Player Matchup

Amaterasu
Amaterasu
AngelusPrimum
Amaterasu
Level 97
God Stats
4W - 3L
1,234 SR
Queue Stats
306W - 295L
1,537 Elo+
Party 2
Khepri
Khepri
Csane79
Khepri
Level 48
God Stats
20W - 14L
1,649 SR
Queue Stats
553W - 565L
1,448 Elo+
Party 2
Janus
Janus
DangerJack39
Janus
Level 86
God Stats
29W - 30L
1,596 SR
Queue Stats
477W - 469L
1,537 Elo+
Party 2
Set
Set
Elsa Jean7103
Set
Level 67
God Stats
21W - 9L
1,815 SR
Queue Stats
406W - 392L
1,575 Elo+
Party 2
Hachiman
Hachiman
Zer02201
Hachiman
Level 146
God Stats
1W - 1L
1,192 SR
Queue Stats
207W - 206L
1,512 Elo+
Party 2
Team Averages
Level 89
1,497 SR
1,522 Elo+

VS

Team Averages
Level 86
1,476 SR
1,470 Elo+
Hachiman
Hachiman
Punished_Kain
Hachiman
Level 116
God Stats
6W - 9L
1,577 SR
Queue Stats
502W - 428L
1,502 Elo+
Party 1
Raijin
Raijin
STito10
Raijin
Level 109
God Stats
0W - 3L
1,232 SR
Queue Stats
300W - 268L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
StoryDroid
Gilgamesh
Level 49
God Stats
5W - 10L
1,495 SR
Queue Stats
24W - 31L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mages09
Morgan Le Fay
Level 48
God Stats
152W - 153L
1,373 SR
Queue Stats
612W - 617L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
zeuseternal
Tsukuyomi
Level 108
God Stats
2W - 2L
1,703 SR
Queue Stats
379W - 334L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngelusPrimum
Amaterasu
17
3 / 2 / 3
10,336
574
9,314
24,907
18,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Csane79
Khepri
13
2 / 3 / 4
8,853
492
3,855
11,278
7,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 3
10,125
563
12,154
5,922
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 2
8,788
488
4,965
11,517
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
Zer02201
Hachiman
16
1 / 1 / 1
9,966
554
5,436
12,724
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Punished_Kain
Hachiman
16
3 / 1 / 2
9,380
521
12,061
8,208
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
STito10
Raijin
14
2 / 2 / 2
8,758
487
12,795
12,219
8,737
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
StoryDroid
Gilgamesh
11
2 / 3 / 3
8,213
456
9,372
12,086
4,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
mages09
Morgan Le Fay
18
0 / 0 / 0
9,886
549
4,922
9,000
4,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
zeuseternal
Tsukuyomi
13
2 / 6 / 3
8,115
451
6,390
14,534
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
9
9
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AngelusPrimum
Amaterasu
3
2
3
2.25
W
Khepri
Csane79
Khepri
2
3
4
1.33
W
4
0
3
5.5
W
2
3
2
1
L
Hachiman
Punished_Kain
Hachiman
3
1
2
4
L
Raijin
STito10
Raijin
2
2
2
1.5
L
Gilgamesh
StoryDroid
Gilgamesh
2
3
3
1.17
W
Hachiman
Zer02201
Hachiman
1
1
1
1.5
L
Morgan Le Fay
mages09
Morgan Le Fay
0
0
0
0
L
Tsukuyomi
zeuseternal
Tsukuyomi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
45,540
66,348
Taken
56,047
38,163
Mitigated
25,576
24,812
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AngelusPrimum
Amaterasu
9,314
3,841
0
13,836
24,907
18,985
546
12,459
12,448
0
70,294
W
Khepri
Csane79
Khepri
3,855
85
266
1,580
11,278
7,716
0
854
10,424
14,551
0
W
12,154
798
299
1,590
5,922
2,773
0
1,577
4,345
82,402
0
W
4,965
2,060
0
858
11,517
4,638
414
2,827
8,690
0
62,376
L
Hachiman
Punished_Kain
Hachiman
12,061
6,331
0
3,850
8,208
2,349
628
1,086
7,122
0
72,964
L
Raijin
STito10
Raijin
12,795
2,732
0
4,788
12,219
8,737
0
2,899
9,236
51,760
0
L
Gilgamesh
StoryDroid
Gilgamesh
9,372
2,507
0
1,200
12,086
4,992
176
5,427
6,547
0
21,882
W
Hachiman
Zer02201
Hachiman
5,436
2,796
0
6,383
12,724
4,051
1,174
0
12,724
0
70,004
L
Morgan Le Fay
mages09
Morgan Le Fay
4,922
416
549
4,327
9,000
4,660
0
2,060
6,816
91,475
0
L
Tsukuyomi
zeuseternal
Tsukuyomi
6,390
1,632
0
3,908
14,534
4,838
39
3,982
10,317
0
49,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
44,352
562
Minions Killed
531
0
Camps Cleared
0
1,782,721
Distance Traveled
1,745,700
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,336
574
147
8
0
365,810
3
W
Khepri
8,853
492
17
1
0
363,155
1
W
Janus
10,125
563
149
8
0
377,244
5
W
Set
8,788
488
103
6
0
343,101
5
L
Hachiman
9,380
521
138
8
0
348,626
2
L
Raijin
8,758
487
110
6
0
300,210
4
L
Gilgamesh
8,213
456
17
1
0
378,420
5
W
Hachiman
9,966
554
146
8
0
333,411
4
L
Morgan Le Fay
9,886
549
187
10
0
371,956
4
L
Tsukuyomi
8,115
451
79
4
0
346,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role