Player Matchup

Cu Chulainn
Cu Chulainn
CaronteZombie
Cu Chulainn
Level 114
God Stats
2W - 2L
1,303 SR
Queue Stats
91W - 126L
1,293 Elo+
Solo
Fenrir
Fenrir
ChipsGoWOAH
Fenrir
Level 56
God Stats
98W - 88L
1,555 SR
Queue Stats
101W - 99L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
Kuroashi90
Sylvanus
Level 101
God Stats
3W - 2L
1,488 SR
Queue Stats
310W - 319L
1,517 Elo+
Party 1
Chernobog
Chernobog
iRamenGuy
Chernobog
Level 120
God Stats
17W - 20L
1,586 SR
Queue Stats
593W - 555L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
jakal_mars668
Nu Wa
Level 58
God Stats
47W - 54L
1,409 SR
Queue Stats
235W - 337L
1,372 Elo+
Solo
Team Averages
Level 90
1,468 SR
1,442 Elo+

VS

Team Averages
Level 90
1,540 SR
1,376 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
D_SourceGoD1111
Zeus
Level 129
God Stats
18W - 7L
1,779 SR
Queue Stats
518W - 504L
1,546 Elo+
Solo
Achilles
Achilles
DjEddieGut2
Achilles
Level 68
God Stats
3W - 5L
1,350 SR
Queue Stats
12W - 19L
1,237 Elo+
Solo
Bakasura
Bakasura
KyleShort
Bakasura
Level 52
God Stats
16W - 10L
1,632 SR
Queue Stats
142W - 165L
1,290 Elo+
Party 2
Chang'e
Chang'e
MikiShort
Chang'e
Level 63
God Stats
7W - 11L
1,441 SR
Queue Stats
256W - 326L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaronteZombie
Cu Chulainn
16
1 / 5 / 3
9,883
520
9,004
17,120
16,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
18
6 / 2 / 5
10,947
576
8,715
14,185
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Kuroashi90
Sylvanus
15
1 / 0 / 10
10,099
532
6,248
13,962
14,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
iRamenGuy
Chernobog
18
6 / 1 / 9
11,041
581
13,708
12,761
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 3 / 1
10,464
551
6,399
11,240
4,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 1 / 1
9,097
479
5,147
8,222
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 2
9,994
526
11,753
11,439
4,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DjEddieGut2
Achilles
15
2 / 4 / 4
8,899
468
9,283
15,465
18,483
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
KyleShort
Bakasura
17
5 / 6 / 6
10,512
553
13,385
15,759
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MikiShort
Chang'e
12
0 / 6 / 3
8,307
437
3,576
11,193
9,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
11
11
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Cu Chulainn
CaronteZombie
Cu Chulainn
1
5
3
0.5
W
Fenrir
6
2
5
4.25
L
3
3
2
1.33
L
Achilles
DjEddieGut2
Achilles
2
4
4
1
W
Sylvanus
Kuroashi90
Sylvanus
1
0
10
6
L
Bakasura
KyleShort
Bakasura
5
6
6
1.33
L
Chang'e
MikiShort
Chang'e
0
6
3
0.25
W
Chernobog
iRamenGuy
Chernobog
6
1
9
10.5
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,074
Damage
43,144
69,268
Taken
62,078
47,995
Mitigated
41,498
22,452
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,147
3,052
0
4,136
8,222
2,996
1,622
1,372
6,850
0
65,202
W
Cu Chulainn
CaronteZombie
Cu Chulainn
9,004
1,691
0
1,639
17,120
16,948
84
697
15,443
16,345
43,179
W
Fenrir
8,715
2,563
0
4,053
14,185
6,138
0
1,746
12,319
0
79,485
L
11,753
780
0
3,622
11,439
4,356
250
5,818
5,621
75,588
0
L
Achilles
DjEddieGut2
Achilles
9,283
3,057
0
1,152
15,465
18,483
585
2,675
12,790
0
45,048
W
Sylvanus
Kuroashi90
Sylvanus
6,248
1,866
1,403
4,562
13,962
14,622
62
3,090
10,201
27,695
0
L
Bakasura
KyleShort
Bakasura
13,385
9,660
16
2,629
15,759
5,924
217
2,676
13,083
0
64,477
L
Chang'e
MikiShort
Chang'e
3,576
925
674
1,551
11,193
9,739
502
2,828
8,365
17,498
0
W
Chernobog
iRamenGuy
Chernobog
13,708
8,374
0
7,623
12,761
5,434
2,896
4,163
8,542
0
86,379
W
6,399
2,203
0
3,172
11,240
4,853
599
6,326
4,730
60,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,434
Gold Earned
46,809
514
Minions Killed
506
0
Camps Cleared
0
1,737,440
Distance Traveled
1,731,713
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,097
479
131
7
0
380,376
6
W
Cu Chulainn
9,883
520
121
6
0
309,053
4
W
Fenrir
10,947
576
113
6
0
395,366
0
L
Zeus
9,994
526
131
7
0
351,139
7
L
Achilles
8,899
468
86
5
0
334,326
2
W
Sylvanus
10,099
532
35
2
0
341,782
3
L
Bakasura
10,512
553
131
7
0
351,793
4
L
Chang'e
8,307
437
27
1
0
314,079
1
W
Chernobog
11,041
581
136
7
0
376,031
4
W
Nu Wa
10,464
551
109
6
0
315,208
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role