Player Matchup

Da Ji
Da Ji
D Diminished
Da Ji
Level 147
God Stats
6W - 0L
1,892 SR
Queue Stats
209W - 92L
1,736 Elo+
Party 1
Mulan
Mulan
DiddleLee
Mulan
Level 60
God Stats
8W - 2L
2,008 SR
Queue Stats
70W - 14L
1,906 Elo+
Party 1
Ares
Ares
FiskB1ack
Ares
Level 88
God Stats
28W - 10L
1,768 SR
Queue Stats
114W - 44L
1,841 Elo+
Party 1
Rama
Rama
Yukio Mikoto
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 1L
2,025 Elo+
Party 1
Ra
Ra
ooParkour
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,922 Elo+
Party 1
Team Averages
Level 71
1,733 SR
1,886 Elo+

VS

Team Averages
Level 43
1,506 SR
1,455 Elo+
Medusa
Medusa
King_HolyKnight
Medusa
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Kvg3604
Apollo
Level 85
God Stats
1W - 3L
1,609 SR
Queue Stats
243W - 249L
1,459 Elo+
Party 2
Zeus
Zeus
MaycolTowers
Zeus
Level 38
God Stats
101W - 96L
1,476 SR
Queue Stats
288W - 307L
1,519 Elo+
Solo
Bakasura
Bakasura
Qeezyz
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,385 Elo+
Solo
Izanami
Izanami
javaehawk
Izanami
Level 19
God Stats
50W - 55L
1,447 SR
Queue Stats
156W - 152L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 15
9,669
1,209
8,663
4,324
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
DiddleLee
Mulan
16
5 / 1 / 20
9,240
1,155
8,676
6,974
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
16
6 / 0 / 19
10,337
1,292
10,228
6,338
6,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
17 / 0 / 11
11,525
1,441
25,474
8,153
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 2 / 21
9,293
1,162
10,273
5,214
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

387

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,429
929
3,158
15,071
5,213
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Kvg3604
Apollo
13
2 / 9 / 1
8,088
1,011
7,969
20,247
7,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 2
7,234
904
4,001
5,561
1,647
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Qeezyz
Bakasura
13
1 / 5 / 1
7,279
910
1,194
7,134
2,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
javaehawk
Izanami
13
0 / 9 / 1
7,355
919
8,305
19,102
6,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
11
37
Kills
3
3
Deaths
37
86
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
W
Mulan
DiddleLee
Mulan
5
1
20
15
W
Ares
6
0
19
15.5
L
0
8
3
0.19
L
Apollo
Kvg3604
Apollo
2
9
1
0.28
L
0
6
2
0.17
L
Bakasura
Qeezyz
Bakasura
1
5
1
0.3
W
17
0
11
22.5
L
Izanami
javaehawk
Izanami
0
9
1
0.06
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,314
Damage
24,627
31,003
Taken
67,115
24,035
Mitigated
22,841
8,286
Healing
922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,663
4,039
0
410
4,324
2,606
0
723
3,601
0
16,366
W
Mulan
DiddleLee
Mulan
8,676
1,166
0
1,085
6,974
7,939
0
1,258
5,716
0
19,226
W
Ares
10,228
718
0
1,239
6,338
6,985
0
1,034
4,986
13,804
0
L
3,158
1,163
0
109
15,071
5,213
0
5,079
9,766
0
6,647
L
Apollo
Kvg3604
Apollo
7,969
3,165
0
620
20,247
7,595
0
6,477
13,580
0
26,787
L
4,001
401
0
0
5,561
1,647
0
1,599
3,877
14,503
0
L
Bakasura
Qeezyz
Bakasura
1,194
869
0
193
7,134
2,303
0
1,271
5,695
0
2,215
W
25,474
17,613
0
2,852
8,153
4,312
0
550
7,551
0
48,724
L
Izanami
javaehawk
Izanami
8,305
5,206
0
0
19,102
6,083
0
6,075
12,747
0
18,842
W
10,273
1,186
1,300
1,400
5,214
2,193
0
436
4,778
30,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
37,385
170
Minions Killed
85
4
Camps Cleared
4
709,945
Distance Traveled
515,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,669
1,209
24
3
0
108,100
0
W
Mulan
9,240
1,155
23
3
0
155,499
0
W
Ares
10,337
1,292
9
1
1
154,040
0
L
Medusa
7,429
929
9
1
1
123,997
0
L
Apollo
8,088
1,011
34
4
0
144,880
0
L
Zeus
7,234
904
14
2
1
51,060
0
L
Bakasura
7,279
910
4
1
0
59,686
0
W
Rama
11,525
1,441
59
7
2
140,838
0
L
Izanami
7,355
919
24
3
2
135,391
0
W
Ra
9,293
1,162
55
7
1
151,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role