3,669
11,615
130,241
0
L
Morgan Le Fay
Magicsium
Morgan Le Fay
14,722
594
0
1,791
11,235
4,512
0
3,836
7,399
82,959
0
W
Gilgamesh
TekarukiariKun
Gilgamesh
4,725
545
0
98
13,876
12,558
762
4,836
9,040
0
34,666
L
Neith
aftsw21
Neith
604
121
0
610
8,801
2,242
0
2,776
6,025
0
11,826
W
Medusa
minixgir
Medusa
12,891
5,563
503
5,754
17,401
6,544
4,118
5,746
11,458
0
60,639
W
Cthulhu
toxic12341
Cthulhu
10,288
1,091
330
3,634
24,971
24,505
474
3,413
21,362
55,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,367
Gold Earned
56,112
582
Minions Killed
451
0
Camps Cleared
0
2,383,986
Distance Traveled
1,966,006
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,878
620
181
8
0
489,900
1
L
Thanatos
14,358
598
156
7
0
502,878
3
L
Hercules
12,745
531
61
3
0
418,375
2
L
Merlin
10,054
419
70
3
0
326,781
0
W
Poseidon
14,324
597
166
7
0
487,069
0
L
Morgan Le Fay
11,822
493
149
6
0
484,446
3
W
Gilgamesh
12,082
503
61
3
0
452,994
0
L
Neith
7,133
297
15
1
0
233,526
2
W
Medusa
12,549
523
114
5
0
450,718
1
W
Cthulhu
14,534
606
60
3
0
503,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role